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  • Creates a huge, static, [[Sacred 2:Area of Effect|area of effect]] buff with healing and protective effects for the player and all allies.<br />
    2 KB (244 words) - 02:57, 5 January 2020
  • |colspan="2"|[[Sacred 2:Cyclone Armor|Cyclone Armor]] (<u>[[Sacred 2:Buff|Buff]]</u>) |[[Sacred 2:Dire Wolf|Dire Wolf]] (<u>[[Sacred 2:Buff|Buff]]</u>)
    14 KB (1,990 words) - 22:02, 26 November 2016
  • ...INrp.gif '''This [[Sacred 2:Combat Arts|Combat Art]] is a [[Sacred 2:Buff|(Buff)]]'''<br /> <center>{{S2frame|[[File:Reverse polarity buff.jpg|x220px]]|none}}</center>
    5 KB (709 words) - 03:40, 9 January 2014
  • *''Blood Rush'' - this temporary buff (~13s) is indicated by a purple and yellow halo which resembles the Druid's
    2 KB (258 words) - 22:24, 4 May 2017
  • ...mall.png '''This [[Sacred 2:Combat Arts|Combat Art]] is a [[Sacred 2:Buff|(Buff)]]'''<br />
    5 KB (707 words) - 18:31, 1 May 2020
  • #3 Cast a level 89 Light buff 120 seconds with a regen of 25.9 seconds, with damage running at an average By staying in one place and not using Attack...you let your buff deal out higher and higher damage as your health points get lower and lower
    11 KB (1,915 words) - 03:15, 27 April 2011
  • ...mall.png '''This [[Sacred 2:Combat Arts|Combat Art]] is a [[Sacred 2:Buff|(Buff)]]'''<br />
    5 KB (666 words) - 17:50, 8 January 2020
  • ...mall.png '''This [[Sacred 2:Combat Arts|Combat Art]] is a [[Sacred 2:Buff|(Buff)]]'''<br />
    5 KB (693 words) - 20:25, 6 January 2020
  • ...physical armor for 15 seconds. It also has a 50% chance to deactivate one buff when it hits. It causes no damage.
    2 KB (268 words) - 21:30, 3 May 2017
  • * Has a [[Sacred 2:Buff|Buff]] that can reflect damage from ranged attacks.
    7 KB (903 words) - 06:50, 3 January 2014
  • |colspan="2"|[[Sacred 2:Warmth|Warmth]] ([[Sacred 2:Buff|Buff]]) |colspan="2"|[[Sacred 2:Shiver Armor|Shiver Armor]] ([[Sacred 2:Buff|Buff]])
    15 KB (2,168 words) - 00:11, 1 January 2018
  • *''Fire Skin'' - an orange permanent buff similar in appearance to [[Sacred 2:Warmth|Warmth]] that causes pulses of f
    2 KB (308 words) - 06:49, 4 February 2017
  • ...gains a Chance Block Combat Arts at close to 100%, and the "Crystal Skin" buff ceases to reflect spells, as all they have previously blocked. This fact i
    2 KB (255 words) - 11:49, 12 May 2014
  • ** When Divine Protection is cast after the Warding Energy buff, the resulting shield has its Shield Energy at maximum (capacity is increas *Deactivates Warding Energy buff when it runs out, meaning Warding Energy will have to be recast often when
    8 KB (1,048 words) - 18:48, 3 September 2022
  • ...ura similar in appearance to the Assassin's [[Sacred 2:Venom|Venom]], this buff causes pulses of [[Sacred 2:Poison|poison]] damage to any opponents within
    2 KB (327 words) - 12:23, 9 February 2017
  • ...t. A Buff, on the other hand is available from the moment you click on the buff icon until it's shut down - either by you turning it off, or by saving and ...ion buff. Have your regen times under control before running more than one buff at the same time.
    11 KB (2,008 words) - 11:55, 2 September 2013
  • ...mall.png '''This [[Sacred 2:Combat Arts|Combat Art]] is a [[Sacred 2:Buff|(Buff)]]'''<br />
    5 KB (759 words) - 02:29, 5 January 2020
  • .../DRsp.gif [[Sacred 2:Sinister_Predator|Sinister Predator]] [[Sacred 2:Buff|Buff]] ([[Sacred 2:Capricious Hunter|Capricious Hunter]]) increases ranged weapo ...red_2/CombatArts/Sera/SEbfg.gif [[Sacred 2:BeeEffGee|BFG]] [[Sacred 2:Buff|Buff]] ([[Sacred 2:Revered Technology|Revered Technology]]) provides a bonus to
    9 KB (1,194 words) - 07:35, 18 February 2014
  • ...which boosts his defense rating by a big percentage. This is a temporary buff but it has a long duration (80s) and it also boosts the defense of any othe
    2 KB (325 words) - 14:11, 6 February 2017
  • *''Fire Skin'' - an orange permanent buff similar in appearance to [[Sacred 2:Warmth|Warmth]] that causes pulses of f
    2 KB (285 words) - 09:35, 8 May 2017

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