Difference between revisions of "Sacred 2:Blazing Tempest"
Gogoblender (talk | contribs) (Linked to fire damage) |
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Pros | Pros | ||
*The wave hits all enemies in its scope, passing through opponents, instead of being blocked by them. | *The wave hits all enemies in its scope, passing through opponents, instead of being blocked by them. | ||
− | *Enemies catch fire 100% of the time, | + | *Enemies catch [[Sacred 2:fire|Fire]] 100% of the time, playes will thus always deal [[Sacred 2:damage over time|Damage over Time]]. |
− | *Length of burning damage over time increases with | + | *Length of burning damage over time increases with Combat Art level |
− | *Damage over time hits from this | + | *Damage over time hits from this Combat Art can incur [[Sacred 2:Chance for critical hits|Chance for critical hits]]. |
− | *Ambition mod seems to increase | + | *Ambition mod seems to increase [[Sacred 2:Chance for critical hits|Chance for critical hits]] on both initial hit and [[Sacred 2:Damage over Time|Damage over Time]] (DoT) hits. |
Cons | Cons | ||
*Comparatively long regeneration time | *Comparatively long regeneration time | ||
− | *Obstacles (signs, trees, rocks, etc.) cannot be passed through. The blocked segment of the wave will be | + | *Obstacles (signs, trees, rocks, etc.) cannot be passed through. The blocked segment of the wave will be extinguished. |
*Cannot pass over water (i.e. ponds, ocean, swamp, etc.). | *Cannot pass over water (i.e. ponds, ocean, swamp, etc.). | ||
Revision as of 13:13, 16 August 2013
Modifications
SkillsThe following skills will affect this combat art:
Usage StrategiesThis aspect's most effective spell against mobs. Herd together as large group in as open an area as possible and cast. In the PC version, right-clicking close to the character will result in a wider angle of the tempest (can be >180°) but lower damage on initial hit. Right-clicking farther away from the character will result in a tempest of a smaller angle that will do more damage on initial hit. In the console version, the spread of the tempest is determined by the distance between the player and the enemy targeted. As the damage over time is larger than the initial damage, a way to quickly kill mobs can be to cast and move on, letting the DOT finish them off. This can be a very fast way to gain experience. The disadvantage of this method is that you leave behind treasure when the mobs die. Even if playing an elf that is not using any pyromancer skills, blazing tempest may be a way to quickly kill lots of enemies at the beginning (first 5-10 levels) and quickly gain experience. Can be used in association with the uniques Nlovae's mystery (staff) and Glacial Defender (shield) to increase combat art range significantly. Suggested mods: Scorch, Conflagration, Ambition Pros and ConsPros
Cons
Stats Chart |
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See Also
Gallery
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