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- 1 KB (163 words) - 06:53, 3 January 2014
- #REDIRECT [[Sacred:Human Opponents]]36 bytes (4 words) - 19:22, 2 January 2008
- #REDIRECT [[Sacred:Human Oponents]]35 bytes (4 words) - 08:06, 4 January 2008
- ...ammer|Blackhammer]] and his freedom fighters. He's been trying to free the human slaves from becoming a dragon snack for years. Many of the slaves have foun * [[Sacred 2:Hermit - Human Outpost|Hermit]]: Involved in the [[Sacred 2:Daemonic Rituals|Daemonic Ritu2 KB (293 words) - 23:39, 7 October 2013
- * '''Quest Objective:''' Deal with the Human Branch4 KB (570 words) - 21:44, 21 December 2011
- 520 bytes (61 words) - 03:48, 25 January 2011
- 2 KB (220 words) - 03:51, 25 January 2011
- 1 KB (122 words) - 19:03, 25 January 2011
- ...es/Enemies/human/brigandstats.jpg http://www.sacredwiki.org/images/Enemies/human/th_brigandstats.jpg] ...ages/Enemies/human/brigandimg.jpg http://www.sacredwiki.org/images/Enemies/human/th_brigandimg.jpg]6 KB (794 words) - 17:27, 11 June 2020
- 608 bytes (70 words) - 19:06, 25 January 2011
- A list of all Human Opponents in Ancaria73 bytes (12 words) - 08:06, 4 January 2008
- 588 bytes (67 words) - 19:16, 25 January 2011
- 601 bytes (66 words) - 01:37, 14 December 2011
- 1 KB (127 words) - 23:21, 26 January 2011
- * This Hermit can be located in the [[Sacred 2:Human Outpost|Human Outpost]] in the caves under the [[Sacred 2:Dragon Sea Islands|Dragon Sea I2 KB (252 words) - 13:53, 1 February 2011
- == Anducar (Human Form) == ...hin him is extremely powerful and he is able to wield deadly spells in his human form.481 bytes (88 words) - 09:33, 10 October 2020
- * '''Quest Objective:''' Deal with the Human Branch office == [[Sacred 2:Marys DeElfici - The Human Branch - Shadow|Marys DeElfici]] ==3 KB (491 words) - 22:41, 15 April 2012
- The majority of the population here is Human of course, with the bulk of them being in service to one lord or another. T5 KB (864 words) - 01:02, 21 January 2009
- == [[Sacred 2:Human Guardsman|Guardsman]] == {{:Sacred 2:Human Guardsman}}7 KB (753 words) - 06:35, 3 January 2014
- 3 KB (527 words) - 12:22, 16 April 2012
- *[[Sacred 2:Male Human NPC Portraits|Male Human NPC Portraits]]3 KB (502 words) - 18:20, 17 November 2013
- |Stats=[[File:Human wraith d2f stats.png]] |Thumb=[[File:Human wraith d2f.jpg|160px]]1 KB (156 words) - 00:34, 30 June 2017
- |questpagename=The Human Branch - Shadow420 bytes (49 words) - 22:40, 15 April 2012
- <big>'''Human Bosses:'''</big> <big>'''Human Super-Uniques:'''</big>4 KB (421 words) - 19:14, 29 April 2017
- |Stats=[[File:Human wraith mage d2f stats.png]] |Thumb=[[File:Human wraith mage d2f.jpg|160px]]2 KB (234 words) - 00:32, 30 June 2017
Page text matches
- == Anducar (Human Form) == ...hin him is extremely powerful and he is able to wield deadly spells in his human form.481 bytes (88 words) - 09:33, 10 October 2020
- Marys DeElfici controls the Human area of the family business. He's expecting a package and thinks you are th * {{PAGENAME}} is quest giver for [[Sacred 2:The Human Branch - Shadow|The Human Branch - Shadow]] quest727 bytes (105 words) - 22:17, 15 April 2012
- == [[Sacred 2:Human Wraith (Diablo 2 Fallen)|Human Wraith]] == {{:Sacred 2:Human Wraith (Diablo 2 Fallen)}}2 KB (211 words) - 04:16, 29 April 2017
- |Stats=[[File:Human wraith d2f stats.png]] |Thumb=[[File:Human wraith d2f.jpg|160px]]1 KB (156 words) - 00:34, 30 June 2017
- ...he [[Sacred 2:Carnach Cave|Carnach Cave]], at the [[Sacred 2:Human Outpost|Human Outpost]], on the [[Sacred 2:Dragon Sea Islands|Dragon Sea Islands]]. ...ragon Scale amulet as part of the main quest. This cave also contains the Human Outpost portal.1 KB (181 words) - 08:07, 18 October 2013
- == [[Sacred 2:Human Ghost|Human Ghost]] == {{:Sacred 2:Human Ghost}}1,022 bytes (126 words) - 06:52, 3 January 2014
- ...Sacred 2:Carnach Cave|Carnach Cave]], West of the [[Sacred 2:Human Outpost|Human Outpost]], in the [[Sacred 2:Dragon Sea Islands|Dragon Sea Islands]]. ...east. You find him in an offshoot of the cave. He is half way between the Human Outpost and the entrance/exit to island that you find [[Sacred 2:Mer-Kil|Me1 KB (188 words) - 12:48, 23 November 2020
- * {{PAGENAME}} is involved in [[Sacred 2:The Human Branch - Shadow|The Human Branch - Shadow]] quest842 bytes (123 words) - 22:21, 15 April 2012
- A list of all Human Opponents in Ancaria73 bytes (12 words) - 08:06, 4 January 2008
- |Stats=[[File:Human wraith mage d2f stats.png]] |Thumb=[[File:Human wraith mage d2f.jpg|160px]]2 KB (234 words) - 00:32, 30 June 2017
- * '''Location(s):''' Human Outpost * Go to Human Outpost1 KB (142 words) - 02:16, 10 September 2013
- == [[Sacred 2:Human Ghost - Poltergeists|Human Ghost]] == {{:Sacred 2:Human Ghost - Poltergeists}}911 bytes (103 words) - 23:46, 10 January 2011
- * {{PAGENAME}} is involved in [[Sacred 2:The Human Branch - Shadow|The Human Branch - Shadow]] quest948 bytes (133 words) - 22:29, 15 April 2012
- == [[Sacred 2:Mutated Human|Mutated Human]] == {{:Sacred 2:Mutated Human}}2 KB (223 words) - 06:56, 3 January 2014
- ...above Menelgond and no Garema had ever set foot upon it. Comparatively, no human had entered Menelgond for many centuries; and even basic knowledge of human ...nger incited an uprising. Civil war erupted as the followers of an unknown human clashed in bloody battle with the guards of the Imperator.2 KB (295 words) - 19:00, 9 October 2020
- ...here all the hatred had come from. They had completely forgotten about the human who was destined to be their new Imperator. Hoxar made the order to seal th ...he voices, 'Destroy them.' Even among the Garema talk began anew about the human whose name had caused all this harm.2 KB (273 words) - 20:12, 9 October 2020
- * '''Prerequisite Quest:''' [[Sacred 2:The Human Branch - Shadow|The Human Branch - Shadow]] * '''Next Quest:''' [[Sacred 2:The Human Branch (Part 2) - Shadow|The Human Branch (Part 2) - Shadow]]5 KB (811 words) - 12:22, 16 April 2012
- ...-- [[Knight Form]] and [[Vampire Form]]. In knight form, she appears as a "human", and enters combat using the weapons with which she has been equipped.269 bytes (39 words) - 12:59, 17 July 2012
