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  • ...|Character Class]] has three [[Sacred 2:Aspects|Aspects]] with five Combat Arts in each, one of which is usually a [[Sacred 2:Buff|Buff]]. [[Sacred 2:Seraphim Combat Arts|Seraphim Combat Arts]]'''
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  • |This aspect most resembles the classical arts of a mage. His powerful area spells burn or bewilder the enemy. =='''Mentalism [[Sacred 2:Combat Arts|Combat Arts]]'''==
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  • This Combat Art is called '''Magic Wall''' in the [[Sacred 2:Runes|Rune]] exchange scre {{See Also|Sacred 2:Combat Art Modifications}}
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  • ===http://www.sacredwiki.org/images/Sacred_2/Skills/dragonmagicfocus.gif '''Dragon Magic Focus'''=== ...of the [[Sacred 2:Dragon Mage|Dragon Mage]]. Enables the use of [[Sacred 2:Combat Art Modifications|modifications]] for the Aspect.
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  • |Calls a dragon for aerial attacks. A dragon flies over and casts a massive fireball, doing [[Sacred 2:Area of Effect|ar This is a [[Sacred 2:Spell Damage Based Combat Arts|Spell Damage Based Combat Art]]
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  • {{S2frame|[[File:Dragon's nemesis FA.jpg|200px]]}} {{IBframe|[[File:Dragon's nemesis stats.jpg]]}}
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  • *Cooldown is a property that some [[Sacred 2:Combat Arts|Combat Arts]] have, which should not be confused with [[Sacred 2:Regeneration Time:|Reg *Cooldown time is added to regen time to determine the total duration of the Combat Art's regeneration timer, but it is usually fixed and is not affected by an
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  • <u>'''Class:'''</u> '''[[Sacred 2:Dragon Mage|Dragon Mage]]''' == Bonus to [[Sacred 2:Combat Arts|Combat Arts]] ==
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  • =='''Elemental Magic [[Sacred 2:Combat Arts|Combat Arts]]'''== ...edwiki.org/images/Sacred_2/Icon/buffDMp.gif '''This [[Sacred 2:Combat Arts|Combat Art]] is a [[Sacred 2:Buff|(Buff)]]'''<br />
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  • {{See Also|Sacred 2:Combat Art Modifications}} The following [[Sacred 2:Skills|skills]] will affect this combat art:
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  • Reduces the regeneration penalty applied to all [[Sacred 2:Combat Arts|combat arts]] caused by active [[Sacred 2:Buff|Buff]](s). *[[Sacred 2:Torik's Oath|Torik's Oath]] ([[Sacred 2:Dragon Mage|Dragon Mage]])
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  • ...burns enemies in the [[Sacred 2:Area of Effect|area of effect]]. (Starting Combat Art) This is a [[Sacred 2:Spell Damage Based Combat Arts|Spell Damage Based Combat Art]]
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  • =='''Aspekt: [[Sacred 2:Dragon Magic/de|Drachenmagie]]'''== :{{:Sacred 2:Dragon Magic/de}}
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  • ...more damage to armored targets and slows the regeneration for their combat arts. This is a [[Sacred 2:Spell Damage Based Combat Arts|Spell Damage Based Combat Art]]
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  • |Combat Trance reduces the caster's combat art cooldown and protects him from effect damage and stuns. {{See Also|Sacred 2:Combat Art Modifications}}
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  • This Combat Art is called '''Whirlwind''' in the [[Sacred 2:Runes|Rune]] exchange scree This is a [[Sacred 2:Spell Damage Based Combat Arts|Spell Damage Based Combat Art]]
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  • * '''Main Quest Page:''' [[Sacred 2:Dragon Mage Class Chain Quest|Dragon Mage Class Chain Quest]] * Along the way you'll meet a dying Dragon Mage
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  • ...in Quest Page:''' [[Sacred 2:Dragon Mage Class Chain Quest - Shadow|Dragon Mage Class Chain Quest - Shadow]] * Along the way you'll meet a dying Dragon Mage
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  • ...ty of ''Opponent's armor: Physical -X%'' via [[Sacred 2:Combat Arts|Combat Arts]] == Some Combat Arts with special modification have a property called "et_debuff_armor_phy" in s
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  • '''<u>Class:</u>''' '''[[Sacred 2:Dragon Mage|Dragon Mage]]''' == Bonus to [[Sacred 2:Combat Arts|Combat Arts]] ==
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