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Create the page "Damage Lore" on this wiki! See also the search results found.
- * 1 [[Sacred 2:Tactics Lore|Tactics Lore]] * 2 [[Sacred 2:Armor Lore|Armor Lore]]9 KB (1,485 words) - 01:35, 18 August 2014
- ...magic academy in [[Sacred 2:Thylysium|Thylysium]] she studied the ancient lore – now, she is about to set off into the unknown. ...ble to enhance this spell to include a huge meteor that will inflict heavy damage upon impact.7 KB (1,089 words) - 02:07, 30 October 2013
- <center>{{titlebar|C09709|[[Sacred 2:Aspect Lore/Full Table/de|Hier klicken für die vollständige Tabelle]]}}</center> *Die Boni erhöhen sich in Stufen, wie in der der [[Sacred 2:Aspect Lore/Full Table/de|vollständigen Aspekt-Kunde Tabelle]] dargestellt.3 KB (374 words) - 23:21, 30 October 2013
- ...e|Delphic Arcania Lore]] increases Hitpoint Regeneration as though it were damage, increases [[Sacred 2:Casting Speed|casting speed]], allows for modificatio5 KB (647 words) - 09:29, 8 January 2014
- * [[Sacred 2:Damage|Damage]]: [[Sacred 2:Fire|Fire]] (Legs) * [[Sacred 2:Damage of enraged players|Damage of enraged players]] (Gloves)6 KB (792 words) - 03:31, 4 January 2017
- |valign="top"|'''[[Sacred 2:Aspect Lore/es|Conocimiento de Piromante Arrant]]'''<br />Incrementa daño, posibilidad |valign="top"|'''[[Sacred 2:Aspect Lore/es|Conocimiento de Tormentista Místico]]'''<br />Incrementa daño, posibil29 KB (4,255 words) - 00:01, 13 August 2013
- ...ntered with T-Energy shroud (energy shield), warding energy lore and Armor lore. More about: how to improve the defensive part of your Temple Guardian late ...ther be increased trough increasing the atribute that increases the weapon damage (most swords/hammers use strenght, some light once use dexterity)27 KB (4,610 words) - 00:52, 18 August 2014
- |valign="top"|[[Sacred 2:Aspect Lore/fr|'''Connaissance Vaudou''']]<br />Augmente les dégâts, les chances de c |valign="top"|[[Sacred 2:Aspect Lore/fr|'''Connaissance Magie de la Nature''']]<br />Augmente les dégâts, les30 KB (4,456 words) - 00:01, 13 August 2013
- ...well, but is totally overkill. With this logic, it is almost impossible to damage in divine) Tactics Lore19 KB (3,222 words) - 23:57, 17 August 2014
- '''[[Weapon Lore]]''' - A MUST for all who use weapons. '''[[Sword Lore]]''' - Same as LH Weapons.18 KB (3,393 words) - 20:42, 3 January 2008
- *[[Sacred 2:Armour Lore|Armor Lore]] ...en increase elemental resistances versus the corresponding enemy elemental damage. A player may manage a total of up to 12 relics to add skill points or buil10 KB (1,665 words) - 05:10, 3 July 2014
- Level 8: Armor Lore (Master 3rd/4th) Level 12: Tactics Lore (Master 8th/9th/10th)26 KB (4,245 words) - 01:33, 18 August 2014
- ...ting down on her (on platinum difficulty) when i had to take that call. No damage mitigation, just an obscene amount of armour that eventually reaches over 6 Mystic Stormite Lore - Character level - 1st Mastery7 KB (1,309 words) - 23:48, 17 August 2014
- level 2: Armor Lore - 75 pts max level 3: Nefarious Netherworld Lore - 150+ (150-170) pts.16 KB (2,678 words) - 23:19, 17 August 2014
- |Helgrotha's protective hand shields the hero from damage, while her firm retribution stings all who would dare attack those under he ...}. The book is entitled '''[[Sacred 2:Book 3: Helgrotha - the First Amazon|Lore of the Nephalem, Book 3: Helgrotha - the First Amazon]]'''.3 KB (417 words) - 23:42, 19 January 2017
- <u>'''[[Sacred 2:Damage|Damage]]:'''</u> ...wikipedia.org/wiki/Tengu Tengu] are bipedal winged creatures from Japanese lore. In some tellings they are more noble, but in others they swoop down on un5 KB (781 words) - 09:09, 2 January 2017
- Your riding lore are ... Concentration - so max it. Damage mitigation , phys - picture :6 KB (986 words) - 22:47, 17 August 2014
- ....org/images/Sacred_2/Skills/tacticslore.gif[[Sacred 2:Tactics Lore|Tactics Lore]]''' Get to level and keep it there until 75, we will then work on other sk ...edwiki.org/images/Sacred_2/Skills/armorlore.gif[[Sacred 2:Armor Lore|Armor Lore]]''' We will need to get this up to level. It will be our third mastery. Th19 KB (3,330 words) - 23:04, 17 August 2014
- ...w much absorption do you have. Using items that improve it will force more damage to be absorbed by the shield. having an absorption of 65-75% is good enough ...dex.php?showtopic=11745 - a wonderful and extremely comprehensive guide to damage mitigation by Soldats27 KB (4,777 words) - 21:54, 17 August 2014
- |Technically, other weapons can usually be <b>slightly</b> better, damage and socket-wise. The illusionary drawback of a Boneslicer is its low item l ...ation time]] (they seem to stack with diminishing returns), +18 to Tactics Lore and Dual Wield. None too shabby. This allows the use of significantly highe4 KB (646 words) - 02:22, 18 August 2014