Difference between revisions of "Sacred 2:Temple Guardian"

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== Aspect: Devout Guardian ==
 
== Aspect: Devout Guardian ==
 
  
 
The Temple Guardian is a cyborg and as such, a deadly, efficient and unemotional war machine. Once, he had been created to protect the Great Machine; now, he is able to inflict severe physical damage to his opponents by using T-Energy purposefully. He boasts features that no other character possesses.
 
The Temple Guardian is a cyborg and as such, a deadly, efficient and unemotional war machine. Once, he had been created to protect the Great Machine; now, he is able to inflict severe physical damage to his opponents by using T-Energy purposefully. He boasts features that no other character possesses.
  
*Dedicated Blow
+
*'''[[Sacred 2:Dedicated Blow|Dedicated Blow]]'''
  
 
A portion of physical damage is converted to the damage source, which the opponent has least resistance to.
 
A portion of physical damage is converted to the damage source, which the opponent has least resistance to.
  
*Battle Extension
+
*'''[[Sacred 2:Battle Extension|Battle Extension]]'''
  
 
An additional arm that will fell opponents during battle.
 
An additional arm that will fell opponents during battle.
  
*Deathly Spears
+
*'''[[Sacred 2:Deathly Spears|Deathly Spears]]'''
  
 
Long spears will sprout from the Temple Guardian’s body in order to protect him from attacks within range.
 
Long spears will sprout from the Temple Guardian’s body in order to protect him from attacks within range.
  
*Combat Alert
+
*'''[[Sacred 2:Combat Alert|Combat Alert]]'''
  
 
Increases the attack and defense value.
 
Increases the attack and defense value.
  
*T-Energy Shroud
+
*'''[[Sacred 2:T-Energy Shroud|T-Energy Shroud]]'''
  
 
Raises a force field that partially absorbs incoming damage while enough energy remains to sustain the shield.
 
Raises a force field that partially absorbs incoming damage while enough energy remains to sustain the shield.
 
[IMG]http://i90.photobucket.com/albums/k271/gogoblender/tg1-1.jpg[/IMG]
 
  
 
== Aspect: Lost Fusion ==
 
== Aspect: Lost Fusion ==
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One arm of the Temple Guardian is purely mechanical, which allows him to exchange it and enhance it with T-Energy, to make it an even deadlier weapon against opponents.
 
One arm of the Temple Guardian is purely mechanical, which allows him to exchange it and enhance it with T-Energy, to make it an even deadlier weapon against opponents.
  
*Amplifying Discharge
+
*'''[[Sacred 2:Amplifying Discharge|Amplifying Discharge]]'''
  
 
A rapid shot with bullets. These have a chance to hit an additional opponent who is close to the original target.
 
A rapid shot with bullets. These have a chance to hit an additional opponent who is close to the original target.
  
*Furious Emblazer
+
*'''[[Sacred 2:Furious Emblazer|Furious Emblazer]]'''
  
 
A jet of molten fire burns everything in the Temple Guardian's path.
 
A jet of molten fire burns everything in the Temple Guardian's path.
  
*Jolting Touch
+
*'''[[Sacred 2:Jolting Touch|Jolting Touch]]'''
  
 
The Temple Guardian clutches his opponent with the left hand immobilizing him and sending out electrical impulses for several seconds.
 
The Temple Guardian clutches his opponent with the left hand immobilizing him and sending out electrical impulses for several seconds.
  
*Archimedes Beam
+
*'''[[Sacred 2:Archimedes Beam|Archimedes Beam]]'''
  
 
The Temple Guardian’s left arm unfolds a large parabolic mirror and fires a powerful beam of concentrated energy.
 
The Temple Guardian’s left arm unfolds a large parabolic mirror and fires a powerful beam of concentrated energy.
  
*Propelled Levitation
+
*'''[[Sacred 2:Propelled Levitation|Propelled Levitation]]'''
  
 
The Temple Guardian levitates and moves faster, which renders him more difficult to hit. His jet nozzles emit pulses, which will damage nearby opponents.
 
The Temple Guardian levitates and moves faster, which renders him more difficult to hit. His jet nozzles emit pulses, which will damage nearby opponents.
 
 
  
 
== Aspect: Source Warden ==
 
== Aspect: Source Warden ==
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T-Energy grants the Temple Guardian special abilities in order to weaken or transform his opponents. He is able to surround himself with an energy field and he can use extensive heat or cold to weaken his opponents.
 
T-Energy grants the Temple Guardian special abilities in order to weaken or transform his opponents. He is able to surround himself with an energy field and he can use extensive heat or cold to weaken his opponents.
  
