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Create the page "Chance for deadly wounds" on this wiki! See also the search results found.
- ''The Hitpoints, Chance to hit, Damage and Armor noted above of The Countess are dependent on the l ...e Countess is exceptionally fast and has a high [[Sacred 2:Chance to evade|chance to evade]] bonus.4 KB (555 words) - 10:29, 27 July 2017
- * [[Sacred 2:Block chance: Projectiles|Block chance: Projectiles]] +X% (Shoulders) * [[Sacred 2:Chance to reflect: Combat Arts|Chance to reflect: Combat Arts]] +X% (Chest)8 KB (1,085 words) - 11:59, 7 January 2017
- * 100% Chance to Knock Back opponents * '''Roar''' - Inflicts [[Sacred 2:Opponent level for death blow|double damage]] when opponent health falls below 25%.5 KB (765 words) - 20:18, 7 January 2020
- *This list gives basic defintions of Item Modifiers. For in-depth descriptions and information on availability, click a modifier's n ...fiers. As such, white-text values are usually considered the "base" value for most statistics.27 KB (4,034 words) - 22:19, 26 July 2019
- ...o which the opponent has the least [[Sacred 2:Armor|resistance]]. Passive Chance Opponents Cannot Evade Attacks when in the active slot. * '''Bedazed''' - Adds a [[Sacred 2:Chance to stun opponents|chance to stun opponents]] (20% + 0.2% per level).6 KB (910 words) - 14:38, 6 January 2020
- * Causes Knock Back (100% Chance) * '''Disarm''' - Telekinesis knocks the weapon from the opponent's hands for a brief period.5 KB (765 words) - 01:34, 6 January 2020
- *Ab Fertigkeitsstufe 75: Erhöht die Chance, beim Gegner Doppelschläge zu landen. *[[Sacred 2:Chance for critical hits/de|Chance auf kritischen Treffer]]5 KB (634 words) - 22:08, 15 September 2013
- :- selected traps (Abishai summons them for example) ...ng may remove from 1 to 3 buffs, it depends on the level of the CA). Also, chance to block\reflect is calculated anew: lightning, when successfully having pa12 KB (1,783 words) - 10:35, 30 December 2014
- ...the items have the same modifiers: experience per kill, chance for deadly wounds, and two gold sockets, with the exception of the Dragon Mage's Shadow Weave1 KB (192 words) - 07:33, 10 January 2015
- [[Sacred:Chance to trap flying opponents|Chance to trap flying opponents]]: +XX% [[Sacred:For attack and defense|For attack and defense]]: +XX%8 KB (1,131 words) - 17:50, 21 August 2024
- '''[[Sacred 2:Chance to pierce/es| Posibilidad de penetrar]] +X%''' Da un X por ciento de posibi '''[[Sacred 2: Chance for critical hits/es| Posibilidad de golpes críticos]] ''' +X% - Aumenta la po13 KB (2,227 words) - 00:06, 13 August 2013
- ...: Ice & Blood forums: “What kind of unique weapon should I use and/or look for?” ...I decided to set the following criteria for the weapons that will qualify for the top 10:20 KB (3,444 words) - 00:06, 18 August 2014
- In that file there are entries for all the Combat Arts in Sacred 2. And the following abbreviations are used for the tokens from the developers:24 KB (3,184 words) - 21:09, 22 January 2022
- ...However I will try to provide as much info from the both sides of the coin for both skills and combat arts. ...al.). Probably the most successful one is the Paladin build I made a guide for which is currenlty around level 87. I have little to no experience on Sacre27 KB (4,610 words) - 00:52, 18 August 2014
- ...e of the other characters are able to handle. He is able to equip a musket for medium-range fights and one of his “special moves” is firing a canon, w ...ielding axe weapons such as maces, hammers, and battle axes. His hands are deadly as well, and like the Gladiator he has the ability to crush multiple foes w10 KB (1,785 words) - 11:16, 18 September 2024
- This is the build I am currently using for my GI Inquisitor. It's designed for an OFFENSIVE Gruesome Inquisition Inquisitor. The kind where you run in, st11 KB (1,403 words) - 23:49, 17 August 2014
- I translated the following guide for the Shadow Warrior... and I think it should go to the wiki (and perhaps be I think we should have a game patch level section... and a section for modifications to the guide based on game patch level.21 KB (3,355 words) - 23:57, 17 August 2014
- ...gs, terms, and abbreviations. If there is a specific term you are looking for, or if you want a more detailed explanation of the term, just type it into *'''AM''': Abbreviation for [[Sacred 2:Ancient Magic|Ancient Magic]]73 KB (10,824 words) - 17:46, 26 April 2023