Difference between revisions of "Sacred 2:Adornments of the Ancestors"
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== Technical Data == | == Technical Data == | ||
+ | '''<u>Class:</u> [[Sacred 2:High Elf|High Elf]]''' | ||
+ | |||
+ | '''<u>Set name:</u> Adornments of the Ancestors''' | ||
− | + | http://www.sacredwiki.org/images/Sacred_2/Aspects/HE_Asp_02.png This set focuses on the High Elf's [[Sacred 2:Aspects|aspect]]: '''[[Sacred 2:Delphic Arcania|Delphic Arcania]]''' | |
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− | |||
− | <u>Set | + | '''<u>Set Item Names:</u>''' |
* (Hood) [[Sacred 2:Cowl of Antiquity|Cowl of Antiquity]] | * (Hood) [[Sacred 2:Cowl of Antiquity|Cowl of Antiquity]] | ||
* (Armor) [[Sacred 2:Robe of the Ancestors|Robe of the Ancestors]] | * (Armor) [[Sacred 2:Robe of the Ancestors|Robe of the Ancestors]] | ||
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* (Boots) [[Sacred 2:Boots of Remembrance|Boots of Remembrance]] | * (Boots) [[Sacred 2:Boots of Remembrance|Boots of Remembrance]] | ||
+ | '''<u>Available Sockets:</u>''' | ||
+ | * [[Image:Silver.png]] 7 Silver Sockets | ||
+ | * [[Image:Gold.png]] 8 Gold Sockets | ||
− | <u> | + | <u>'''[[Sacred 2:Armor|Armor Resistances]]:'''</u> |
− | |||
− | |||
− | |||
− | |||
* {{physical}} | * {{physical}} | ||
* {{ice}} | * {{ice}} | ||
* {{fire}} | * {{fire}} | ||
− | == Bonus to Combat Arts == | + | == Bonus to [[Sacred 2:Combat Arts|Combat Arts]] == |
* (Hood) [[Sacred 2:Grand Invigoration|Grand Invigoration]] | * (Hood) [[Sacred 2:Grand Invigoration|Grand Invigoration]] | ||
* (Armor) [[Sacred 2:Grand Invigoration|Grand Invigoration]] | * (Armor) [[Sacred 2:Grand Invigoration|Grand Invigoration]] | ||
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* (Boots) [[Sacred 2:Shadow Step|Shadow Step]] | * (Boots) [[Sacred 2:Shadow Step|Shadow Step]] | ||
− | == Bonus to | + | == Bonus to [[Sacred 2:Skills|Skills]] == |
− | |||
− | |||
* (Boots) [[Sacred 2:Delphic Arcania Focus|Delphic Arcania Focus]] | * (Boots) [[Sacred 2:Delphic Arcania Focus|Delphic Arcania Focus]] | ||
+ | * (Belt) [[Sacred 2:Combat Art Skills|Combat Art Skills]] | ||
− | == Bonus to | + | == Bonus to [[Sacred 2:Attributes|Attributes]] == |
* (Hood) [[Sacred 2:Intelligence|Intelligence]] | * (Hood) [[Sacred 2:Intelligence|Intelligence]] | ||
* (Armor) [[Sacred 2:Vitality|Vitality]] | * (Armor) [[Sacred 2:Vitality|Vitality]] | ||
* (Belt) [[Sacred 2:Stamina|Stamina]] | * (Belt) [[Sacred 2:Stamina|Stamina]] | ||
− | == Item | + | == [[Sacred 2:Item Modifiers|Item Modifiers]] == |
− | * (Hood) Experience per kill | + | * (Hood) [[Sacred 2:Experience per kill|Experience per kill]] |
− | * (Armor) Defense Value | + | * (Armor) [[Sacred 2:Defense Value|Defense Value]] |
− | * (Arms) Regeneration Time Delphic Arcania | + | * (Arms) [[Sacred 2:Regeneration Time:|Regeneration Time: Delphic Arcania]] |
− | * (Legs) Spell Resistance | + | * (Legs) [[Sacred 2:Spell Resistance X%|Spell Resistance X%]] |
− | * (Boots) Chance to evade | + | * (Boots) [[Sacred 2:Chance to evade|Chance to evade]] |
− | == About the | + | == About the Set == |
+ | *Adornments of the Ancestors uses a variant skin of the High Elf's "[[Sacred 2:High Elf Raven Set|Raven Set]]" standard armor. | ||
+ | *Adornments of the Ancestors is a set specially focused on the Delphic Arcania aspect, giving bonuses to all five combat art levels and their regeneration times. This sleek armor is well-balanced for spell-casting power and defense. | ||
+ | == The Set Bonuses == | ||
+ | These bonuses are dependent on character level and [[Sacred 2:Difficulty Levels|game difficulty]]. As the character levels up the Set Bonus will increase on a per level basis. In some cases there will be no change in stats from one level to another. This is because some stats increase at a fraction per level up. The server difficulty being played on will also have an effect on the Set Bonuses. For example a character's Set Bonuses will be higher in Niobium difficulty than any other difficulty. | ||
− | |||
{|cellspacing="0" style="font-size:100%;" | {|cellspacing="0" style="font-size:100%;" | ||
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|class="cellborderth" width="65px"| Items needed | |class="cellborderth" width="65px"| Items needed | ||
|class="cellborderth" width="65px"| Bronze | |class="cellborderth" width="65px"| Bronze | ||
− | |class="cellborderth" width="65px"| Silver ( | + | |class="cellborderth" width="65px"| Silver (level 47) |
|class="cellborderth" width="65px"| Gold | |class="cellborderth" width="65px"| Gold | ||
