Difference between revisions of "Sacred 2:Instill Belief"

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==Innate Abilities (Lvl 1)==
 
==Innate Abilities (Lvl 1)==
* '''Please add in game tooltip info for this CA from a Level 1 character with no equipment on and no Survival Bonus. See [[Sacred 2:Blazing Tempest|Blazing Tempest]] for an example.  Basic starter tips are welcome here.'''
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* Conversion Chance: 5.4%
*...
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* Duration: 20.0 seconds
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* Range: 2.8 Meters
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* [[Sacred 2:Cooldown|Cooldown]] + [[Sacred 2:Regeneration Time:|Regeneration Time:]] 30.0s + 3.2s = 33.2 seconds
 
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==Skills==
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The following skills will affect this combat art:
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|{{s2frame|{{#ev:youtube|xMZjAjYKg6k|400}}|center|Instill Belief without Modifications}}
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__NOTOC__
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<BR CLEAR=right>
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==Skills and Attributes==
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The following [[Sacred 2:Skills|skills]] will affect this combat art:
 
* [[Sacred 2:Aspect Lore|Celestial Magic Lore]] - improves combat art effects and [[Sacred 2:Casting Speed|casting speed]], allows for modification points.
 
* [[Sacred 2:Aspect Lore|Celestial Magic Lore]] - improves combat art effects and [[Sacred 2:Casting Speed|casting speed]], allows for modification points.
 
* [[Sacred 2:Aspect Focus|Celestial Magic Focus]] - reduces [[Sacred 2:Regeneration Time:|regeneration time]] and allows for [[Sacred 2:Highest Combat Art Level Without Penalty|higher level combat art without penalty]], allows for modification points.
 
* [[Sacred 2:Aspect Focus|Celestial Magic Focus]] - reduces [[Sacred 2:Regeneration Time:|regeneration time]] and allows for [[Sacred 2:Highest Combat Art Level Without Penalty|higher level combat art without penalty]], allows for modification points.
 
* [[Sacred 2:Concentration|Concentration]] - directly reduces regeneration time for this combat art.
 
* [[Sacred 2:Concentration|Concentration]] - directly reduces regeneration time for this combat art.
 
* [[Sacred 2:Combat Discipline|Combat Discipline]] - will lower its regeneration time if it is placed in a [[Sacred 2:Combo|combo]].
 
* [[Sacred 2:Combat Discipline|Combat Discipline]] - will lower its regeneration time if it is placed in a [[Sacred 2:Combo|combo]].
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The following [[Sacred 2:Attributes|attributes]] will affect this combat art:
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* [[Sacred 2:Stamina|Stamina]] reduces regeneration time.
  
 
== Usage Strategies ==
 
== Usage Strategies ==
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== Stats Chart ==
 
== Stats Chart ==
 
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|{{s2frame|{{#ev:youtube|xMZjAjYKg6k|400}}|center|Instill Belief without Modifications}}
 
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__NOTOC__
 
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== See Also==
 
== See Also==

Revision as of 19:07, 29 October 2013

Sera_8.gif Chance to convert the target and nearby opponents into allies for a brief period. Has no effect on boss enemies.

Aspect

Sera_AspS_02.png - Celestial Magic

Innate Abilities (Lvl 1)

Modifications

See also: Sacred 2:Combat Art Modifications
MODicons_12.gif Bronze
  • Strong Voice - Increase the area of effect. (100% increase from base value, but no additional increase per CA level)
  • Elocution - Increases the chance to convert at least two opponents. (104.7% increase)

MODicons_10.gif Silver
  • Sinner - At least one opponent will attack the converted target. (100% chance)
  • Preacher - Decreases the regeneration time of Instill Belief. (50% + 0.5% per CA level decrease)

MODicons_08.gif Gold
  • Blessing - Restores health of freshly converted targets. (30% + 0.2% per CA level of max health healed)
  • Fanatic - Increases the Attack speed of converted targets. (20% increase)
Instill Belief without Modifications


Skills and Attributes

The following skills will affect this combat art:


The following attributes will affect this combat art:

Usage Strategies

Note that converted enemies cannot be attacked, and do not follow the character. When using this spell to aid mass killing, it may be more practical to simply finish non-converted enemies and move on to another group, rather than wait out the duration of Instill Belief.

Pros and Cons

Pros

  • ...
  • ...

Cons

  • ...
  • ...

Stats Chart

See Also

Gallery