Difference between revisions of "Sacred 2:Inferno"

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|http://www.sacredwiki.org/images/b/b4/Fire_bolt.png
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|http://www.sacredwiki.org/images/b/be/Inferno.png
 
|Using this spell, a [[Sacred 2:Sorceress|Sorceress]] can reach into the depths of her opponents and cause them to burst into flames, incinerating them and spreading to any opponents standing nearby.
 
|Using this spell, a [[Sacred 2:Sorceress|Sorceress]] can reach into the depths of her opponents and cause them to burst into flames, incinerating them and spreading to any opponents standing nearby.
 
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* Inflicts [[Sacred 2:Opponent level for death blow|Deadly Strike]] (double damage) when opponent health is below 50%
 
* Inflicts [[Sacred 2:Opponent level for death blow|Deadly Strike]] (double damage) when opponent health is below 50%
 
* Duration: 4.0s + 0.1s per level
 
* Duration: 4.0s + 0.1s per level
* Hits per Second: 2
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* Hits per Second: 2.0
 
* [[Sacred 2:Cooldown|Cooldown]] + [[Sacred 2:Regeneration Time:|Regeneration Time:]] 0.9s + 4.5s = 5.5 seconds (Cooldown decreases per CA level).
 
* [[Sacred 2:Cooldown|Cooldown]] + [[Sacred 2:Regeneration Time:|Regeneration Time:]] 0.9s + 4.5s = 5.5 seconds (Cooldown decreases per CA level).
 
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|width="90px"|<span style="color:#803C0D;font-size:1.5em;">http://www.sacredwiki.org/images/Sacred_2/Icon/MODicons_12.gif '''Bronze'''</span>
 
|width="90px"|<span style="color:#803C0D;font-size:1.5em;">http://www.sacredwiki.org/images/Sacred_2/Icon/MODicons_12.gif '''Bronze'''</span>
 
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* Licking Flames - Fire can spread to enemies that are further away
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* '''Licking Flames''' - Fire can spread to enemies that are further away (20% increase in range).
* Smoldering - Effects of Inferno last longer (+ 2.0 seconds duration).
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* '''Smoldering''' - Effects of Inferno last longer (+ 2.0 seconds duration).
 
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|width="90px"|<span style="color:#717171;font-size:1.5em;">http://www.sacredwiki.org/images/Sacred_2/Icon/MODicons_10.gif '''Silver'''</span>
 
|width="90px"|<span style="color:#717171;font-size:1.5em;">http://www.sacredwiki.org/images/Sacred_2/Icon/MODicons_10.gif '''Silver'''</span>
 
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* '''Fusillade''' - Conjures additional Infernos (number increases with level). Overall damage will be increased by 20% but divided between the bolts.  
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* '''Hunger''' - Increased chance fire will spread to nearby enemies (20% + 0.1% per level).
* '''Globe''' - Inferno increases in power and inflicts more damage (adds 40 + 20 fire damage per level).
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* '''Wildfire''' - Increases the chance to trigger the [[Sacred 2:Chance for Burn|burning secondary effect]] (59.7% + 0.3% per level).
 
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|width="90px"|<span style="color:#CD950C;font-size:1.5em;">http://www.sacredwiki.org/images/Sacred_2/Icon/MODicons_08.gif '''Gold'''</span>
 
|width="90px"|<span style="color:#CD950C;font-size:1.5em;">http://www.sacredwiki.org/images/Sacred_2/Icon/MODicons_08.gif '''Gold'''</span>
 
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* '''Fusillade''' - Conjures additional Infernos (number increases with level). Overall damage will be increased by 20% but divided between the bolts.
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* '''Fury''' - Doubles the plague fire damage portion of Inferno.
* '''Hot Pursuit''' - Infernos will follow their targets.
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* '''Cremation''' - Slows enemy movement, attack, and casting speed by 40% + 1% per level.
 
