Difference between revisions of "Sacred 2:Glacial Thorns"
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|The origins of this spell are unknown, yet it has existed in spell books for as long as anyone can remember. The [[Sacred 2:High Elf|High Elf]] Adept commands thorn-like splinters of ice and hurls them towards her enemy. A mere wave of her hand will either bundle the splinters into one burst or turn the burst of icicles into a nova blasting out in a circle with her at the center. | |The origins of this spell are unknown, yet it has existed in spell books for as long as anyone can remember. The [[Sacred 2:High Elf|High Elf]] Adept commands thorn-like splinters of ice and hurls them towards her enemy. A mere wave of her hand will either bundle the splinters into one burst or turn the burst of icicles into a nova blasting out in a circle with her at the center. | ||
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+ | This is a [[Sacred 2:Spell Damage Based Combat Arts|Spell Damage Based Combat Art]]. | ||
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Revision as of 08:59, 5 December 2013
This is a Spell Damage Based Combat Art.
Modifications
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Skills and Attributes
The following skills will affect this combat art:
- Mystic Stormite Lore - improves combat art damage, critical chance and casting speed, allows for modification points.
- Mystic Stormite Focus - reduces regeneration time and allows for higher level combat art without penalty, allows for modification points.
- Concentration - directly improves regeneration time
- Ancient Magic - directly improves combat art damage and lowers opponents' resistance to its damage
- Combat Discipline - will increase the damage of this combat art and lower its regeneration time if it is placed in a combo.
The following attributes will affect this combat art:
- Intelligence will increase its damage and spell intensity
- Stamina will lower regeneration time
Usage Strategies
- The spread pattern of the thorns is controlled with mouse targetting.
- Clicking close to your character will cause a wide fan of Glacial Thorns, and with higher CA levels the area of the fan can cover almost 360 degrees.
- Clicking far from your character (i.e. in a corner of the screen) will cause the Glacial Thorns to concentrate together. This is useful when confronting a large and powerful monster, as it will be hit by most of the thorns at once. It may require some adjustment of the camera to be able to click/target a spot beyond a large monster to get this effect.
- On console versions only: the spread of glacial thorns seems to be determined by your distance from the enemy that is targetted. If you are far from the enemy, the spread will be narrower and if you are close to the enemy, the spread will be wider. To ensure the most thorns hit large targets (bosses) on console versions, the easiest way seems to be to get as close to them as possible and in this case, nearly all the thorns will hit even if the spread is wide because the bosses are large targets.
Pros and Cons
Pros
- Not stopped by water (unlike Blazing Tempest) - nice in The Swamp and other wet areas.
- Very good as a boss killer.
Cons
- Thorns do not pierce enemies unless you choose the pierce mod which only gives a chance to pierce (not 100%).
- Thorns can be stopped if the target is far up hill, unlike blazing tempest which seems to have no problems going up hills.
Stats Chart
See Also
Gallery
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