Sacred 2:Strength
Revision as of 02:06, 5 November 2011 by Gogoblender (talk | contribs)
Increases Attack Value as well as basic damage for strength based, close range (melee) weapons with the exception of Dexterity Based Weapons such as Daggers, Ranged Weapons, Short Swords, Blunt Polearms and Magic Staffs.
Attack Value +XX
Weapon Damage +XX