- * This Hermit can be located in the [[Sacred 2:Human Outpost|Human Outpost]] in the caves under the [[Sacred 2:Dragon Sea Islands|Dragon Sea I2 KB (252 words) - 13:53, 1 February 2011
- |questpagename=The Human Branch - Shadow420 bytes (49 words) - 22:40, 15 April 2012
- * Pick up 3 Easter Eggs in [[Sacred 2:Grunwald|Grunwald]] (Human region) ...ow]] or [[Sacred 2:Through the Wall|Light]]) or already have access to the Human region before they can complete this quest.<br><br>4 KB (696 words) - 04:01, 13 May 2014
- ...lso shapeshift into the form of a human or a swift deer. In ancient times human sacrifices were made to this ancient river-god.749 bytes (109 words) - 05:13, 4 January 2017
- ...rom whence Anducar came. No Dryad and no Dwarf was able to recall how this human had reached Menelgond from the upperworld. All the paths that traversed tha1 KB (186 words) - 20:15, 9 October 2020
- === Artamark (Human Region) ===2 KB (212 words) - 20:06, 29 August 2009
- #[[Sacred 2:The Human Branch - Shadow|The Human Branch - Shadow]] #[[Sacred 2:The Human Branch (Part 2) - Shadow|The Human Branch (Part 2) - Shadow]]9 KB (1,286 words) - 11:12, 16 April 2012
- * Defeat 3 Slave Outcasts ([[Sacred 2:Human Thief|Thieves]]) == [[Sacred 2:Human Thief|Thief]] ==3 KB (427 words) - 22:02, 21 December 2011
- [[Sacred 2:Human Outpost|Human Outpost]]868 bytes (110 words) - 00:54, 7 October 2013
- * '''Prerequisite Quest:''' [[Sacred 2:The Human Branch|The Human Branch]] * '''Next Quest:''' [[Sacred 2:The Human Branch|The Human Branch]] continues4 KB (581 words) - 22:10, 21 December 2011
- *[[Sacred 2:Male Human NPC Portraits|Male Human NPC Portraits]]1 KB (181 words) - 02:56, 1 September 2014
- ...hemy|Alchemy]] increases it's effect and duration. All sorts of [[Sacred 2:Human|Humans]] can drop it. * '''Dropped by:''' [[Sacred 2:Human|Human]] type enemies2 KB (224 words) - 02:40, 11 September 2013
- *[[Sacred 2:Male Human NPC Portraits|Male Human NPC Portraits]]1 KB (206 words) - 18:21, 17 November 2013
- * Pick up 3 Easter Eggs in [[Sacred 2:Grunwald|Grunwald]] (Human region) ...lthough the second quest begins in the High Elf region, it finishes in the Human region3 KB (398 words) - 23:02, 22 December 2011
- *[[Sacred 2:Male Human NPC Portraits|Male Human NPC Portraits]]1 KB (170 words) - 18:20, 17 November 2013
- * '''Location(s):''' Human Outpost (Carnach Caves) This is the name for the 3-part 'chain-quest' starting at the Human Outpost.1 KB (190 words) - 02:37, 11 September 2013
- ...Each of them controls one region of Menelgond. The Demon Lords are large, human-like creatures with a scaly skin and horns protruding from their heads. The415 bytes (66 words) - 09:38, 10 October 2020
- ...ammer|Blackhammer]] and his freedom fighters. He's been trying to free the human slaves from becoming a dragon snack for years. Many of the slaves have foun * [[Sacred 2:Hermit - Human Outpost|Hermit]]: Involved in the [[Sacred 2:Daemonic Rituals|Daemonic Ritu2 KB (293 words) - 23:39, 7 October 2013
- Back to [[Human Oponents]] .../Enemies/human/Cutthroatstats.jpg http://www.sacredwiki.org/images/Enemies/human/th_Cutthroatstats.jpg]650 bytes (84 words) - 18:54, 18 October 2013
- Back to [[Human Oponents]] ...ges/Enemies/human/OutlawStats.jpg http://www.sacredwiki.org/images/Enemies/human/th_OutlawStats.jpg]638 bytes (84 words) - 18:55, 18 October 2013
- Back to [[Human Oponents]] ...ges/Enemies/human/RobberStats.jpg http://www.sacredwiki.org/images/Enemies/human/th_RobberStats.jpg]638 bytes (84 words) - 18:55, 18 October 2013
- Back to [[Human Oponents]] ...emies/human/SlavecatcherStats.jpg http://www.sacredwiki.org/images/Enemies/human/th_SlavecatcherStats.jpg]662 bytes (84 words) - 18:55, 18 October 2013
- Back to [[Human Oponents]] ...mies/human/temptresshumanstat.jpg http://www.sacredwiki.org/images/Enemies/human/th_temptresshumanstat.jpg]669 bytes (84 words) - 18:56, 18 October 2013
- Back to [[Human Oponents]] ...uman/WitchlordofSurukaniStats.jpg http://www.sacredwiki.org/images/Enemies/human/th_WitchlordofSurukaniStats.jpg]690 bytes (84 words) - 18:54, 18 October 2013
- Back to [[Human Oponents]] ...human/Sorcereroftheriverstats.jpg http://www.sacredwiki.org/images/Enemies/human/th_Sorcereroftheriverstats.jpg]687 bytes (84 words) - 18:55, 18 October 2013
- Back to [[Human Oponents]] ...es/Enemies/human/brigandstats.jpg http://www.sacredwiki.org/images/Enemies/human/th_brigandstats.jpg]648 bytes (84 words) - 18:57, 18 October 2013
- Back to [[Human Oponents]] ...emies/human/sakkaraprieststat.jpg http://www.sacredwiki.org/images/Enemies/human/th_sakkaraprieststat.jpg]665 bytes (84 words) - 18:55, 18 October 2013
- Back to [[Human Oponents]] ...an/DragonianSpellweaver2Stats.jpg http://www.sacredwiki.org/images/Enemies/human/th_DragonianSpellweaver2Stats.jpg]1,012 bytes (126 words) - 18:57, 18 October 2013
- Back to [[Human Oponents]] ...emies/human/Evilmagicianstats.jpg http://www.sacredwiki.org/images/Enemies/human/th_Evilmagicianstats.jpg]662 bytes (84 words) - 18:58, 18 October 2013
- ...hat is blazing inside of them drives Anducar's personal guard. They are of human shape and their inner fire is extremely obvious at the head as it flares ab359 bytes (61 words) - 09:35, 10 October 2020
- * '''Quest Objective:''' Deal with the Human Branch office == [[Sacred 2:Marys DeElfici - The Human Branch - Shadow|Marys DeElfici]] ==3 KB (491 words) - 22:41, 15 April 2012
- Back to [[Human Oponents]]418 bytes (52 words) - 18:55, 18 October 2013
- *[[Sacred 2:Male Human NPC Portraits|Male Human NPC Portraits]]2 KB (238 words) - 05:51, 31 August 2014
- * '''Quest Objective:''' Turn Mathirius back into a human. ...thirius' house he realizes he doesn't have the spell to change back into a human. He begs you to go to his mentor and get it for him.2 KB (340 words) - 00:24, 7 October 2013
- * '''Quest Objective:''' Retrieve Shirka's equipment and escort her to Human Lands As you head north from [[Sacred 2:Clearview|Clearview]] on your way to the Human lands you see [[Sacred 2:Shirka Alana - NPC|Shirka Alana]] along the main r4 KB (599 words) - 02:54, 1 January 2012
