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  • ...ura similar in appearance to the Assassin's [[Sacred 2:Venom|Venom]], this buff causes pulses of [[Sacred 2:Poison|poison]] damage to any opponents within
    2 KB (309 words) - 07:35, 4 May 2017
  • ...Rma.gif '''Cet [[Sacred 2:Combat Arts/fr|Art du combat]] est un [[Sacred 2:Buff/fr|Enchantement]]'''<br />
    3 KB (477 words) - 09:17, 28 July 2009
  • ...mall.png '''This [[Sacred 2:Combat Arts|Combat Art]] is a [[Sacred 2:Buff|(Buff)]]'''<br />
    5 KB (773 words) - 02:52, 10 January 2020
  • ...gains a Chance Block Combat Arts at close to 100%, and the "Crystal Skin" buff ceases to reflect spells, as all they have previously blocked. This fact i
    2 KB (257 words) - 11:16, 12 May 2014
  • *[[Sacred 2:Buff#Temporary Buffs|Temporary Buff]]
    5 KB (722 words) - 17:49, 11 July 2023
  • Concentration- Just as important as DGF this skill gives you the extra buff slot and reduced regens. ...a boss fight also I would hardly even keep it up during trash kills. As a buff its main use for me was to keep my defense up and reflect melee damage.
    9 KB (1,681 words) - 01:37, 18 August 2014
  • ...mall.png '''This [[Sacred 2:Combat Arts|Combat Art]] is a [[Sacred 2:Buff|(Buff)]]'''<br />
    6 KB (833 words) - 02:15, 6 January 2020
  • ...ness or another defensive skill if you're comfortable with Grim Resilience BUFF as your only health boost. One and only buff is Grim Resilience. Pump it hard!
    4 KB (720 words) - 01:35, 18 August 2014
  • *''Fire Skin'' - an orange permanent buff similar in appearance to [[Sacred 2:Warmth|Warmth]] that causes pulses of f
    2 KB (344 words) - 10:19, 5 February 2017
  • *''Fire Skin'' - an orange permanent buff similar in appearance to [[Sacred 2:Warmth|Warmth]] that causes pulses of f
    2 KB (352 words) - 12:00, 7 February 2017
  • ...les, spit CAs of the weaving spiders, meteor shower), permanent [[Sacred 2:Buff|buffs]]/short buffs on the opponent and debuffs on the character are cancel creature with an active effect (buff\short buff\debuff) crosses the border of the Expulse magic circle;
    14 KB (1,130 words) - 13:50, 12 November 2014
  • *''Attack Scream'' - this temporary buff (10s) is indicated by an orange halo of little lightning bolts around his h
    2 KB (316 words) - 04:02, 14 February 2017
  • ...s]]. Causes ice and physical damage. It has a 50% chance to deactivate one buff when it hits you. It can chain to and from your allies and minions. 2s coo
    2 KB (350 words) - 11:57, 9 February 2017
  • ...DRab.gif '''This [[Sacred 2:Combat Arts|Combat Art]] is a [[Sacred 2:Buff|(Buff)]]'''<br /> ...bstantially increases the armor value and reduces resistance to fire. This buff also adds a permanent light healing effect.
    9 KB (1,101 words) - 10:43, 10 November 2017
  • |colspan="2"|[[Sacred 2:Venom|Venom]] ([[Sacred 2:Buff|Buff]]) |colspan="2"|[[Sacred 2:Shadow Master|Shadow Master]] ([[Sacred 2:Buff|Buff]])
    16 KB (2,264 words) - 03:15, 24 January 2018
  • *''Attack Scream'' (elites only) - this temporary buff (10s) is indicated by an orange halo of little lightning bolts around the M
    2 KB (315 words) - 17:58, 24 April 2017
  • 26 points in arcane focus to modify GI-regeneration buff and magic coup 1 point in concentration to get a second buff
    10 KB (1,606 words) - 01:35, 18 August 2014
  • ...ura similar in appearance to the Assassin's [[Sacred 2:Venom|Venom]], this buff causes pulses of [[Sacred 2:Poison|poison]] damage to any opponents within
    2 KB (351 words) - 10:19, 5 February 2017
  • *''Attack Scream'' - this temporary buff (10s) is indicated by an orange halo of little lightning bolts around her h
    2 KB (338 words) - 22:29, 21 May 2017
  • ...hadow Veil is permanent rather than temporary. (changed to [[Sacred 2:Buff|Buff]])
    5 KB (749 words) - 07:25, 25 August 2015

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