Difference between revisions of "Sacred 2:Astral Lord"

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|The Shadow Warrior is able to conjure spectral soldiers to accompany him. These apparitions will remain until they are extinguished.
 
|The Shadow Warrior is able to conjure spectral soldiers to accompany him. These apparitions will remain until they are extinguished.
 
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==See Also==
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*[[Sacred 2:Shadow Warrior|Shadow Warrior]]
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*[[Sacred 2:Shadow Warrior Combat Arts|Shadow Warrior Combat Arts]]
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*[[Sacred 2:Skills|Skills]]
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*[[Sacred 2:Combat Art Modifications|Combat Art Modifications]]

Revision as of 17:43, 1 March 2011

Aspects - Shadow Warrior

The warrior who becomes an Astral Lord commands the spirits of the damned, summoning them forth and overseeing the battle from his ranged vantage point. To lead the charge into close combat, the Shadow Warrior must also follow either of the Death Warrior or Malevolent Champion aspects.

Spectral Hand

Icon_151.png Conjures a spectral hand to strike the target opponent.

Skeletal Fortification

Icon_141.png Summons a stationary skeletal tower that will fire projectiles at opponents within a certain radius.

Rallied Souls

RalliedSouls.png The souls of those who have fallen recently will come to life for a brief period once again and fight alongside the Shadow Warrior. However, their undead life dwindles rapidly.

Shadow Veil

ShadowVeil.png The Shadow Warrior will temporarily become invisible. When he executes short-range attacks or casts spells his shadow veil will be lifted, rendering him visible.

Nether Allegiance (Buff)

NetherAllegiance.png The Shadow Warrior is able to conjure spectral soldiers to accompany him. These apparitions will remain until they are extinguished.

See Also