- ...ral [[Sacred 2:Inquisition Guard|Inquisition Guards]] and other [[Sacred 2:Human Guardsman|Guardsmen]]. Despite the danger of the situation you stand defian == [[Sacred 2:Human Guardsman|Guardsman]] ==6 KB (969 words) - 21:54, 21 December 2011
- *[[Sacred 2:Male Human NPC Portraits|Male Human NPC Portraits]]2 KB (262 words) - 18:21, 17 November 2013
- ...he antidote from the alchemist for him and he will transform back into his human form.576 bytes (74 words) - 21:48, 7 April 2024
- ...ou track down [[Sacred 2:Lentas|Lentas]] talking to him in a cave near the Human Section of Thylysium. You'll run into him again at [[Sacred 2:Joana|Joana's761 bytes (109 words) - 00:35, 9 January 2012
- * '''Location(s):''' Human Outpost (Carnach Caves) You will find this quest near the Human Outpost portal. The Dragon Cultist Kelsior asks you to get him some beer fo2 KB (245 words) - 03:22, 10 September 2013
- As you pass into the Human region you'll talk to 2 Wall Guards. They have a little conversation about833 bytes (116 words) - 23:45, 10 April 2012
- == Artamark (Human) Region ==2 KB (270 words) - 23:05, 17 August 2014
- ...sherman next to the harbor. He offer to give Semil a free ride over to the Human lands. He doesn't even you charge you saying it's an honor to serve you.777 bytes (113 words) - 21:18, 1 January 2012
- ...em. Last he heard, Varmin had fled to [[Sacred 2:Wargfels|Wargels]] in the Human region.874 bytes (131 words) - 23:34, 10 April 2012
- == Attacking [[Sacred 2:Human|Humans]] == *''Every Human who dares to stand against me is making a lethal mistake!''4 KB (746 words) - 12:58, 29 October 2014
- ...needs to be delivered to [[Sacred 2:Marys DeElfici|Marys DeElfici]] in the Human Lands. You agree to the task, but have no intention of Marys living long en853 bytes (126 words) - 19:45, 15 April 2012
- ...er be omniscient. His journey has given him insight into eternity, but his human senses are too inferior to fathom the meaning of the impressions he has enc599 bytes (94 words) - 20:47, 9 October 2020
- *[[Sacred 2:Male Human NPC Portraits|Male Human NPC Portraits]]2 KB (306 words) - 23:03, 8 February 2014
- ...Hermit - Human Outpost|Hermit]] that lives in the [[Sacred 2:Human Outpost|Human Outpost]] in the caves under the [[Sacred 2:Dragon Sea Islands|Dragon Sea I4 KB (606 words) - 20:54, 21 December 2011
- ...o escape [[Sacred 2:TyBosso DeElfici|TyBosso DeElfici]] and make it to the human lands. But he's had to become an outlaw to survive. So far he's not doing t967 bytes (143 words) - 00:46, 9 January 2012
- ...the [[Sacred 2:Seraphim Island|Seraphim Island]], [[Sacred 2:Human Outpost|Human Outpost]] or [[Sacred 2:Carnach Cave|Carnach Cave]] portal and wend your wa2 KB (267 words) - 23:37, 7 October 2013
- '''[[Sacred 2:Artamark Human Region/fr|Artamark (Région des Humains)]]'''865 bytes (146 words) - 19:35, 24 January 2011
- == [[Sacred 2:Human Guardsman|Guardsman]] == {{:Sacred 2:Human Guardsman}}7 KB (753 words) - 06:35, 3 January 2014
- * This is simply a utility CA that allows the Druid to transform back into human form while in the [[Sacred 2:Werewolf - Diablo 2 Fallen|Werewolf]] or [[Sac * Druid doesn't have to wait for the forms to wear off if he needs to be in human form.2 KB (284 words) - 00:27, 11 November 2016
- * '''Quest Objective:''' Cross the frontier's wall to the human lands ...o to the human lands and find a man named "The Corridor"; but to reach the human lands you must cross the frontier's walls.4 KB (712 words) - 00:58, 31 August 2016
- The quickest way to this island is to use the [[Sacred 2:Human Outpost|Human Outpost]] portal and head west thru the cave towards the Carnach Boss2 KB (325 words) - 23:38, 7 October 2013
- *[[Sacred 2:Male Human NPC Portraits|Male Human NPC Portraits]]3 KB (366 words) - 18:23, 17 November 2013
- ...the [[Sacred 2:Seraphim Island|Seraphim Island]], [[Sacred 2:Human Outpost|Human Outpost]] or [[Sacred 2:Carnach Cave|Carnach Cave]] portal and wend your wa2 KB (307 words) - 23:37, 7 October 2013
- ...|Alquimia]] incrementa su efecto y duración. Todos los tipos de [[Sacred 2:Human/es|Humanos]] pueden dejarlo. * '''Dejado caer por:''' tipo de enemigo [[Sacred 2:Human/es|Humano]]2 KB (247 words) - 23:51, 12 September 2013
- ...the [[Sacred 2:Seraphim Island|Seraphim Island]], [[Sacred 2:Human Outpost|Human Outpost]] or [[Sacred 2:Carnach Cave|Carnach Cave]] portal and wend their w2 KB (296 words) - 23:39, 7 October 2013
- ...deals mainly in furs, meat, and craftsmanship, especially wood carvings. Human woodcraft is highly regarded in all of Ancaria and may well be the only for * Human woodcraft highly regarded in all of Ancaria3 KB (499 words) - 09:07, 18 April 2009
- ...ar ghosts]], [[Sacred 2:Ghost Bear|bear ghosts]] or [[Sacred 2:Human Ghost|human ghosts]].3 KB (510 words) - 23:31, 22 December 2011
- ...itants now are human and animal [[Sacred 2:Energy|ghosts]]. The ghosts of human soldiers in the Whisperwood wear an enigmatic emblem from a cursed, [[Sacre Whisperwood is full of [[Sacred 2:Energy|Ghosts]], both human and wild animal.3 KB (423 words) - 04:43, 1 November 2013
- *[[Sacred 2:Male Human NPC Portraits|Male Human NPC Portraits]]3 KB (378 words) - 18:21, 17 November 2013
- ...s it is the coat-of-arms of the former barony. The [[Sacred 2:Human Ghost|Human Ghosts]] that haunt the [[Sacred 2:Whisperwood|Whisperwood]] around Hagelst * [[Sacred 2:Human Ghost|Human Ghosts]], [[Sacred 2:Ghost Wolf|Ghost Wolves]] and [[Sacred 2:Ghost Bear|Gh4 KB (621 words) - 02:43, 1 November 2013
- * '''Prerequisite Quest:''' [[Sacred 2:The Human Branch (Part 2) - Shadow|The Human Branch (Part 2) - Shadow]]4 KB (568 words) - 13:59, 16 April 2012
- * Racial Type: Human (angels are classified as human in the game scripts because there is no separate classification for angels)2 KB (370 words) - 17:27, 11 February 2017
- ...There is speculation that they might be offshoots of a previous mixing of human and dwarf tribes. The Ogres are a variant that arose out of the breeding of876 bytes (149 words) - 09:40, 10 October 2020