|class="cellborderth" width="65px"| Platinum | |class="cellborderth" width="65px"| Platinum | ||
− | |class="cellborderth" width="65px"| Niobium | + | |class="cellborderth" width="65px"| Niobium (level 200) |
|-align="center" | |-align="center" | ||
|class="cellborderlc" align="left"|[[Sacred 2:Run Speed|Run Speed]] | |class="cellborderlc" align="left"|[[Sacred 2:Run Speed|Run Speed]] | ||
|class="cellborder"| 2 | |class="cellborder"| 2 | ||
|class="cellborder"| | |class="cellborder"| | ||
− | |class="cellborder"| +8.0% | + | |class="cellborder"| + 8.0% |
− | |||
|class="cellborder"| | |class="cellborder"| | ||
|class="cellborder"| | |class="cellborder"| | ||
+ | |class="cellborder"| + 25.0 % | ||
|-align="center" | |-align="center" | ||
|class="cellborderlc" align="left"|[[Sacred 2:Chance to disregard armor|Chance to disregard armor]] | |class="cellborderlc" align="left"|[[Sacred 2:Chance to disregard armor|Chance to disregard armor]] | ||
|class="cellborder"| 3 | |class="cellborder"| 3 | ||
|class="cellborder"| | |class="cellborder"| | ||
− | |class="cellborder"| +5.4% | + | |class="cellborder"| + 5.4% |
− | |||
|class="cellborder"| | |class="cellborder"| | ||
|class="cellborder"| | |class="cellborder"| | ||
+ | |class="cellborder"| + 20.0 % | ||
|-align="center" | |-align="center" | ||
− | |class="cellborderlc" align="left"|Chance to Find Valuables | + | |class="cellborderlc" align="left"|[[Sacred 2:Chance to find valuables|Chance to Find Valuables]] |
|class="cellborder"| 4 | |class="cellborder"| 4 | ||
|class="cellborder"| | |class="cellborder"| | ||
− | |class="cellborder"| +14.8% | + | |class="cellborder"| + 14.8 % |
− | |||
|class="cellborder"| | |class="cellborder"| | ||
|class="cellborder"| | |class="cellborder"| | ||
+ | |class="cellborder"| + 40.0 % | ||
|-align="center" | |-align="center" | ||
− | |class="cellborderlc" align="left"|[[Sacred 2: | + | |class="cellborderlc" align="left"|[[Sacred 2:Leech life from opponents|Leech life from opponents]] |
|class="cellborder"| 5 | |class="cellborder"| 5 | ||
|class="cellborder"| | |class="cellborder"| | ||
− | |||
|class="cellborder"| | |class="cellborder"| | ||
|class="cellborder"| | |class="cellborder"| | ||
|class="cellborder"| | |class="cellborder"| | ||
+ | |class="cellborder"| + 2.5 % | ||
|-align="center" | |-align="center" | ||
|class="cellborderlc" align="left"|[[Sacred 2:Casting Speed|Casting Speed]] | |class="cellborderlc" align="left"|[[Sacred 2:Casting Speed|Casting Speed]] | ||
|class="cellborder"| 7 | |class="cellborder"| 7 | ||
|class="cellborder"| | |class="cellborder"| | ||
− | |class="cellborder"| +9.6% | + | |class="cellborder"| + 9.6 % |
|class="cellborder"| | |class="cellborder"| | ||
|class="cellborder"| | |class="cellborder"| | ||
− | |class="cellborder"| | + | |class="cellborder"| + 30.0 % |
|} | |} | ||
− | + | [[File:Adornments of the ancestors set bonus.jpg]] | |
− | |||
== Recommended pieces == | == Recommended pieces == | ||
+ | *[[Sacred 2:Greaves of the Heirs|Greaves of the Heirs]] are a standout with their 3 sockets (2 Gold, 1 Silver), being the only gear piece from the 3 main aspect sets to have 3 sockets | ||
+ | == Set Item Drop Levels == | ||
+ | * The pieces of this set begin dropping at level 15 and drop every 15 levels afterward. | ||
− | == | + | ==See Also== |
+ | *[[Sacred 2:Set Items|Set Items]] | ||
+ | *[[Sacred 2:Character Class|Character Class]] | ||
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{{:Sacred 2:Boots of Remembrance}} | {{:Sacred 2:Boots of Remembrance}} | ||
|} | |} | ||
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[[Category:High Elf Sets]] | [[Category:High Elf Sets]] |
Latest revision as of 01:05, 28 July 2023
Technical DataClass: High Elf Set name: Adornments of the Ancestors This set focuses on the High Elf's aspect: Delphic Arcania Set Item Names:
Available Sockets: Bonus to Combat Arts
Bonus to Skills
Bonus to Attributes
Item Modifiers
About the Set
The Set BonusesThese bonuses are dependent on character level and game difficulty. As the character levels up the Set Bonus will increase on a per level basis. In some cases there will be no change in stats from one level to another. This is because some stats increase at a fraction per level up. The server difficulty being played on will also have an effect on the Set Bonuses. For example a character's Set Bonuses will be higher in Niobium difficulty than any other difficulty.
Recommended pieces
Set Item Drop Levels
See Also
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