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  • ==<span style="color:red;">http://darkmatters.org/forums/style_images/mocha1.2/folder_post_icons/icon13.gif '''Note'''</span>== This unique swordstaff will only drop if you have the [[Sacred 2:Community Patch|Community Patch]] installed.
    2 KB (362 words) - 06:40, 16 February 2016
  • ...or:red; font-size:160%;">http://darkmatters.org/forums/style_images/mocha1.2/folder_post_icons/icon13.gif Note:</div> All items from this page will drop freely using the [[Sacred 2:Community Patch|Community Patch]].
    4 KB (498 words) - 08:06, 19 January 2015
  • ==<span style="color:red;">http://darkmatters.org/forums/style_images/mocha1.2/folder_post_icons/icon13.gif '''Note'''</span>== This legendary two-handed sword will only drop if you have the [[Sacred 2:Community Patch|Community Patch]] installed.
    3 KB (342 words) - 07:37, 14 February 2016
  • ...range to those of [[Sacred 2:Energy Weapons|Energy Weapons]] (see [[Sacred 2:Ranged Weapons|Ranged Weapons]] for more info and comparison). ...t have multiple elemental damages, allowing for several different [[Sacred 2:Secondary Damage Effects|Secondary Damage Effects]] being possible without
    5 KB (706 words) - 16:29, 13 December 2014
  • ...g that weapon slot. This offers significant benefits for casting [[Sacred 2:Buff|buffs]], as a player may use an ''All Skills +X'' weapon slot to raise == Availability of ''All Skills +X'' as [[Sacred 2:Item Modifiers|Item Modifier]] ==
    3 KB (452 words) - 03:10, 18 October 2013
  • ==[[Sacred 2:New Character|New Character Screen]]== == [[Sacred 2:Single Player|Single Player]] ==
    3 KB (349 words) - 20:54, 20 August 2019
  • ...rants the ability to wear higher-level armor without a penalty to [[Sacred 2:Run Speed|movement speed]]. * [[Sacred 2:Armor|Armor Resistance]] Bonus +X% (refer to table below)
    3 KB (423 words) - 13:36, 30 August 2014
  • ==<span style="color:red;">http://darkmatters.org/forums/style_images/mocha1.2/folder_post_icons/icon13.gif '''Note'''</span>== This unique club will only drop if you have the [[Sacred 2:Community Patch|Community Patch]] installed.
    2 KB (275 words) - 22:48, 22 February 2016
  • ...elee attacks. It can reflect any Close Combat attack, including a [[Sacred 2:Weapon Damage Based Combat Arts|Weapon Damage Based Combat Arts]]. The atta :'''x_final = х_1 + х_2*(100%-х_1)^2 + х_3*(100%-(х_1+х_2*(100%-х_1)^2))^2 + х_4*...'''
    3 KB (386 words) - 11:49, 12 May 2014
  • '''<u>Class:</u> [[Sacred 2:Dryad|Dryad]]''' * [[Sacred 2:Jaguar's Bite|Jaguar's Bite]] (Helm)
    6 KB (789 words) - 02:44, 6 January 2017
  • ===[[Sacred 2:Sword Weapons|Sword Weapons]] Modifiers for Swords=== |class="skillslc"|[[Sacred 2:Item Modifiers|Modifier]]
    6 KB (882 words) - 19:23, 19 December 2014
  • * [[Sacred 2:Sanguine Runeblade|Sanguine Runeblade]] (1h Sword) * [[Sacred 2:Osseous Bulwark|Osseous Bulwark]] (Shield)
    5 KB (618 words) - 09:16, 2 January 2017
  • ==<span style="color:red;">http://darkmatters.org/forums/style_images/mocha1.2/folder_post_icons/icon13.gif '''Note'''</span>== ...Throwing Potions|Throwing Potion]] will only drop if you have the [[Sacred 2:Community Patch|Community Patch]] installed.
    2 KB (326 words) - 07:11, 14 February 2016
  • === [[Sacred 2:Aelfren's Corsage|Aelfren's Corsage]] === {{:Sacred 2:Aelfren's Corsage}}
    2 KB (242 words) - 11:00, 16 January 2015
  • ...ary]]''' items. Rare [[Sacred 2:Items|items]] with better quality [[Sacred 2:Item Modifiers|item modifiers]] are also more likely to be found. == Availability of ''Chance to find valuables'' as [[Sacred 2:Item Modifiers|Item Modifier]] ==
    4 KB (482 words) - 23:47, 16 July 2015
  • ==<span style="color:red;">http://darkmatters.org/forums/style_images/mocha1.2/folder_post_icons/icon13.gif '''Note'''</span>== ...[[Sacred 2:Dark Rituals|Dark Rituals]] quest and only if you have [[Sacred 2:Community Patch|Community Patch]] installed.
    2 KB (338 words) - 02:30, 1 May 2014
  • <u>'''Class:'''</u> '''[[Sacred 2:Inquisitor|Inquisitor]]''' * [[Sacred 2:Insignia of Deference|Insignia of Deference]] (Helm)
    4 KB (463 words) - 10:23, 13 January 2017
  • .... However neither the [[Sacred 2:Inquisitor|Inquisitor]] nor the [[Sacred 2:Temple Guardian|Temple Guardian]] are ever able to equip one. ...esistance]] values as well as having unlockable modifiers such as [[Sacred 2:Block chance: Close Combat|Chance to Block]], among others.
    9 KB (1,265 words) - 21:40, 26 July 2019
  • ...ake advantage of the type/quality of slots found within armor and [[Sacred 2:Forging|forge]] jewelry with '''''All combat arts +X''''' within it to gain == Availability of ''All combat arts +X'' as [[Sacred 2:Item Modifiers|Item Modifier]] ==
    3 KB (429 words) - 02:24, 27 February 2022
  • ===[[Sacred 2:Ranged Weapons|Ranged Weapons]] Modifiers for Long Bows=== |class="skillslc"|[[Sacred 2:Item Modifiers|Modifier]]
    4 KB (644 words) - 14:37, 13 December 2014

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