- ...is simply a utility CA that allows the Dragon Mage to transform back into human form while in the [[Sacred 2:Dragon Berserk|Dragon Berserk]] or [[Sacred 2: ...n Mage doesn't have to wait for the forms to wear off if he needs to be in human form.2 KB (335 words) - 01:41, 16 December 2013
- ...northeastern part of the [[Sacred 2:Artamark|Artamark]] ([[Sacred 2:Human|Human]]) region. It's isolated bay is a perfect locale for the pirates to pillage2 KB (321 words) - 04:15, 1 November 2013
- * '''Quest Objective:''' Get to the Human lands beyond the Great Wall * Go through the secret passage below the Great Wall, and get to the Human lands.4 KB (767 words) - 02:05, 18 August 2014
- ...], though it was decided that these woods should be reafforested. But this human is not a villain but a victim. He was caught somewhere in the lands of [[Sa2 KB (251 words) - 22:35, 25 January 2011
- ...[Sacred 2:Ghost Hunting|Ghost Hunting]] quest, some [[Sacred 2:Human Ghost|Human Ghosts]] and [[Sacred 2:Elven Ghost|Elven Ghosts]] will be waiting in the h4 KB (534 words) - 01:47, 11 August 2013
- [[Sacred 2:The Human Branch|The Human Branch]]3 KB (496 words) - 18:54, 25 January 2011
- * Racial Type: Human (angels are classified as human in the game scripts because there is no separate classification for angels)3 KB (438 words) - 17:08, 11 February 2017
- |{{S2frame|[[File:Human woman.jpg|x160px]]|none}} |{{S2frame|[[File:Human child.jpg|x160px]]|none}}10 KB (1,663 words) - 00:00, 31 October 2013
- *[[Sacred 2:Human|Human]] === [[Sacred 2:White Human Head|White Human Head]] ===22 KB (3,016 words) - 05:32, 10 January 2014
- ...ome of these services are actually located in the [[Sacred 2:Human Outpost|Human Outpost]] or on the islands The Carnach Cave portal or Human Outpost portal are probably the best way to travel depending on what part o4 KB (639 words) - 23:40, 7 October 2013
- *[[Sacred 2:Male Human NPC Portraits|Male Human NPC Portraits]]3 KB (478 words) - 18:22, 17 November 2013
- *[[Sacred 2:Male Human NPC Portraits|Male Human NPC Portraits]]3 KB (478 words) - 18:20, 17 November 2013
- ...ellings they are more noble, but in others they swoop down on unsuspecting human prey with outstretched claws.617 bytes (77 words) - 06:52, 2 January 2017
- ...priestess, Laurena is charged with the training of would be priests in the human city of Stormwind. Her Sacred 2 counterpart is [[Sacred_2:Priestess_Lerana| ...the [http://www.wowpedia.org/Scourge Undead Scourge] and the continent and human kingdom of [http://www.wowpedia.org/Lordaeron Lordaeron].4 KB (596 words) - 02:38, 2 March 2017
- * Find the human settlement ...uail and he wishes for you to kill them in response for their actions. So, human hunting again it is.13 KB (1,895 words) - 07:42, 23 January 2017
- |{{S2frame|[[File:Horsesign1human.jpg|x100px]]|none|[[Sacred 2:Artamark|Human Region]]}}1 KB (193 words) - 19:07, 15 October 2013
- *[[Sacred 2:Male Human NPC Portraits|Male Human NPC Portraits]]3 KB (502 words) - 18:20, 17 November 2013
- .... Neither will they, if the stories told are true, fall in love with cute, human female heroes. The bottom line is, chasmvampires are simply formidable kill Are chasmvampires a plague and a danger for the human settlements nearby? Only rarely. Chasmvampires can only survive in the spec3 KB (497 words) - 21:25, 7 November 2014
- ...2:Glydial DeElfici |Glydial DeElfici]]. He asks you to escort him to the human side of the wall. ...Elf Outpost|High Elf Outpost]]. He will ask you to escort him over to the human side.6 KB (815 words) - 23:17, 17 April 2012
- == [[Sacred 2:Human Personal Guard|Personal Guard]] == {{:Sacred 2:Human Personal Guard}}5 KB (824 words) - 20:57, 31 August 2014
- ...while others headed for Nor Plat. Time to deal with the ones still in the Human Lands.5 KB (741 words) - 22:26, 3 January 2012
- ...are numerous [[Sacred 2:Ghost Wolf |ghost wolves]], [[Sacred 2:Human Ghost|human ghosts]], [[Sacred 2:Ghost Bear|ghost bears]], and [[Sacred 2:Thraconian|T3 KB (420 words) - 23:57, 7 October 2013
- ...ng into them will drive any living being into insanity. In addition to her human shape, she's got a single horn, protruding from her forehead. Ker is usuall ...of them are celebrated with bloody, chaotic rituals, which usually include human sacrifices, torture and lots of blood. The exact reasons behind all those f3 KB (478 words) - 01:40, 29 October 2013
- <big>'''Human Bosses:'''</big> <big>'''Human Super-Uniques:'''</big>4 KB (421 words) - 19:14, 29 April 2017
- * '''Next Quest:''' [[Sacred 2:The Human Branch|The Human Branch]] ...needs to be delivered to [[Sacred 2:Marys DeElfici|Marys DeElfici]] in the Human Lands. For a chance at another DeElfici, you cheerfully agree to deliver it11 KB (1,727 words) - 21:50, 15 April 2012
- .... Apparently, the Orc organ donor program works a bit differently than the human variation. Go and kill 15 Goblins, retrieve their tendrils and return them2 KB (276 words) - 21:23, 14 October 2010
- * '''Next Quest:''' [[Sacred 2:The Human Branch|The Human Branch]]5 KB (735 words) - 00:32, 20 December 2011
- |{{S2frame|[[File:Smithsign1human.jpg|x100px]]|none|[[Sacred 2:Artamark|Human Region]]}}1 KB (194 words) - 18:48, 28 October 2013
- ...st Bears]], [[Sacred 2:Ghost Boar|Ghost Boars]] and [[Sacred 2:Human Ghost|Human Ghosts]] may be found.5 KB (814 words) - 22:29, 21 December 2011
- ....199851989746094&z=12 Orcish Byway], en el Noroeste de [[Sacred 2:Artamark Human Region/es|Artamark (Región Humana)]], esperando fuera de un edificio con u1 KB (183 words) - 06:43, 29 October 2013
- ...this contented folk strived for. However, these were times long past. The human named Anducar abused the Dwarves and bound them to him. Anducar made them b1 KB (199 words) - 20:31, 9 October 2020
- * This employee is in the human settlement on the island where you find [[Sacred 2:Mer-Kil|Mer-Kil]].1 KB (176 words) - 00:44, 14 December 2014
- ...children, whether of lowly farming stock or from aristocratic families. A human child from the far-away Highmarsh, where the men grub about in the dirt to1 KB (208 words) - 09:18, 10 October 2020
