Difference between revisions of "Sacred 2:Genesis Siderea"

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* [[Sacred 2:Chance to reflect: Combat Arts|Chance to Reflect: Combat Arts]] +X% (Wings)
 
* [[Sacred 2:Chance to reflect: Combat Arts|Chance to Reflect: Combat Arts]] +X% (Wings)
 
* [[Sacred 2:Absorption Warding Energy|Absorption Warding Energy]] +X% (Wings)
 
* [[Sacred 2:Absorption Warding Energy|Absorption Warding Energy]] +X% (Wings)
* [[Sacred 2:Shield Regeneration|Shield Regeneration]] -X% (Wings)
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* [[Sacred 2:Shield Regeneration|Shield Regeneration]] +X% (Wings)
* [[Sacred 2:Damage over Time|Damage over Time: All Types]] +X% (Helmet)
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* [[Sacred 2:Damage over Time|Damage over Time: All Types]] -X% (Helmet)
 
* [[Sacred 2:Armor|Armor]] +X% (Helmet)
 
* [[Sacred 2:Armor|Armor]] +X% (Helmet)
  

Revision as of 05:26, 8 January 2017


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Technical Data

Class: Seraphim

Set name: Genesis Siderea

Set Item Names:

Available Sockets:

  • Silver.png 4 Silver
  • Gold.png 5 Gold

Armor Resistances:

Bonus to Combat Arts

  • All Combat Arts +X (Wings)

Bonus to Skills

Bonus to Attributes

Item Modifiers

About the Set

  • This Seraphim mini-set is themed around star-formation. It was originally designed to update another CM Patch Seraphim set, Sopor Aethernis. But it began to take on an identity of its own and developed into Genesis Siderea.
  • This set has a unique skin that forms the Seraphim's Genesis armor.
    • There are no shoulders, arms or legs in this set.
    • The torso, boots, gloves, and belt are variations of the Mystique Set.
    • The helmet is adapted from the Ancient Set.
    • The wings are a unique creation adapted from the wings of Harbingers of Death enemies. There is also a plain white feathered version of these wings that can drop as a random item.
  • The modifiers on this set lend it towards use by a melee Seraphim who also makes some use of her Energy Shields.

The Set Bonuses

These bonuses are dependent on character level and game difficulty. As the character levels up the Set Bonus will increase on a per level basis. In some cases there will be no change in stats from one level to another. This is because some stats increase at a fraction per level up. The server difficulty being played on will also have an effect on the Set Bonuses. For example a character's Set Bonuses will be higher in Niobium difficulty than any other difficulty.


# of Items Bronze Silver Gold Platinum Niobium (lvl 200)
Chance for Secondary Damage Effect 2 + 14.0%
Detrimental Magic Effects 3 - 39.4%
All Skills 5 + 16
Leech life from opponents 6 + 3.7%

Genesis siderea set bonus.jpg

Recommended pieces

  • ...

Set Item Drop Levels

  • Pieces begin dropping at level 15 and drop every 15 levels afterward.

See Also

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