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  • * [[Sacred 2:Damage Mitigation|Damage Mitigation]]: All types 0.5% + 0.4% per level ==Skills and Attributes==
    7 KB (921 words) - 22:03, 6 January 2020
  • This extremely intense light will illuminate the area, damaging all minions of the dark especially [[Sacred 2:Undead|undead]] and [[Sacred 2:T- * [[Sacred 2:Regeneration Time:|Regeneration Time]] of all Combat Arts: +30.0%
    6 KB (835 words) - 21:15, 21 October 2023
  • * [[Sacred 2:Damage Mitigation|Damage Mitigation]]: All types 0.2% + 0.3% per level ==Skills and Attributes==
    7 KB (940 words) - 22:39, 6 January 2020
  • == Bonus to [[Sacred 2:Skills|Skills]] == * [[Sacred 2:Combat Art Skills|Combat Art Skills]] (Helm)
    6 KB (755 words) - 11:26, 30 April 2023
  • {|class="skills" ...del for recurve bows. It may appear as any tier of random item, from junk all the way up to rare.
    3 KB (370 words) - 20:57, 13 December 2014
  • And a voice keeps calling: “All dead and gone”...'' =='''[[Sacred 2:Skills|Skills Overview]]'''==
    9 KB (1,485 words) - 01:35, 18 August 2014
  • ...ous beneficial effects to the player. They come in three different sizes. All potions create the same visual effect when consumed. Pink and green swirls Concentration Potions decrease the regeneration time of all Combat Arts.
    6 KB (828 words) - 14:30, 5 August 2022
  • ...ct of [[Sacred 2:Block chance: Combat Arts|Block Chance: Combat Arts]] for all characters. =='''Delphic Arcania [[Sacred 2:Skills|Skills]]'''==
    7 KB (953 words) - 22:09, 2 February 2015
  • |Several streaks of lightning will shoot forward, inflicting damage on all opponents within a cone-shaped area in front of the Inquisitor. ==Skills and Attributes==
    5 KB (700 words) - 03:14, 9 January 2014
  • |Briefly decreases the regeneration time of all combat arts and adds a bonus to intelligence. ==Skills and Attributes==
    5 KB (631 words) - 05:48, 9 January 2014
  • == '''Skills & Attributes''' == ...kcib's Sneer|Dralkcib's Sneer]] ([[Sacred:Weapon Lore|Weapon Lore]], +x to all [[Sacred:Combat Arts|Special Moves]])
    6 KB (1,027 words) - 03:27, 12 August 2013
  • * '''Ease''' - Decreases regeneration times for all combat arts while Burst of Speed is active by 20% + 0.2% per level. ==Skills and Attributes==
    4 KB (571 words) - 17:08, 6 January 2020
  • * '''Escape''' - The Sorceress breaks all rooting effects when teleporting. ==Skills and Attributes==
    5 KB (752 words) - 01:48, 6 January 2020
  • '''<u>Class:</u> All''' == Bonus to [[Sacred 2:Skills|Skills]] ==
    5 KB (781 words) - 09:09, 2 January 2017
  • ...veled up and have new points to allocate. Accessed through Attributes and Skills menu. {{S2frame|[[Image:Skills ps3.jpg]]|left}}
    6 KB (987 words) - 21:36, 12 September 2013
  • * [[Sacred 2:Regeneration Time:|Regeneration Time]] of all Combat Arts +39.6% *'''Protection''' - Protector's armor increases. (7.5 + 5.5 per level to all [[Sacred 2:Armor|resistances]], boosted by '''Elemental Magic Lore''')
    6 KB (883 words) - 01:47, 31 December 2017
  • ''[[Sacred:Set Items|Set Items]]'' [[Sacred:All Class Set Items|All Class Set Items]] == Bonus to Skills ==
    5 KB (703 words) - 18:30, 18 October 2013
  • ...) which will transfer any item they find to the level 2 shopper. Then sell all the items with the level 2 shopper, effectively starting to pile up cash. Rule 6: Have a good idea which skills are important to a build and distribute your skill points there.
    8 KB (1,366 words) - 02:06, 18 August 2014
  • ...ding Energy Lore|Warding Energy Lore]] increases it's effect and duration. All sorts of [[Sacred 2:Traps|Traps]] can drop it. {|class="skills" width="550px" cellspacing="0"
    2 KB (280 words) - 08:36, 13 January 2014
  • * [[Sacred 2:Regeneration Time:|Regeneration Time]] of all Combat Arts: +30% ==Skills and Attributes==
    4 KB (584 words) - 17:15, 8 January 2020

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