- Lina's son [[Sacred 2:Commander Elsurion|Elsurion]] is a commander in the Human military. He's stationed at a small camp west of [[Sacred 2:Black Oaks|Blac972 bytes (150 words) - 16:44, 6 October 2013
- ...ar ghosts]], [[Sacred 2:Ghost Bear|bear ghosts]] or [[Sacred 2:Human Ghost|human ghosts]].3 KB (502 words) - 02:37, 2 September 2014
- ...while others headed for Nor Plat. Time to deal with the ones still in the Human Lands.6 KB (863 words) - 22:07, 3 January 2012
- ...alace called Ryūgū-jō at the bottom of the sea. He allowed his daughter's human husband to live with them in this sanctuary for 3 years. He is lord of all882 bytes (126 words) - 05:02, 4 January 2017
- ...red 2:Xanthiar|Xanthiar]], head south towards the [[Sacred 2:Human Outpost|Human Outpost]]. On the way you will meet [[Sacred 2:Heritage Keeper Sereish|Her6 KB (871 words) - 03:00, 6 April 2012
- ...red 2:Xanthiar|Xanthiar]], head south towards the [[Sacred 2:Human Outpost|Human Outpost]]. On the way you will meet [[Sacred 2:Heritage Keeper Sereish|Her6 KB (927 words) - 00:01, 17 January 2012
- ...ar ghosts]], [[Sacred 2:Ghost Bear|bear ghosts]] or [[Sacred 2:Human Ghost|human ghosts]].3 KB (525 words) - 02:51, 2 September 2014
- ...st Boar|Boars]], [[Sacred 2:Ghost Wolf|Wolves]] and [[Sacred 2:Human Ghost|Human Ghosts]] * Two things are infinite: The universe and human stupidity; and I'm not sure about the universe. -- Albert Einstein4 KB (698 words) - 23:54, 7 October 2013
- ...cter to play Sacred 2. The player can choose between 3 different Elves, a Human, a Dryad, and a Seraphim (as well as an unnatural cyborg known as the Templ {{S2frame|[[File:Human thumb.jpg|120px|link=https://www.sacredwiki.org/index.php/Sacred_2:Humans]]6 KB (930 words) - 21:36, 24 April 2023
- ...of the Gods|Failitia, Dreamweaver of the Gods]] and an evil and dangerous Human witch called [[Sacred 2:Asmarael, the Queen of Spiders|Asmarael, the Queen2 KB (371 words) - 16:59, 5 February 2011
- * Travel to the Human Quarter in southwestern [[Sacred 2:Thylysium|Thylysium]]2 KB (271 words) - 23:46, 9 April 2012
- ...He was able to escape from [[Sacred 2:TyBoss DeElfici]] and make it to the Human Lands. He can't return to the city as he's sure TyBosso's men would find hi6 KB (896 words) - 02:44, 8 January 2012
- * Travel to the Human Quarter in southwestern [[Sacred 2:Thylysium|Thylysium]]2 KB (287 words) - 01:55, 11 April 2012
- ...ar ghosts]], [[Sacred 2:Ghost Bear|bear ghosts]] or [[Sacred 2:Human Ghost|human ghosts]].4 KB (620 words) - 17:17, 18 November 2013
- ...elf to his throne chamber and sat alone with his grief. It was then that a human entered the hall. Piercing eyes glowed from under a dark cowl. With a wave1 KB (265 words) - 20:13, 9 October 2020
- ..., a Dwarf... no...sorry I'm a still a little confused. An Orc, an Ogre, a Human and other creatures that I've never seen before. One by one they killed ev4 KB (574 words) - 04:47, 2 September 2014
- ...He was able to escape from [[Sacred 2:TyBoss DeElfici]] and make it to the Human Lands. He can't return to the city as he's sure TyBosso's men would find hi6 KB (1,019 words) - 02:28, 8 January 2012
- Return to the Human Outpost to continue the chain-quest.2 KB (272 words) - 01:58, 11 September 2013
- After a long journey through the Human Lands you decided to stop for some food in the town of [[Sacred 2:Black Oak2 KB (373 words) - 01:11, 20 December 2011
- ...This quest concludes in [[Sacred 2:Griffinborough|Griffinborough]] in the Human region. You will not be able to complete this quest until you have access2 KB (290 words) - 01:47, 11 August 2013
- ...ar ghosts]], [[Sacred 2:Ghost Bear|bear ghosts]] or [[Sacred 2:Human Ghost|human ghosts]], as well as lots of [[Sacred 2:Thraconian|thraconians]].4 KB (610 words) - 02:46, 2 September 2014
- ...tuated strategically between the north frontier to the [[Sacred 2:Artamark|Human Lands]] and [[Sacred 2:Thylysium|Thylysium]]. This makes Clearview to be a ...ss Clearview when going to the north frontier with the [[Sacred 2:Artamark|Human Lands]].6 KB (861 words) - 15:10, 6 October 2013
- ..., [[Sacred 2:Paladin|Paladins]] and [[Sacred 2:Dark Archer|Dark Archers]] (Human) and wolves are plentiful in the area.2 KB (300 words) - 02:27, 11 August 2013
- ...ar ghosts]], [[Sacred 2:Ghost Bear|bear ghosts]] or [[Sacred 2:Human Ghost|human ghosts]].4 KB (641 words) - 02:34, 2 September 2014
- * '''Quest Objective:''' Change Mathirius back to a human2 KB (210 words) - 00:02, 7 October 2013
- ...l region, then wasteland again then dryad island, and so on (with parts of human and elf regions also mixed in).4 KB (606 words) - 06:12, 1 February 2010
- [[Sacred 2:The Human Branch - Shadow|The Human Branch]] [[Sacred 2:The Human Branch (Part 2) - Shadow|The Human Branch (Part 2)]]10 KB (1,374 words) - 22:48, 17 August 2014
- |{{S2frame|[[File:Combosign1human.jpg|x100px]]|none|[[Sacred 2:Artamark|Human Region]]}}2 KB (288 words) - 19:06, 15 October 2013
- ...some scarves to sell at an upcoming sporting event but is out of cloth. A human ship carrying cloth ran aground on the north coast. There were no survivor3 KB (420 words) - 01:03, 20 December 2011
- "Halt Human! Khorad-Nur is closed to you. Destroy the horde of undead to the south or f2 KB (330 words) - 22:15, 7 April 2024
- ...red 2:Orcish Byway/es|Orcish Byway]] en el Noroeste de [[Sacred 2:Artamark Human Region/es|Artamark (Región Humana)]] sentado junto a la pared exterior de1 KB (252 words) - 06:44, 29 October 2013
- ...Marduk mixed Kingu's blood with earth and used the clay to mold the first human beings. Kingu then went to live in the underworld kingdom of Ereshkigal, a1 KB (212 words) - 12:15, 7 January 2017
- ...at "The Flying Dutchman" tavern. As you enjoy a mug of Akornie, the famous human licor distilled at [[Sacred_2:Black_Oaks|Black Oaks]] that you love, you st3 KB (467 words) - 21:30, 21 December 2011
- ...] and [[Sacred:Porto Vallum|Porto Vallum]]. There are lots of goblins and human type outlaws between the quest start point and the orc. Make sure to bring2 KB (354 words) - 22:37, 7 April 2024
