Difference between revisions of "Sacred 2:Ancient Bark"
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*[[Sacred 2:Combat Art Modifications|Combat Art Modifications]] | *[[Sacred 2:Combat Art Modifications|Combat Art Modifications]] | ||
− | ==Gallery== | + | == Gallery == |
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+ | {|valign="top" width="100%" padding="10px" style="font-size:1em;font-weight:bold;text-align:center" | ||
+ | |-valign="top" | ||
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+ | |width="180px"| | ||
+ | <center>{{S2frame|[[Image:AncientBark.jpg|160px]]|none}}</center> | ||
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+ | |} | ||
[[Category:Sacred 2 Combat Arts]][[Category:Dryad Combat Arts]] | [[Category:Sacred 2 Combat Arts]][[Category:Dryad Combat Arts]] |
Revision as of 01:06, 14 May 2012
Modifications
SkillsThe following skills will affect this combat art:
Usage Strategies
Pros and ConsPros
Cons
Stats ChartNote: HP Regen values are based on the gold modification thus +3/level. Without the modification they work out to +3 per 2 levels. A few of the values of Reflect melee post level 10 are approximated, I only had +even values for the CA and thus split the difference between levels. Note: Values in Evasion are separated by a slash to distinguish between the +evasion in Σ and the evasion listed under your left-click attack. The first value is Σ and the second is the actual in game value when no evasion gear is equipped.
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See Also
Gallery
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