Difference between revisions of "Sacred 2:Shadow Veil"

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== Pros and Cons ==
 
== Pros and Cons ==
 
Pros
 
Pros
*At level 25 you will have 100% invisibility (need Creep and Fade modifications)
+
 
*Allows completion any non-escort quest easily
+
*At level 25 a player will have 100% invisibility if Creep and Fade modifications are chosen.
* Allows you to open boss chests without having to fight it.
+
*Allows completion of any non-escort quest easily
 +
* Allows a player to open boss chests without having to engage the boss
 +
 
 
Cons
 
Cons
*While SV is active any quest escort will receive all aggro from enemies.
+
 
*If you use Rallied Souls or Nether Allegiance, any damage taken by your summons from enemy AoE spell or reflect damage will also damage you. This also includes any quest NPC's you are escorting.
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*While Shadow Veil is active, any quest escort will receive all aggro from enemies.
 +
*If a players uses [[Sacred 2:Rallied Souls|Rallied Souls]] or [[Sacred 2:Nether Allegiance|Nether Allegiance]], any damage that a player's summoned creature suffers from an enemy AoE spell or via reflected damage, will also damage the player. This also includes any quest NPC's a player is escorting.
  
 
== Stats Chart ==
 
== Stats Chart ==

Revision as of 12:20, 1 August 2013

14.gif The Shadow Warrior will temporarily become invisible. When he executes short-range attacks or casts spells there is a chance Shadow Veil will be lifted, rendering him visible. Chance to become visible lessens as the Combat Art level is increased.

Aspect

SW_Asp_03.png - Astral Lord

Modifications

See also: Sacred 2:Combat Art Modifications
MODicons_12.gif Bronze
  • Creep - Opponents have to get closer to detect the Shadow Warrior while he is walking amongst them with Shadow Veil active. (+100% effectiveness (?))
  • Avoidance - Reduces the effects of incoming detrimental spells. (3% + 2% per CA level)

MODicons_10.gif Silver
  • Nimble - Increases run speed while Shadow Veil is active. (10% + 0.2% per CA level)
  • Fade - Greatly reduces the detection radius while casting spells. (50% + 1% per CA level)

MODicons_08.gif Gold
  • Sinister Pact - The effect of Shadow Veil is permanent rather than temporary. (changed to buff)
  • Shadowmaster - Significantly reduces the regeneration time of Shadow Veil. (50% decrease)

Skills And Attributes That Affect This Combat Art

Usage Strategies

  • Great for completing any non-escort quest including main storyline.
  • Once a player has 100% invisibility, they may use any Combat Art with immunity (see note about summons in "Cons').
  • Once a player has 100% invisibility, stealth cannot be broken by the use of any ranged weapons,and will continue to operate.

Pros and Cons

Pros

  • At level 25 a player will have 100% invisibility if Creep and Fade modifications are chosen.
  • Allows completion of any non-escort quest easily
  • Allows a player to open boss chests without having to engage the boss

Cons

  • While Shadow Veil is active, any quest escort will receive all aggro from enemies.
  • If a players uses Rallied Souls or Nether Allegiance, any damage that a player's summoned creature suffers from an enemy AoE spell or via reflected damage, will also damage the player. This also includes any quest NPC's a player is escorting.

Stats Chart

No modifications, no skills, naked, all stats between 25 and 35 (i.e. a nearly-new character).

Level Cooldown Time (s) Regen Time (s) Total Wait (s) % Chance Not Detected While Casting Duration Stealth
1 60.0 2.8 62.8 1 20.1 35
2 60.0 3.7 63.7 2 20.2 45
Shadow Veil without Modifications


See Also

Gallery