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Create the page "All Skills" on this wiki! See also the search results found.
- * '''Escape''' - Chance to break all rooting effects while teleporting. (100% chance) ==Skills And Attributes==6 KB (804 words) - 14:14, 3 October 2023
- ===http://www.sacredwiki.org/images/Sacred_2/Skills/toughness.gif '''Toughness'''=== {|class="skills" width="90%" cellspacing="0"3 KB (407 words) - 20:36, 25 June 2023
- * [[Sacred 2:Regeneration Time:|Regeneration Time]] of all Combat Arts: +59.4% ...s the spectral soldiers' [[Sacred 2:Armor|armor]]. (Adds +13 resistance to all 5 damage types [for a total of 65 armor]). Increases with CA level (increa7 KB (1,085 words) - 03:17, 31 December 2017
- |width="40%" ALIGN="CENTER"|All Primary [[Sacred 2:Aspects|aspect]] skills in the left column below may be chosen as soon as a character reaches level |width="40%" ALIGN="CENTER"|All Secondary aspect skills in the right column below may be chosen only ''after'' a Primary skill from18 KB (2,539 words) - 01:56, 7 December 2013
- ...y increases the [[Sacred 2:Regeneration Time:#Buffs|regeneration time]] of all combat arts within the aspect Mystic Stormite while the buff is active. Cr ...ide a secondary effect of [[Sacred 2:Spell Intensity|Spell Intensity]] for all characters.7 KB (980 words) - 21:52, 2 February 2015
- ...ion slot. [[Sacred 2:Alchemy|Alchemy]] increases it's effect and duration. All sorts of [[Sacred 2:Dryad Enemy|Dryads]] can drop it. {|class="skills" width="550px" cellspacing="0"2 KB (238 words) - 02:38, 11 September 2013
- * Multiplies all [[Sacred 2:Damage Types|damage types]] of the equipped [[Sacred 2:Weapons|w ==Skills and Attributes==6 KB (828 words) - 03:11, 10 January 2020
- All Spells, Purgatory, Flameskin == Bonus to skills ==10 KB (1,188 words) - 03:26, 12 August 2013
- ==Skills and Attributes== The following [[Sacred 2:Skills|skills]] will affect this combat art:5 KB (620 words) - 05:47, 9 January 2014
- '''Note:''' All above services located just north in [[Sacred 2:Ruka|Ruka]] ...Proving Grounds. [[Sacred 2:Orc Race|Orcs]] come here to test their battle skills against [[Sacred 2:Earth Elemental|Earth Elementals]]. During the [[Sacred2 KB (282 words) - 23:42, 7 October 2013
- * [[Sacred 2:Regeneration Time:|Regeneration Time]] of all Combat Arts: +45.0% ...cred 2:Armor|armor]] for the hireling. (7.5 + 5.5 per CA level increase in all armor types)6 KB (841 words) - 03:19, 31 December 2017
- ...ck Warding Energy|energy shield mitigation]], blocking 10 + 5 per level of all incoming damage. ==Skills and Attributes==6 KB (881 words) - 02:17, 6 January 2020
- ...master of elemental magic. She is the forerunner of the reclusive Zann Esu all-female mage clan (commonly known as the [[Sacred 2:Sorceress|Sorceresses]]) ...spiteful. In reality, she understood the struggle between Order and Chaos all too clearly, as well as her role as a warrior in this battle.<br><br>Like m3 KB (552 words) - 22:56, 28 November 2016
- ...tyle_images/mocha1.2/folder_post_icons/icon13.gif With the Community Patch all Lightsabers share the same Skill-specific modifier: {|class="skills"6 KB (934 words) - 06:55, 16 February 2016
- ==Skills and Attributes== No skills or attributes affect the damage, regeneration, or execution speed of Feral4 KB (527 words) - 21:24, 6 January 2020
- ...:Energy Daemon|Energy Daemon]]; [[Sacred:Battle Daemon|Battle Daemon]]; To all combat arts: +XX == Bonus to skills ==8 KB (1,125 words) - 01:10, 13 September 2013
- ...and gem working skills, and their love of treasures below the surface were all this contented folk strived for. However, these were times long past. The h1 KB (199 words) - 20:31, 9 October 2020
- ...arting a shadow warrior. I will go thru the first 20 levels. Listing which skills should be taken to start a nice Dual Wielding, Grim Resilience/Reflective E ...from the PC users who post here. Thank you Dark Matters forum members for all your help and providing the XBOX360 and PS3 users your wisdom on everything6 KB (897 words) - 00:09, 18 August 2014
- 2: Skills. *Rings/Amulets: +All Skills, Exp/Deathblow4 KB (569 words) - 02:07, 18 August 2014
- ==Skills and Attributes== No skills or attributes affect the damage, regeneration, or execution speed of Maul.4 KB (521 words) - 22:22, 6 January 2020