- ...NAME=dialog012.png|DIALOGUE=That was Spartus Spartico. What an ungrateful Human! I had him trained as a bodyguard, but what does he do? He escapes and ga2 KB (287 words) - 04:31, 3 September 2014
- ...getting dark rather suddenly. There are a fairly large number of ghosts - human and animal - as well as a few zombies roaming the grounds. Kill them all an3 KB (488 words) - 23:47, 22 December 2011
- * Racial Type: Human2 KB (310 words) - 14:17, 6 February 2017
- Quickest way is to use the Human Outpost portal and head north out of the outpost then go in a westerly trac2 KB (277 words) - 23:40, 7 October 2013
- * Racial Type: Human2 KB (313 words) - 14:01, 6 February 2017
- ...through magical means, so as to enable him or her to gratify the taste for human flesh, or through judgment of the gods in punishment for some great offence2 KB (260 words) - 03:05, 2 January 2017
- *[[Sacred 2:Male Human NPC Portraits|Male Human NPC Portraits]]6 KB (814 words) - 21:47, 31 August 2014
- The evil TyBosso's dead, you've finished your business in the human region and are moving on to the Orc realm. You come across a battle betwee3 KB (450 words) - 22:18, 22 December 2011
- * Racial Type: Human2 KB (325 words) - 14:11, 6 February 2017
- ...tten 829 Old Time - and ''"What Thou See is What Thou Eat"'' by an unknown Human Nobleman, written probably before 600 old time. Both books contain a numbe ...et was heavily damaged by water. In addition, it is written in a very old Human dialect, which has been completely lost for centuries. Still, some parts o6 KB (1,129 words) - 14:35, 22 May 2009
- The next part of the Seraphim’s Blue Chain quest begins in the Human region, in [[Sacred 2:Skook's Corner|Skook’s Corner]].5 KB (792 words) - 04:09, 22 October 2013
- * ''Never cross a Revenant's path,human!'' * ''Gods! I am sending you a human!''13 KB (2,377 words) - 04:59, 7 December 2017
- <center>{{titlebar|C09709|[[Sacred 2:Human Enemy - Diablo 2 Fallen|Human]]}}</center> ...s. Thraconians from the frozen Northland will often raid the coasts. Those human slaves that escape from Tyr-Lysia over the wall to Artamark often become ou12 KB (1,736 words) - 19:20, 29 April 2017
- * '''Quest Objective:''' Deal with the Human Branch4 KB (570 words) - 21:44, 21 December 2011
- The Nor-Plat Border Wall separates the Orc and Human regions. Originally meant to keep the Orcs and Goblins out, it has been bre2 KB (332 words) - 19:44, 14 August 2013
- ...shape of a human boy brought to life with the promise that he can become a human boy IF he is a good boy. Of course, he gets led astray and his adventures e5 KB (811 words) - 03:08, 19 June 2015
- * [[Sacred:Anducar (Human Form)|Anducar (Human Form)]]6 KB (887 words) - 13:29, 10 October 2020
- * Proceed to the Human Outpost and speak with it's Commander, pick up the [[Sacred 2:Dragon Scale Proceed to the human outpost to the south (red arrow). Shouldn't be hard to find, just walk sout8 KB (1,422 words) - 11:11, 17 January 2015
- |{{S2frame|[[File:Merchantsign v2human.jpg|x100px]]|none|[[Sacred 2:Artamark|Human Region]]}}2 KB (372 words) - 19:05, 15 October 2013
- ...see this [[Sacred 2:Heraldry|flag]] flown throughout the [[Sacred 2:Humans|Human]] region, alongside the local colors of the baronies. It can be considered The Human region is primarily a feudal society, positioned just north of the [[Sacred13 KB (2,000 words) - 05:06, 3 March 2014
- ...Hermit - Human Outpost|Hermit]] that lives in the [[Sacred 2:Human Outpost|Human Outpost]] in the caves under the [[Sacred 2:Dragon Sea Islands|Dragon Sea I ...ow where to find it.<br><br>After retrieving it, visit [[Sacred 2:Hermit - Human Outpost|my colleague]] in the [[Sacred 2:Dragon Sea Islands|dragon region]]20 KB (3,546 words) - 02:51, 24 February 2014
- ...ill leave it alive. And should he still manage, he would have ceased to be human. Too strong is the influence of what was once confined in the rock; that is2 KB (428 words) - 00:32, 2 September 2014
- This completes the quest; the next quest begins in the Human Region, on the road to Gryffinborough.9 KB (1,380 words) - 02:54, 21 December 2011
- ...y don't understand that they're better off here. Ungrateful rabble! Some human slaves have escaped from me. Now they're practically worthless because no4 KB (530 words) - 04:30, 3 September 2014
- ...t don't understand that they're better off here. Ungrateful rabble! Some Human slaves have escaped from me. They're practically worthless because no one4 KB (547 words) - 06:16, 2 September 2014
- ...wever, there are numerous [[Sacred 2:Energy|ghosts]] (bear, boar, wolf and Human) and [[Sacred 2:Wolf|wolves]] on the road to the tavern.3 KB (383 words) - 03:22, 31 December 2017
- ...l place. It is home the the Dark Cult, a sinister and evil clan. Rumors of human sacrifices run rife among the local inhabitants. Be sure to never travel al3 KB (396 words) - 02:39, 1 November 2013
- ...ed as a dog head made of steel on a mechanical apparatus in the shape of a human body. His ribcage is open and one can see the complex machinery with gears,3 KB (437 words) - 01:37, 29 October 2013
- Lumen is commonly displayed as a male human. Despite his long, white hair, he has a young face. Another identifying fea3 KB (521 words) - 01:38, 29 October 2013
- ...s for archery was found during the archaeological excavation of an ancient Human cemetery. The burial objects in the graves indicated that it must have been4 KB (734 words) - 11:37, 9 March 2009
- * '''Quest Objective:''' Turn the magician back into a human3 KB (409 words) - 03:00, 2 September 2014
- ...of them are celebrated with bloody, chaotic rituals, which usually include human sacrifices, torture and lots of blood. The exact reasons behind all those f3 KB (459 words) - 01:59, 29 October 2013
- * The Human Commandant near the portal in Khorum gives a quest called Soldiers of the P3 KB (461 words) - 13:26, 31 March 2018
- Similar to the paintings above, these works are mostly Human and Elf creations. However, these paintings need more work, or perhaps a m ...itruvian Monster - Homage to Davinci|"Vitruvian Orc,"]] along with Elf and Human anatomy studies. As such, they can be considered [[Sacred 2:Easter Eggs|Ea13 KB (1,952 words) - 22:51, 20 April 2014
