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  • * Spawns every 15 levels ...as much damage, but allow for faster attacks and greater chance to hit the enemy. Because they make close combat even more close up and personal, bladed fis
    2 KB (341 words) - 20:56, 21 February 2016
  • ...er application of crit, +%magic damage and WIDD you can get similar damage levels, if not higher with the low regen, although using those on a high regen doe ...hit the enemy. Casting SoF and then once more trying to throw will hit the enemy as often as not if the sparks were showing. If they weren't... then they mi
    12 KB (2,158 words) - 18:18, 29 December 2007
  • ...stamina. He will bellow a mighty battle cry every time he lashes out at an enemy with one of his powerful combat arts. ...|Forged]] into items, the runes of the Death Warrior aspect will boost the levels of the applicable Combat Arts (for the Shadow Warrior only) and will also p
    6 KB (833 words) - 14:59, 1 February 2015
  • ...If you are using a ranged weapon the attack will fire and may hit a nearby enemy. ...use a melee range combat art that requires an enemy target and there is no enemy in range, the character will execute a normal attack.
    11 KB (1,735 words) - 20:42, 20 August 2019
  • * Chance to get an [[Sacred 2:Amazon Trophy|enemy trophy]]: 5% + 1% per level ...t to diminishing returns, still they may reach upwards of 75% at very high levels.
    4 KB (584 words) - 17:15, 8 January 2020
  • ...gher levels having more facets resembling a jewel, which offer the highest levels of protection. ...ain skills or even increase elemental resistances versus the corresponding enemy elemental damage. A player may manage a total of up to 12 relics to add ski
    10 KB (1,665 words) - 05:10, 3 July 2014
  • |Ignites an enemy & easily jumps over to nearby enemies (like [[Sacred 2:Viperish Disease|Vip ...g|Forged]] into items, the runes of the Dragon Magic aspect will boost the levels of the applicable Combat Arts (for the Dragon Mage only) and will also prov
    7 KB (1,049 words) - 06:24, 29 January 2015
  • ...until you hit level 30, then this skill becomes optional. If you can find levels of it on items, use those items, and pump other skills. After lvl 100 you m ...dred thousand gold. Put all 3 points into this at level 20, and every 5-10 levels hereafter put all points into trading, and then go shop for good gear. It s
    24 KB (4,246 words) - 20:42, 3 January 2008
  • Their effects usually get higher in later [[Sacred 2:Difficulty Levels|difficulties]]. The skill level of [[Sacred 2:Alchemy|Alchemy]] increases t ...l Parts Trophy|Mechanical Parts Trophy]]. It is greatly improved with high levels of the skill.
    10 KB (1,243 words) - 08:34, 13 January 2014
  • ...used and depending on the level of the CA, if the cursor is placed upon an enemy, the bolts will fire in a wedge shape towards the target. If the cursor is ...s will have to be read to make this powerful Combat Art progress to higher levels. Socketing with Magic Regeneration, Physical Regeneration, Regenerate Spec
    4 KB (636 words) - 13:49, 2 September 2013
  • * Spawns every 20 levels ...onus that is extremely powerful, effectively allowing the player to dispel enemy [[Sacred 2:Energy Shields|Energy Shields]] with a single blow.
    3 KB (384 words) - 11:44, 2 January 2017
  • ...single enemy which will result in many damage numbers flying up around the enemy suffering from the several Open Wounds. The higher the % chance you have t ...lower values, it is approximately equal to a percent increase, but higher levels do not increase the likelihood as much. For example, Chance to Find Special
    9 KB (1,439 words) - 15:49, 11 June 2020
  • ...will increase both the base range and the scaling effect, so at every high levels the radius will be nearly doubled. [[Sacred 2: Combat art range|Combat Art * The percentage reduction to enemy attack rating is subject to diminishing returns, so even with the '''Blind'
    5 KB (714 words) - 20:24, 5 January 2020
  • ...ttle Mage. Flameskin is an exceptional form of protection use it to block enemy arrows, add to your defense and cause damage. Maintain the level of Flames ...nt, you will find that the % chance to block decreases as your Battle Mage levels up, therefore you need to keep investing in this spell in order to keep the
    3 KB (418 words) - 13:19, 21 June 2024
  • ...lf]] Adept commands thorn-like splinters of ice and hurls them towards her enemy. A mere wave of her hand will either bundle the splinters into one burst o ...orged]] into items, the runes of the Mystic Stormite aspect will boost the levels of the applicable Combat Arts (for the High Elf only) and will also provide
    7 KB (980 words) - 21:52, 2 February 2015
  • * '''Expand''' - The radius of Decrepify will increase as it levels up, hitting more targets at once. ...ing returns (reaching around -70% at high levels), so it will never reduce enemy values to "0".
    5 KB (733 words) - 01:40, 10 January 2020
  • *The fear effect reapplies with each hit, meaning the enemy is often caught helplessly running back and forth, first one direction, the ...tions '''Hamstring - Kindle - Expose'''. These latter two debuffs increase enemy damage sensitivity (like [[Sacred 2:Damage Mitigation|Damage Mitigation]] i
    6 KB (828 words) - 20:36, 7 January 2020
  • ...Maximum Damage Bonus is added to your Daemon's damage output each time an enemy is killed. This amount accumulates as the Daemon kills more enemies. Theref ...ge for each slain enemy. 5 enemies slain = +20% to damage. Each additional enemy slain adds another 4% to total damage inflicted per spell/attack. This dama
    5 KB (880 words) - 00:06, 13 August 2013
  • ...ins static at 25 seconds - but its effectiveness increases with additional levels. The higher the spell level, the greater the reduction in attack and defens ...n movement rate, and the greater the damage inflicted. How to tell that an enemy is affected by the Choir: they will be cursed with a black cloud while affe
    15 KB (2,557 words) - 03:27, 27 April 2011
  • ...lasts (refer to the CA for duration time on that matter). Be careful with enemy groups where hitting one mob will turn all of them aggressive towards you. * Reduction in movement speed increases with consecutive casts on the same enemy
    6 KB (902 words) - 00:42, 6 January 2020

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