Difference between revisions of "Sacred 2:Thorns"
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==Innate Abilities (Lvl 1)== | ==Innate Abilities (Lvl 1)== | ||
− | * [[Sacred 2:Chance to reflect: Close Combat|Chance to Reflect Close Combat]]: 30% + 0.8% per level | + | * [[Sacred 2:Chance to reflect: Close Combat|Chance to Reflect Close Combat]]: 30.8% + 0.8% per level |
− | * Chance to Reflect Roots: 35% + 0. | + | * Chance to Reflect Roots: 35.2% + 0.5% per level |
− | * [[Sacred 2:Chance to reflect: Stun|Chance to Reflect Stun]]: 35% + 0. | + | * [[Sacred 2:Chance to reflect: Stun|Chance to Reflect Stun]]: 35.2% + 0.5% per level |
* Allies Benefit: 50% | * Allies Benefit: 50% | ||
* [[Sacred 2:Regeneration Time:|Regeneration Time]] of all Combat Arts: +50.0% | * [[Sacred 2:Regeneration Time:|Regeneration Time]] of all Combat Arts: +50.0% | ||
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{{See Also|Sacred 2:Combat Art Modifications}} | {{See Also|Sacred 2:Combat Art Modifications}} | ||
{| | {| | ||
− | |width=" | + | |width="100px"|<span style="color:#803C0D;font-size:1.5em;">http://www.sacredwiki.org/images/Sacred_2/Icon/MODicons_12.gif '''Bronze'''</span> |
| | | | ||
− | * '''Riposte''' - Increases the chance to reflect | + | * '''Riposte''' - Increases the chance to reflect melee damage by 7% + 0.5% per level. |
− | * '''Witch Hunter''' - Adds a [[Sacred 2:Chance to reflect: Combat Arts|chance to reflect | + | * '''Witch Hunter''' - Adds a [[Sacred 2:Chance to reflect: Combat Arts|chance to reflect spell damage]] (34% + 0.7% per level). |
|} | |} | ||
---- | ---- | ||
{| | {| | ||
− | |width=" | + | |width="100px"|<span style="color:#717171;font-size:1.5em;">http://www.sacredwiki.org/images/Sacred_2/Icon/MODicons_10.gif '''Silver'''</span> |
| | | | ||
− | * '''Riposte''' - Increases the chance to reflect | + | * '''Riposte''' - Increases the chance to reflect melee damage by 7% + 0.5% per level. |
− | * '''Return Volley''' - Adds a [[Sacred 2:Chance to reflect: Projectiles|chance to reflect | + | * '''Return Volley''' - Adds a [[Sacred 2:Chance to reflect: Projectiles|chance to reflect ranged weapon damage]] (34% + 0.7% per level). |
|} | |} | ||
---- | ---- | ||
{| | {| | ||
− | |width=" | + | |width="100px"|<span style="color:#CD950C;font-size:1.5em;">http://www.sacredwiki.org/images/Sacred_2/Icon/MODicons_08.gif '''Gold'''</span> |
| | | | ||
− | * '''Riposte''' - Increases the chance to reflect | + | * '''Riposte''' - Increases the chance to reflect melee damage by 7% + 0.5% per level. |
− | * '''Flexible''' - | + | * '''Flexible''' - Decreases the regeneration penalty of Thorns by 50%. |
|} | |} | ||
|valign="top"| | |valign="top"| | ||
{| align="right" | {| align="right" | ||
− | |{{s2frame|{{|400}}|center|Thorns}} | + | |{{s2frame|{{#ev:youtube|dHvZ3EPDMTM|400}}|center|Thorns}} |
|} | |} | ||
__NOTOC__ | __NOTOC__ | ||
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* An extremely high defense value, evade chance, and/or block chance will mean enemies can't hit you and therefore won't get hit by Thorns. Consider this if you want to use Thorns in a more offensive manner. | * An extremely high defense value, evade chance, and/or block chance will mean enemies can't hit you and therefore won't get hit by Thorns. Consider this if you want to use Thorns in a more offensive manner. | ||
− | * Thorns | + | * All Chance to Reflect bonuses deliver diminishing returns, so the chance to reflect will never reach 100% on Thorns, instead averaging around 65% at very high levels. Even if all three '''Riposte''' mods are taken, the Chance to Reflect Melee will max out at just before 90% at the highest level. For versatility's sake it may be worthwhile to invest in at least one mod that blocks other types of damage. |
== Pros and Cons == | == Pros and Cons == | ||
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'''Cons''' | '''Cons''' | ||
− | * | + | * Doesn't really benefit from any skills |
+ | * Reflect chance stacks with diminishing returns | ||
== Gallery == | == Gallery == |
Latest revision as of 23:11, 4 January 2020
NOTE: The contents of this page are exclusive content found only by installing the player-made mega-mod Diablo 2 Fallen.
Modifications
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Skills and Attributes
The following skills will affect this combat art:
- Blessed Defense Lore - improves casting speed, allows for modification points.
- Blessed Defense Focus - reduces regeneration time penalty and allows for higher level combat art without penalty, allows for modification points.
- Concentration - directly improves regeneration time penalty.
The following attributes will affect this combat art:
- Stamina will lower regeneration time penalty.
Usage Strategies
- Thorns is a straightforward buff. It reflects enemy attacks. You can choose which attack types you want to emphasize.
- Unlike in Diablo 2, reflected damage in Sacred 2 is completely blocked. The player takes no damage. This makes reflective buffs like Thorns much more defensive than offensive in nature.
- An extremely high defense value, evade chance, and/or block chance will mean enemies can't hit you and therefore won't get hit by Thorns. Consider this if you want to use Thorns in a more offensive manner.
- All Chance to Reflect bonuses deliver diminishing returns, so the chance to reflect will never reach 100% on Thorns, instead averaging around 65% at very high levels. Even if all three Riposte mods are taken, the Chance to Reflect Melee will max out at just before 90% at the highest level. For versatility's sake it may be worthwhile to invest in at least one mod that blocks other types of damage.
Pros and Cons
Pros
- High reflect chance
- Can reflect any type of attack with modifications
Cons
- Doesn't really benefit from any skills
- Reflect chance stacks with diminishing returns
Gallery
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