Difference between revisions of "Sacred 2:Illuminated Skies"
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== Technical Data == | == Technical Data == | ||
− | + | <u>'''Class:'''</u> '''[[Sacred 2:Seraphim|Seraphim]]''' | |
− | |||
− | <u>Class</u> | ||
− | <u>Set name</u> | + | <u>'''Set name:'''</u> '''Illuminated Skies''' |
− | |||
− | <u>Set | + | <u>'''Set Item Names:'''</u> |
* [[Sacred 2:Helmet of the Halo|Helmet of the Halo]] (Helm) | * [[Sacred 2:Helmet of the Halo|Helmet of the Halo]] (Helm) | ||
− | * [[Sacred 2:Veil of Clouds|Veil of Clouds]] ( | + | * [[Sacred 2:Veil of Clouds|Veil of Clouds]] (Chest) |
* [[Sacred 2:Northern Lights|Northern Lights]] (Shoulders) | * [[Sacred 2:Northern Lights|Northern Lights]] (Shoulders) | ||
* [[Sacred 2:Radiant Pantaloons|Radiant Pantaloons]] (Legs) | * [[Sacred 2:Radiant Pantaloons|Radiant Pantaloons]] (Legs) | ||
+ | <u>'''Available Sockets:'''</u> | ||
+ | * [[Image:Bronze.png]] 2 Bronze | ||
+ | * [[Image:Silver.png]] 3 Silver | ||
+ | * [[Image:Gold.png]] 3 Gold | ||
− | <u> | + | <u>'''[[Sacred 2:Armor|Armor Resistances]]:'''</u> |
− | + | * {{physical}} | |
− | + | * {{fire}} | |
− | * | ||
− | * | ||
− | + | == Bonus to [[Sacred 2:Combat Arts|Combat Arts]] == | |
− | + | * N/A | |
− | |||
− | == Bonus to Combat Arts == | ||
− | == Bonus to | + | == Bonus to [[Sacred 2:Skills|Skills]] == |
* [[Sacred 2:Bargaining|Bargaining]] (Helm) | * [[Sacred 2:Bargaining|Bargaining]] (Helm) | ||
− | * [[Sacred 2:General Skills|General Skills]] ( | + | * [[Sacred 2:General Skills|General Skills]] (Chest) |
* [[Sacred 2:Bargaining|Bargaining]] (Shoulders) | * [[Sacred 2:Bargaining|Bargaining]] (Shoulders) | ||
* [[Sacred 2:Divine Devotion|Divine Devotion]] (Legs) | * [[Sacred 2:Divine Devotion|Divine Devotion]] (Legs) | ||
− | == Bonus to | + | == Bonus to [[Sacred 2:Attributes|Attributes]] == |
+ | * N/A | ||
− | == Item | + | == [[Sacred 2:Item Modifiers|Item Modifiers]] == |
* [[Sacred 2:Chance to fear opponents away|Chance to fear opponents away]] (Helm) | * [[Sacred 2:Chance to fear opponents away|Chance to fear opponents away]] (Helm) | ||
* [[Sacred 2:Light range|Light range]] (Helm) | * [[Sacred 2:Light range|Light range]] (Helm) | ||
− | * [[Sacred 2:Run Speed|Run Speed]] (Armor) | + | * [[Sacred 2:Run Speed|Run Speed]] (Unlocked by [[Sacred 2:Armor Lore|Armor Lore]] skill) (Chest) |
− | * [[Sacred 2:Defense Value|Defense Value]] ( | + | * [[Sacred 2:Defense Value|Defense Value]] (Chest) |
* [[Sacred 2:Experience per kill|Experience per kill]] (Shoulders) | * [[Sacred 2:Experience per kill|Experience per kill]] (Shoulders) | ||
* [[Sacred 2:Visibility range|Visibility range]] (Shoulders) | * [[Sacred 2:Visibility range|Visibility range]] (Shoulders) | ||
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* [[Sacred 2:Defense Value|Defense Value]] (Legs) | * [[Sacred 2:Defense Value|Defense Value]] (Legs) | ||
+ | == About the Set == | ||
+ | * ... | ||
− | == | + | == The Set Bonuses == |
+ | These bonuses are dependent on character level and [[Sacred 2:Difficulty Levels|game difficulty]]. As the character levels up the Set Bonus will increase on a per level basis. In some cases there will be no change in stats from one level to another. This is because some stats increase at a fraction per level up. The server difficulty being played on will also have an effect on the Set Bonuses. For example a character's Set Bonuses will be higher in Niobium difficulty than any other difficulty. | ||