- == [[Sacred 2:Marys DeElfici - The Human Branch - Shadow|Marys DeElfici]] == {{:Sacred 2:Marys DeElfici - The Human Branch - Shadow}}11 KB (1,265 words) - 23:25, 6 August 2013
- ...us environment || The player attacks only monsters and cannot target other human players | PvP|| Player versus Player || the player declares hostility against other human players (must be on PvP server)8 KB (1,147 words) - 23:05, 6 October 2013
- <center>{{titlebar|C09709|[[Sacred 2:Human Quest Enemies|Human]]}}</center> '''Human opponents who don't abide by the rules of society often become outcasts and12 KB (1,797 words) - 03:33, 12 August 2013
- ...buy a charger block close-combat horsy. ASAP in bronce since lower lvl in human zone. Relog to silver - use start cave get to human area. Go kill animals near boar.6 KB (986 words) - 22:47, 17 August 2014
- ...hem - contain the entire universe. In other regions, Forens doesn't have a human or even physical form and is just a shining halo, talking with a deep, soft3 KB (504 words) - 01:34, 29 October 2013
- * '''Dropped by:''' [[Sacred 2:Human|Human]] type enemies10 KB (1,243 words) - 08:34, 13 January 2014
- Follow this path to walk through the border-wall between human and orcish lands (check map).7 KB (1,231 words) - 01:13, 20 December 2011
- * Racial Type: Human3 KB (502 words) - 02:22, 3 May 2017
- * '''Location(s):''' Human lands, way to [[Sacred 2:Griffinborough|Griffinborough]], next to the High4 KB (708 words) - 20:36, 8 February 2014
- Lumen is commonly displayed as a male human made of shimmering crystal and bright light. He is standing with his arms w3 KB (587 words) - 01:57, 29 October 2013
- * Racial Type: Human3 KB (522 words) - 06:23, 27 January 2017
- ...like a dog head made of steel on a mechanical apparatus in the shape of a human body. They are the guardians of the machine, who are in fact partly machine3 KB (522 words) - 01:54, 29 October 2013
- ...ility is an attempt at creating a micro-star the size of the diameter of a human hair inside a chamber by bombarding it with 96 intense laser beams. The res4 KB (490 words) - 12:00, 14 February 2016
- ...f a single-handed sword is small enough to be completely controllable by a human arm. However, the two-handed sword is far too heavy for that. Two-handed5 KB (801 words) - 11:37, 9 March 2009
- The majority of the population here is Human of course, with the bulk of them being in service to one lord or another. T5 KB (864 words) - 01:02, 21 January 2009
- ...stle, that towers up the city. In this castle you might find a king of the human land, or some other noble person, who could have an interesting and importa6 KB (997 words) - 01:31, 20 December 2011
- ...our sight! So the things about 'owning a tamed demon', [[Sacred 2:Hermit - Human Outpost|one of the Hermits]] rambled on about were true. That's not exactly ...and his fellow Brothers - so that's the 'Brotherhood' [[Sacred 2:Hermit - Human Outpost|that crazy Hermit]] mentioned - the Brotherhood of the Sakkara, the8 KB (1,342 words) - 03:35, 24 February 2014
- ...he model of studying. In few remote regions, Forens is believed to have no human or even physical form at all, and is instead worshipped just as a shining h3 KB (547 words) - 01:53, 29 October 2013
- The Dragonmaw Pass is the wall frontier between Tyr-Lysia and Artamark, the Human lands. Strange creatures and many dangers can be found in this mountain reg4 KB (677 words) - 01:30, 29 September 2013
- * Travel to the Human Quarter in southwestern [[Sacred 2:Thylysium|Thylysium]]6 KB (790 words) - 23:15, 10 April 2012
- * Travel to the Human Quarter in southwestern [[Sacred 2:Thylysium|Thylysium]]6 KB (864 words) - 01:51, 11 April 2012
- ...all the living creatures of Ancaria at the same time. While her body looks human, her hair are made of bird feathers and her eyes are the eyes of a wild cat3 KB (591 words) - 01:52, 29 October 2013
- Artamark's Gate is a large town located in the far northern [[Sacred 2:Humans|Human]] region on the south shore of the Dragon Sea. This is an important port c4 KB (494 words) - 03:56, 24 January 2014
- ...: The capital of the [[Sacred 2:Artamark|Artamark]] region and the largest human settlement in Artamark during the Sacred 2 era. As such, it has one of the * All human actions have one or more of seven causes: chance, nature, compulsion, habit7 KB (1,194 words) - 02:29, 18 October 2013
- ...nsated by herding a bigger mob, which in areas like the orc lands, desert, human lands, swamp and the blood forest is no problem at all, so the kill speed w ...y. This also allows for almost free leveling in orc lands/desert/wasteland/human lands/elven lands. The blood forest remains a little dangerous, because lif13 KB (2,192 words) - 22:16, 20 February 2011
- <center>{{titlebar|C09709|[[Sacred 2:Human|Human]]}}</center> '''Human opponents who don't abide by the rules of society often become outcasts and14 KB (2,004 words) - 00:49, 14 October 2013
- * Missing sound profiles added for T-mutant Human and High Elves as well6 KB (838 words) - 20:56, 3 April 2010
- ''(Human Form)''4 KB (649 words) - 14:55, 6 January 2014
- ...southwest of [[Sacred 2:Black Oaks|Black Oaks]] in the [[Sacred 2:Artamark|human region]]. It's easy to miss as a point of interest (visiting the castle is3 KB (525 words) - 01:32, 1 November 2013
- |width="180px"|[[Sacred 2:Humans|Human]] Soldier <center>{{S2frame|[[File:Human concept.jpg|x160px]]|none}}</center>16 KB (2,364 words) - 19:45, 23 April 2023
- ...ogh with Player A, a place he's never been. They both travel around in the human realm for a little while and then decide to quit and go to Player B's game.7 KB (1,234 words) - 02:48, 1 August 2011
- ...Dark Elf blades which burn with eldritch fire. It is likely that elven or human weapons will have to be relied upon for the Fire Weapon Sets during the ear6 KB (1,004 words) - 20:35, 3 January 2008
- * '''Location(s):''' Near [[Sacred 2:Griffinborough|Griffinborough]], Human lands6 KB (959 words) - 22:02, 17 August 2014