*Primal Mutation
+
*'''[[Sacred 2:Primal Mutation|Primal Mutation]]'''
  
 
Causes direct damage using T-Energy. This combat art also gives the chance to transform an opponent into a harmless animal.
 
Causes direct damage using T-Energy. This combat art also gives the chance to transform an opponent into a harmless animal.
  
*Fiery Ember
+
*'''[[Sacred 2:Fiery Ember|Fiery Ember]]'''
  
 
Causes fire damage and decreases opponents’ fire resistance within a certain radius. Allied players receive a bonus to ice resistance.
 
Causes fire damage and decreases opponents’ fire resistance within a certain radius. Allied players receive a bonus to ice resistance.
  
*Icy Evanescence
+
*'''[[Sacred 2:Icy Evanescence|Icy Evanescence]]'''
  
 
Causes ice damage and decreases opponents’ ice resistance within a certain radius. Allied players receive a bonus to fire resistance.
 
Causes ice damage and decreases opponents’ ice resistance within a certain radius. Allied players receive a bonus to fire resistance.
  
*Charged Grid
+
*'''[[Sacred 2:Charged Grid|Charged Grid]]'''
  
 
T-Energy pulsates around the Temple Guardian and damages opponents while it heals allies at the same time.
 
T-Energy pulsates around the Temple Guardian and damages opponents while it heals allies at the same time.
  
*Untouchable Force
+
*'''[[Sacred 2:Untouchable Force|Untouchable Force]]'''
  
 
Creates a small force field around the Temple Guardian that causes light damage to nearby opponents with the possibility to leave them stunned.
 
Creates a small force field around the Temple Guardian that causes light damage to nearby opponents with the possibility to leave them stunned.

Revision as of 20:35, 12 September 2008

Temple Guardian

[IMG]templelogo.jpg[/IMG]

An archaic cyborg, half living creature and half machine, the Temple Guardian is gifted with the ability to modify his mechanically enhanced arm to adapt to tactical situations. He is very dangerous in close combat, but has also mastered technological weapons. Due to the nature of his origin, he can also manipulate the powerful T-Energy and use it to influence his environment. The Temple Guardian is a cyborg consisting of organic tissue and mechanic technology. He is animated by T-Energy. Due to his divine origin, he is also able to control this energy and to utilize it for his purposes. This cyborg creature’s special feature is his left arm. He is able to transform it into a variety of weapons in order to use T-Energy in all available forms during battle. Thus, the Temple Guardian is able to wield devastating melee weapons but he can also launch equally destructive ranged attacks. These abilities render him one of the most powerful beings in Ancaria.

Aspects

  • Devout Guardian
  • Lost Fusion
  • Source Warden


TempleGuardian11.jpg


Aspect: Devout Guardian

The Temple Guardian is a cyborg and as such, a deadly, efficient and unemotional war machine. Once, he had been created to protect the Great Machine; now, he is able to inflict severe physical damage to his opponents by using T-Energy purposefully. He boasts features that no other character possesses.

A portion of physical damage is converted to the damage source, which the opponent has least resistance to.

An additional arm that will fell opponents during battle.

Long spears will sprout from the Temple Guardian’s body in order to protect him from attacks within range.

Increases the attack and defense value.

Raises a force field that partially absorbs incoming damage while enough energy remains to sustain the shield.

Aspect: Lost Fusion

One arm of the Temple Guardian is purely mechanical, which allows him to exchange it and enhance it with T-Energy, to make it an even deadlier weapon against opponents.

A rapid shot with bullets. These have a chance to hit an additional opponent who is close to the original target.

A jet of molten fire burns everything in the Temple Guardian's path.

The Temple Guardian clutches his opponent with the left hand immobilizing him and sending out electrical impulses for several seconds.

The Temple Guardian’s left arm unfolds a large parabolic mirror and fires a powerful beam of concentrated energy.

The Temple Guardian levitates and moves faster, which renders him more difficult to hit. His jet nozzles emit pulses, which will damage nearby opponents.

Aspect: Source Warden

T-Energy grants the Temple Guardian special abilities in order to weaken or transform his opponents. He is able to surround himself with an energy field and he can use extensive heat or cold to weaken his opponents.

Causes direct damage using T-Energy. This combat art also gives the chance to transform an opponent into a harmless animal.

Causes fire damage and decreases opponents’ fire resistance within a certain radius. Allied players receive a bonus to ice resistance.

Causes ice damage and decreases opponents’ ice resistance within a certain radius. Allied players receive a bonus to fire resistance.

T-Energy pulsates around the Temple Guardian and damages opponents while it heals allies at the same time.

Creates a small force field around the Temple Guardian that causes light damage to nearby opponents with the possibility to leave them stunned.

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