− | |||
− | |||
{|cellspacing="0" | {|cellspacing="0" | ||
Line 65: | Line 64: | ||
|class="cellborderth" width="65px"| Niobium | |class="cellborderth" width="65px"| Niobium | ||
|-align="center" | |-align="center" | ||
− | |class="cellborderlc" align="left"|Experience per kill | + | |class="cellborderlc" align="left"|[[Sacred 2:Experience per kill|Experience per kill]] |
|class="cellborder"| 3 | |class="cellborder"| 3 | ||
|class="cellborder"| | |class="cellborder"| | ||
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|class="cellborder"| | |class="cellborder"| | ||
|class="cellborder"| | |class="cellborder"| | ||
− | |class="cellborder"| +19.5% | + | |class="cellborder"| + 19.5 % |
|-align="center" | |-align="center" | ||
− | |class="cellborderlc" align="left"|Chance for critical hits | + | |class="cellborderlc" align="left"|[[Sacred 2:Chance for critical hits|Chance for critical hits]] |
|class="cellborder"| 4 | |class="cellborder"| 4 | ||
|class="cellborder"| | |class="cellborder"| | ||
Line 79: | Line 78: | ||
|class="cellborder"| | |class="cellborder"| | ||
|class="cellborder"| | |class="cellborder"| | ||
− | |class="cellborder"| +14.0 | + | |class="cellborder"| + 14.0 % |
|} | |} | ||
http://www.sacredwiki.org/images/Sacred_2/sets/Sera/illuminatedbonus.gif | http://www.sacredwiki.org/images/Sacred_2/sets/Sera/illuminatedbonus.gif | ||
== Recommended pieces == | == Recommended pieces == | ||
+ | *... | ||
== Set Item Drop Levels == | == Set Item Drop Levels == | ||
+ | *Pieces begin dropping at level 20 and drop every 15 levels afterward. | ||
+ | ==See Also== | ||
+ | *[[Sacred 2:Set Items|Set Items]] | ||
+ | *[[Sacred 2:Character Class|Character Class]] | ||
|VALIGN="top" width="10%"| | |VALIGN="top" width="10%"| | ||
− | <center>http://www.sacredwiki.org/images/Sacred_2/sets/Sera/illuminated.jpg | + | <center>http://www.sacredwiki.org/images/Sacred_2/sets/Sera/illuminated.jpg</center> |
{{:Sacred 2:Helmet of the Halo}} | {{:Sacred 2:Helmet of the Halo}} | ||
{{:Sacred 2:Veil of Clouds}} | {{:Sacred 2:Veil of Clouds}} | ||
{{:Sacred 2:Northern Lights}} | {{:Sacred 2:Northern Lights}} | ||
{{:Sacred 2:Radiant Pantaloons}} | {{:Sacred 2:Radiant Pantaloons}} | ||
+ | |||
|} | |} | ||
− | |||
− | |||
[[Category:Sacred 2 Sets|I]][[Category:Sacred 2 Seraphim Set|I]] | [[Category:Sacred 2 Sets|I]][[Category:Sacred 2 Seraphim Set|I]] |
Latest revision as of 13:01, 16 January 2017
Technical DataClass: Seraphim Set name: Illuminated Skies Set Item Names:
Available Sockets: Bonus to Combat Arts
Bonus to Skills
Bonus to Attributes
Item Modifiers
About the Set
The Set BonusesThese bonuses are dependent on character level and game difficulty. As the character levels up the Set Bonus will increase on a per level basis. In some cases there will be no change in stats from one level to another. This is because some stats increase at a fraction per level up. The server difficulty being played on will also have an effect on the Set Bonuses. For example a character's Set Bonuses will be higher in Niobium difficulty than any other difficulty.
Recommended pieces
Set Item Drop Levels
See Also |
|