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  • ...pon it. Each of these races was given the freedom to pursue its own goals. The Archangels named this world Ancaria. ...ct and guard their creation. He would only set foot on Ancaria if and when the Seraphim were able to unite all races peaceably.
    4 KB (734 words) - 22:12, 5 September 2013
  • * '''Prerequisite Quest:''' [[Sacred 2:The Merchants' Expedition|The Merchants' Expedition]] * '''Main Quest Page:''' [[Sacred 2:Adventures in the Forest|Adventures in the Forest]]
    4 KB (567 words) - 23:53, 29 November 2013
  • ...ture. Their settlements consist of tree houses, their gardens are renowned in all of Ancaria. ...ss|7 playable characters]] in Sacred 2. She has left her homeland to face the world and her destiny.
    7 KB (1,135 words) - 00:15, 31 October 2013
  • ...t Objective:''' Defeat [[Sacred 2:Asmarael, the Queen of Spiders|Asmarael, the Queen of Spiders]] * '''Quest Giver:''' Automatically after talking to the second [[Sacred 2:Failitia|Failitia]] (Light character) or after declining
    9 KB (1,466 words) - 01:04, 9 February 2014
  • It is advised to use the full cumulative [[Sacred 2:Patch 2.40.0|Patch 2.40.0]] on a fresh install o This update includes the following changes :
    6 KB (833 words) - 02:01, 11 August 2013
  • * '''Quest Objective:''' Fix the T-Energy pipe * '''Location(s):''' [[Sacred 2:The Swamp|The Swamp]] east of [[Sacred 2:Hissil'Ta|Hissil'Ta]]
    3 KB (484 words) - 23:40, 5 November 2013
  • * '''Quest Objective:''' Investigate the case about [[Sacred 2:Failitia|Failitia's]] misdeeds ...red 2:Archaeologist Camp|Archaeologist Camp]] in [[Sacred 2:The Jungle|the Jungle]], also requires to travel around this region
    15 KB (2,596 words) - 00:44, 9 February 2014
  • ...d. They will scroll down the screen in white lettering after logging into the game. A player must achieve certain levels and/or perform certain actions ===The Dreadful===
    12 KB (1,655 words) - 19:07, 23 April 2023
  • * [[Sacred 2:Commander Lothar|Commander Lothar]] (defeat the [[Sacred 2:Lich|Lich]]): [[Sacred 2:Spinebender Bow|Spinebender Bow]] * [[Sacred 2:The Alchemist|The Alchemist]]: [[Sacred 2:Sweetie's Ring|Sweetie's Ring]]
    8 KB (1,063 words) - 07:45, 27 July 2017
  • Dryad in the Jungle <center>{{thumbframe-2|[[File:Sacred2 FallenAngel Dryad in jungle.jpg|160px]]|none}}</center>
    16 KB (2,084 words) - 06:02, 6 September 2013
  • ...mission goal. Chain quests may take place in a single chapter, or (such as the Blue Chain quests) may span two or more chapters. ...ates]], or the large fifteen-part chain quest [[Sacred 2:The Undead Legion|The Undead Legion]].
    9 KB (1,276 words) - 06:43, 2 September 2014
  • ...d perhaps even a trick or two will be told within the pages here of Places in Ancaria. Don't forget to bring a '''[[Sacred 2:Map of Ancaria|map]]''' on |valign="top"|[[Sacred 2:The Sleepy Badger|The Sleepy Badger]]
    12 KB (1,439 words) - 09:50, 12 December 2013
  • =='''Introduction: The Nature Weaver'''== ...ne with her surroundings is indeed formidable. Using the ancient forces of the world, she subdues her opponents and protects herself.
    6 KB (797 words) - 14:06, 30 January 2015
  • ...Light Campaign quest, as it has a minimum level range of 9-10 compared to the 1-7 ([[Sacred 2:Tyr Lysia|Tyr Lysia]]) and 8-10 ([[Sacred 2:Artamark|Artama Character level determines the actual monster level:
    14 KB (1,765 words) - 23:32, 30 September 2013
  • * '''Quest Objective:''' Travel to the Desert and cleanse the artifact (sword) * '''Location(s):''' [[Sacred 2:Dragon Sea Islands|Dragon Sea Islands]], in the [[Sacred 2:Carnach Cave|Carnach Cave]]
    10 KB (1,531 words) - 23:45, 5 November 2013
  • ...' The contents of this page are exclusive content found only by installing the hero-made mega-mod '''[[Sacred 2:Diablo 2 Fallen|Diablo 2 Fallen]]'''. ...type found in the mod '''Diablo 2 Fallen''', a mod for Sacred 2. Clicking the header button of an enemy type will take you to a new page on SacredWiki wi
    12 KB (1,736 words) - 19:20, 29 April 2017
  • ...mbat and protection. All shrunken heads possess an Armor value which gives the dryad a higher resistance against mostly physical damage when worn. ...t Arts|Combat Arts]] will increase the chance to drop a shrunken head from the Dryad's [[Sacred 2:Cabalistic Voodoo|Cabalistic Voodoo]] Aspect:'''
    22 KB (3,016 words) - 05:32, 10 January 2014
  • ...d 2:Inquisitor|Inquisitor]], the [[Sacred 2:Dragon Mage|Dragon Mage]], and the [[Sacred 2:Dryad|Dryad]]. ...rience an incomparable boost of prosperity, making it the reigning culture in Ancaria.
    15 KB (2,396 words) - 00:00, 31 October 2013
  • ...r(s) of the guide. Guides may only be edited by or with the permission of the author. ...are many approaches to a High Elf you can take the one I love the most is the all out Mass Fire Damage High Elf.
    10 KB (1,772 words) - 23:43, 17 August 2014
  • ...n from Back to the Future in the car museum. And some hard core players of the game will have found lightsabers to use. ...living in [[Sacred 2:Nagash's Nest|Nagash's Nest]] who's name sounds like the much beloved Jedi Master Yoda.
    11 KB (1,827 words) - 17:34, 28 February 2017

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