- ...lng=35.199851989746094&z=12 Orcish Byway], Noroeste de [[Sacred 2:Artamark Human Region/es|Artamark (Región humana)]] ...=35.199851989746094&z=12 Orcish Byway], Noroeste de la [[Sacred 2:Artamark Human Region/es|Región Humana de Artamark]]16 KB (2,498 words) - 03:58, 18 February 2010
- Numerous Dark Army Human combatants including [[Sacred 2:Dark Archer|Archers]], [[Sacred 2:Dark Mage6 KB (877 words) - 04:09, 1 November 2013
- ...arter. In a striking contrast to the opulence of the rest of the city, the Human quarter is dirty and composed of ramshackle buildings made of the meanest m |width="180px"|Human Quarter20 KB (2,833 words) - 19:16, 31 October 2013
- ...2:Glydial DeElfici |Glydial DeElfici]]. He asks you to escort him to the human side of the wall.8 KB (1,174 words) - 23:33, 17 April 2012
- ...in this interstage they wander the world without aim, feed on carrion and human bodies and they are typically timorous. Still, attempting to solve an immi4 KB (719 words) - 02:14, 12 September 2013
- <center>{{titlebar|C09709|[[Sacred:Human Opponents|Human Opponents]]}}</center> Ghouls and zombies used to be human but their nature was so evil that their rotten souls continue to transform15 KB (2,341 words) - 15:45, 11 June 2020
- ...the [http://www.wowpedia.org/Scourge Undead Scourge] and the continent and human kingdom of [http://www.wowpedia.org/Lordaeron Lordaeron].6 KB (779 words) - 08:08, 7 January 2017
- ...l the inevitable search for them winds down and then make their way to the Human realm. Well, at least one problem is solved. He did mention something about ...our debts to TyBosso. We'll hide out in the mountains and emigrate to the Human realm as soon as the dust of our escape has settled.}}11 KB (1,862 words) - 16:31, 3 January 2014
- * Head towards human section and enter cave7 KB (986 words) - 01:25, 9 January 2012
- [[Sacred 2:Human Outpost|Human Outpost]]12 KB (1,439 words) - 09:50, 12 December 2013
- ...l the inevitable search for them winds down and then make their way to the Human realm. Well, at least one problem is solved. He did mention something about ...our debts to TyBosso. We'll hide out in the mountains and emigrate to the Human realm as soon as the dust of our escape has settled.}}12 KB (1,980 words) - 19:42, 2 January 2014
- ...he set pieces are inspired by the mythological creatures known to feast on human flesh.5 KB (781 words) - 09:09, 2 January 2017
- ...mportant so you pick it up. You continue on your journey north towards the Human Lands.9 KB (1,428 words) - 23:49, 26 January 2012
- ...sland of the adventurers. After his plane crashed into the forest near the human settlement Bellevue he spent a half day to salvage as much as possible. In When he finally entered the human village he received the exact coordinates of his goal: the Bellevue portal10 KB (1,795 words) - 18:44, 18 October 2013
- ...tant so you pick it up. You continue you on your journey north towards the Human Lands.9 KB (1,485 words) - 01:29, 13 January 2012
- There's a chain quest in the [[Sacred 2:Artamark|Artamark (Human Region)]] called "A New Hope" - which is also part of the official title of * [[Sacred 2:Artamark|Artamark (Human Region)]] - [[Sacred 2:Manners maketh Kobold|Manners Maketh Kobold]] (You w11 KB (1,827 words) - 17:34, 28 February 2017
- |Through extensive training in human, animal, and demonic anatomies, [[Sacred 2:Assassin|Assassins]] have develo6 KB (910 words) - 14:38, 6 January 2020
- ...ons or work as farm hands in rural areas. Only rarely does one come upon a Human craftsman. Most Humans are servile, however some (mostly free Humans) tend7 KB (1,191 words) - 09:44, 17 April 2009
- ...time they are planning to expand their territory with an invasion into the Human territory. Goblins infest the entirety of the [[Sacred 2:Nor Plat|Nor Plat]6 KB (1,006 words) - 00:00, 31 October 2013
- *''Human Enemies:'' [[Sacred 2:Cult Overseer|Cult Overseers]], [[Sacred 2:Fanatic|Fa *''Human Enemies:'' [[Sacred 2:Cult Overseer|Cult Overseers]], [[Sacred 2:Tormentor|18 KB (2,780 words) - 04:18, 6 October 2013
- ...ons or work as farm hands in rural areas. Only rarely does one come upon a Human craftsman. Most Humans are servile, however some (mostly free Humans) tend ...the Elves have built a wall to keep the Humans in the [[Sacred 2:Artamark|Human territory]]. Nevertheless, some Humans come across the border, mostly impor21 KB (3,331 words) - 05:02, 3 March 2014
- |{{S2frame|[[File:Horsesign1human.jpg|x67px]]|none|[[Sacred 2:Artamark|Human Region]]}}8 KB (1,261 words) - 18:50, 23 August 2019
- ...described person was indeed a Dwarf. Visit any village inn throughout the Human territories and you will find dozens of people matching this very descripti7 KB (1,106 words) - 01:47, 16 October 2013
- |{{S2frame|[[File:Smithsign1human.jpg|x100px]]|none|[[Sacred 2:Artamark|Human Region]]}}8 KB (1,383 words) - 21:29, 28 October 2013
- ...in the Orc regions. But first I've got to find the secret tunnel into the Human territories. What a strange man - very down to earth. He seems more likely ...the secret tunnel. This tunnel is below the wall that separates Elven And Human territories.27 KB (4,982 words) - 04:05, 9 May 2014
- Human - 139<br>9 KB (1,492 words) - 15:37, 25 December 2009
- * '''Dejado caer por:''' Tipo de enemigo [[Sacred 2:Human/es|Humano]]10 KB (1,280 words) - 23:42, 12 September 2013
- ...terally pluck Humans from the fields. Each Elven Lord has a small group of Human elite fighters in order to drill and shape these troops and lead them into The Shadow Warrior used to be a Human elite guard and he fought bravely for his sovereign during the numerous bat21 KB (3,058 words) - 02:45, 31 December 2017
- ...maker in short order. Feeling a little better you travel north towards the Human lands to get away from everything for a little bit. This ends the first par9 KB (1,547 words) - 23:45, 28 August 2013
- ...old-Chieftain-dialog.png|DIALOGUE=Stop, hold! No hurting! You can have the Human women, take them. They wanted to clean up... ARGH! CLEAN UP! Make everythin10 KB (1,725 words) - 02:39, 24 February 2014