Sacred 2:Raging Nimbus

From SacredWiki
Revision as of 08:58, 5 December 2013 by Flix (talk | contribs)
Jump to navigation Jump to search
HE_08.gif A raging blizzard sweeps across the target area damaging opponents with lightning and additionally slowing them down considerably.

This is a Spell Damage Based Combat Art.

Aspect

HE_Asp_03.png - Mystic Stormite

Innate Abilities (Lvl 1) rndmg.jpg

  • Area of Effect spell with 73% Physical and 27% Ice Damage. Percent of Ice damage increases per Combat Art level.
  • Total Damage: 11-11 (8-8 Physical, 3-3 Ice)
  • Blizzard Duration: 6.0 seconds. Duration is fixed.
  • Opponent's Movement Speed: -23.0%. Movement Penalty will increase per Combat Art level
  • Regeneration Time: 9.0 seconds

Modifications

See also: Sacred 2:Combat Art Modifications
MODicons_12.gif Bronze
  • Hurricane - Increases lightning frequency. (50% increase in hit speed)
  • Wrath - Ice damage of lightning is increased. (71.4% increase in Ice damage)

MODicons_10.gif Silver

MODicons_08.gif Gold
  • Cyclone - Increases the duration of the blizzard (50% increase)
  • Extended Nimbus - Increases the radius of the blizzard. (+25%)
Raging Nimbus without Modifications


Skills and Attributes

The following skills will affect this combat art:


The following attributes will affect this combat art:


Usage Strategies

  • A standard AoE that can be modded either for damage or for mass debuffing of monster attack values.
  • The Roar mod uses a particular formula to calculate the attack value reduction: 1-1/(1+(500+20*CA lvl)/1000). For level 1, this gives 1-1/(1+(500+20*1)/1000) = 34.2% reduction, level 10 gives 1-1/(1+(500+20*10)/1000) = 41.2% reduction, level 50 gives 1-1/(1+(500+20*50)/1000) = 60% reduction.

Pros and Cons

Pros

  • ...
  • ...

Cons

  • ...
  • ...


Stats Chart

See Also

Gallery