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This Combat Art is a (Buff)
An equipped shrunken head determines the type of opponent that will be summoned as hireling. Activating the buff without an equipped shrunken head will conjure a ghost. Deactivating it will release the active hireling. This buff increased the chance that opponents will drop shrunken heads.
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Aspect
- Cabalistic Voodoo
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Innate Abilities (Lvl 1)
- Please add in game tooltip info for this CA from a Level 1 character with no equipment on and no Survival Bonus. See Blazing Tempest for an example. Basic starter tips are welcome here.
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Modifications
Bronze
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- Malice - The hireling inflicts more damage. (6 + 3 per CA level physical damage (+damage modifiers))
- Stone Skin - Improved armor for the hireling. (7.5 + 5.5 per CA level increase in all armor types (?))
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Silver
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- Elevation - Inreases hirelings level. (50% increase)
- Headhunter - Increases the chance to receive a shrunken head when the victim dies. (50% increase)
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Gold
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- Fury - Improves hirelings attack speed. (20% + 0.2% per CA level increase)
- Headhunter - Increases the chance to receive a shrunken head when the victim dies. (50% increase)
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Skills
The following skills will affect this combat art:
Usage Strategies
Better to take the damage upgrade than armor, since when you eat runes, your hireling raises levels of himself, and he's strong enough for even bosses without this armor upgrade. :)
Later go Elevation and Fury
Pros and Cons
Pros
- More damage to mobs never hurts :)
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Cons
- Hireling run speed is waayyy too slow
- You have to eat many runes to make it powerful
Notes
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PICTURE HERE
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