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== Usage Strategies ==
 
== Usage Strategies ==
* The number of bolts added with the '''Fusillade''' modifications scales slowly with CA levelThe player can get up to 6 or even 7 Infernos launching at once.
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* This combat art is very similar to the Dragon Mage's [[Sacred 2:Eternal Fire|Eternal Fire]].  However, unlike that spell, Inferno has additional flat fire damage and fire DOT which are increased by Fire Spells Lore, Ancient Magic, Intelligence, and all other normal sources of damage boosts for spells.
* Area of effect damage from '''Explosion''' mod has a fairly small radius and really only affects enemies tightly grouped together.
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* The flat fire damage and fire DOT only apply to the initial target of Inferno, they do not spread to other enemies.  Only the special "Plague Fire" damage will spread.  Likewise gold mod '''Cremate''' only applies to the initial targetIf the plague fire spreads to other enemies they will not be slowed.
* If '''Fusillade''' and '''Hot Pursuit''' modifications are picked, the additional bolts will often target different monsters, sometimes far away.
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* Therefore it might be best to cast Inferno on the strongest enemy in a mob and let it spread to the weaker enemies.
* To mod for attacking groups, choose '''Explosion - Fusillade - Fusillade'''.
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* Multiple castings of this spell stack.  While a single casting may seem underwhelming at times, the player can cast it several times on the same mob, and the plague fire can jump back and forth between enemies multiple times, substantially compounding the damage.
* To mod for maximizing single target damage, choose '''Incinerate - Globe - Hot Pursuit'''.
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* While Deadly Strike (deathblow) does not normally work on spells, Inferno has this modifier built in as a base property. This means that items with the modifier "Opponent Level for Deadly Strike" '''will''' apply to Inferno and raise the damage threshold at which double damage is inflicted.
  
 
== Pros and Cons ==
 
== Pros and Cons ==
 
'''Pros'''
 
'''Pros'''
* Very versatile skill
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* Player can stack several castings of this spell on groups of enemies.
* Can be used against single and multiple enemies
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* Can spread very far very fast, affecting huge mobs, sometimes even those offscreen.
* Good damage and area of effect damage (with mod)
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* Can activate Deadly Strike.
* Can get to extremely low casting times (like 0.5s)
 
  
 
'''Cons'''
 
'''Cons'''
* Bolts can miss if the opponent moves out of the way. Even homing Infernos can miss if an enemy is behind an obstacle.
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* Takes time to inflict its full damage payload.
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* Some properties don't spread to other enemies.
  
 
==Gallery==
 
==Gallery==

Revision as of 01:57, 15 November 2016

icon13.gif NOTE: The contents of this page are exclusive content found only by installing the player-made mega-mod Diablo 2 Fallen.

Inferno.png Using this spell, a Sorceress can reach into the depths of her opponents and cause them to burst into flames, incinerating them and spreading to any opponents standing nearby.

This is a Spell Damage Based Combat Art.

Aspect

Fire_spells.png - Fire Spells

Innate Abilities (Lvl 1) Fire.png

Modifications

See also: Sacred 2:Combat Art Modifications
MODicons_12.gif Bronze
  • Licking Flames - Fire can spread to enemies that are further away (20% increase in range).
  • Smoldering - Effects of Inferno last longer (+ 2.0 seconds duration).

MODicons_10.gif Silver
  • Hunger - Increased chance fire will spread to nearby enemies (20% + 0.1% per level).
  • Wildfire - Increases the chance to trigger the burning secondary effect (59.7% + 0.3% per level).

MODicons_08.gif Gold
  • Fury - Doubles the plague fire damage portion of Inferno.
  • Cremation - Slows enemy movement, attack, and casting speed by 40% + 1% per level.
Inferno


Skills and Attributes

The following skills will affect this combat art:

  • Combat Discipline - will increase the damage of this combat art and lower its regeneration time if it is placed in a combo.

The following attributes will affect this combat art:

  • Stamina will lower regeneration time

Usage Strategies

  • This combat art is very similar to the Dragon Mage's Eternal Fire. However, unlike that spell, Inferno has additional flat fire damage and fire DOT which are increased by Fire Spells Lore, Ancient Magic, Intelligence, and all other normal sources of damage boosts for spells.
  • The flat fire damage and fire DOT only apply to the initial target of Inferno, they do not spread to other enemies. Only the special "Plague Fire" damage will spread. Likewise gold mod Cremate only applies to the initial target. If the plague fire spreads to other enemies they will not be slowed.
  • Therefore it might be best to cast Inferno on the strongest enemy in a mob and let it spread to the weaker enemies.
  • Multiple castings of this spell stack. While a single casting may seem underwhelming at times, the player can cast it several times on the same mob, and the plague fire can jump back and forth between enemies multiple times, substantially compounding the damage.
  • While Deadly Strike (deathblow) does not normally work on spells, Inferno has this modifier built in as a base property. This means that items with the modifier "Opponent Level for Deadly Strike" will apply to Inferno and raise the damage threshold at which double damage is inflicted.

Pros and Cons

Pros

  • Player can stack several castings of this spell on groups of enemies.
  • Can spread very far very fast, affecting huge mobs, sometimes even those offscreen.
  • Can activate Deadly Strike.

Cons

  • Takes time to inflict its full damage payload.
  • Some properties don't spread to other enemies.

Gallery