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  • ===http://www.sacredwiki.org/images/Sacred_2/Skills/damagelore.gif '''Damage Lore'''=== ...ed 2:Chance for Poison|poison]]) of the respective [[Sacred 2:Damage Types|damage types]].
    9 KB (1,200 words) - 14:31, 5 August 2022
  • <center>{{titlebar|C09709|[[Sacred 2:Damage Lore/Full Table/fr|Cliquez ici pour voir le tableau complet]]}}</center>
    2 KB (272 words) - 16:51, 2 July 2009
  • 2 KB (353 words) - 21:11, 22 January 2010
  • |valign="top"|[[Sacred 2:Damage Lore/de|'''Schadenskunde''']]<br />Erhöht die Chance, Zusatzwirkungen (z.B. [[S <center>{{titlebar|C09709|[[Sacred 2:Damage Lore/Full Table/de|Hier klicken für die vollständige Tabelle]]}}</center>
    9 KB (1,083 words) - 12:24, 11 September 2013
  • ===http://www.sacredwiki.org/images/Sacred_2/Skills/damagelore.gif Damage Lore=== |class="skillslc" align="left"|Damage/Duration, +%:
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  • 7 KB (462 words) - 14:32, 2 July 2009
  • 7 KB (462 words) - 16:51, 2 July 2009
  • 6 KB (436 words) - 21:06, 22 January 2010
  • 6 KB (395 words) - 22:09, 5 September 2013

Page text matches

  • *[[Sacred 2:Damage Lore|Damage Lore]] *[[Sacred 2:Tactics Lore|Tactics Lore]]
    258 bytes (34 words) - 09:06, 16 January 2010
  • *[[Sacred 2:Damage Lore|Damage Lore]] +X *[[Sacred 2:Tactics Lore|Tactics Lore]] +X
    383 bytes (50 words) - 08:01, 16 January 2015
  • Lore: +XX</td> Lore: +XX</td>
    8 KB (961 words) - 18:38, 25 December 2007
  • Lore: +XX</td> Lore: +XX</td>
    7 KB (756 words) - 16:44, 29 December 2007
  • *[[Sacred 2:Damage mitigation: Physical|Damage mitigation: Physical]] +X% *[[Sacred 2:Damage mitigation: Magic|Damage mitigation: Magic]] +X%
    677 bytes (83 words) - 11:01, 17 January 2015
  • '''Weapon Lore''' is a [[Sacred:Skills|skill]] that is available to all [[Sacred:Character Each skill point allocated to Weapon Lore increases the following stats:
    1 KB (130 words) - 16:57, 5 August 2019
  • * Affected by [[Sacred 2:Armor Lore|Armor Lore]] Skill *[[Sacred 2:Damage over time: Physical|Damage over time: Physical]] -X%
    1 KB (177 words) - 20:43, 30 March 2014
  • *[[Sacred 2:Damage mitigation: Physical/es|Paliación de daño: Físico]] *[[Sacred 2:Damage mitigation: Magic/es|Paliación de daño: Magia]]
    563 bytes (85 words) - 15:37, 15 January 2010
  • * Affected by [[Sacred 2:Shield Lore|Shield Lore]] Skill *[[Sacred 2:Damage mitigation: Physical|Damage mitigation: Physical]] +X%
    1 KB (167 words) - 05:05, 11 January 2015
  • Weapon Lore, Constitution, Sword Lore, Agility ...& Defence, Physical Damage, Magic Damage, % Mental Regeneration -> Weapon Damage: Magic, Attack Speed, % Defence v Ranged fighters
    9 KB (1,020 words) - 06:13, 11 January 2008
  • * [[Sacred 2:Damage|Damage]] +X% ===Lore===
    640 bytes (83 words) - 11:52, 2 January 2017
  • ...different skins have different [[Sacred 2:Ranged Weapons|'''Ranged Weapon Lore''']] unlockable modifiers meaning you can choose the one that works best fo ===Ranged Weapon Lore Modifications===
    2 KB (319 words) - 22:37, 30 January 2010
  • * Affected by [[Sacred 2:Shield Lore|Shield Lore]] Skill *[[Sacred 2:Damage over time: Fire|Damage over time: Fire]] -X%
    2 KB (240 words) - 19:54, 23 February 2016
  • * Affected by [[Sacred 2:Armor Lore|Armor Lore]] Skill *[[Sacred 2:Damage mitigation: Physical|Damage mitigation: Physical]] +X%
    954 bytes (117 words) - 03:22, 10 February 2016
  • * [[Sacred 2:Damage Mitigation|Damage Mitigation: All Types]] +X% * Bonus [[Sacred 2:Armor|Armor Resistance]] to all 5 [[Sacred 2:Damage Types|damage types]]
    929 bytes (136 words) - 02:40, 6 January 2017
  • *[[Sacred 2:Damage|Damage]] *[[Sacred 2:Tactics Lore|Tactics Lore]]
    474 bytes (56 words) - 22:52, 28 November 2010
  • ...Based Combat Arts]] and [[Sacred 2:Weapon Damage Based Combat Arts|Weapon Damage Based Combat Arts]]. ...al Lord Lore]] respectively), but NOT with [[Sacred 2:Tactics Lore|Tactics Lore]] or [[Sacred 2:Ancient Magic|Ancient Magic]]
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  • * [[Sacred 2:Damage of enraged players|Damage of Enraged Players]] +X% ...nent's chance to reflect ranged damage|Opponent's chance to reflect ranged damage]] -X%
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  • * Base damage modified by [[Sacred 2:Dexterity|Dexterity]] [[Sacred 2:Attributes |attribu *[[Sacred 2:Damage of enraged players|Damage of enraged players]] +X%
    1 KB (173 words) - 04:16, 19 January 2015
  • Meditation, Magic Lore, Long-Handled Weapon Lore ...ttack Speed, +% Attack & Defence, +Defence, +Speed, +% Dexterity -> Weapon Damage: Physical, +Attack Speed, +Regen Spells, +Crit
    11 KB (1,246 words) - 18:41, 25 December 2007
  • * [[Sacred 2:Secondary Damage Effects|Opponent's Chance to inflict Secondary Damage Effects]] -X% ===Lore===
    826 bytes (119 words) - 17:15, 10 January 2017
  • * [[Sacred 2:Damage against Demon|Damage against Demon]] +X% * [[Sacred 2:Armor Lore|Armor Lore]] +X
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  • * Base melee damage modified by [[Sacred 2:Strength|Strength]] [[Sacred 2:Attributes |attribute *[[Sacred 2:Damage|Damage]] +X%
    1 KB (168 words) - 10:34, 22 February 2016
  • * [[Sacred 2:Damage over Time|Damage over Time: All Types]] -X% ===Lore===
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  • * [[Sacred 2:Damage|Damage]]: [[Sacred 2:Fire|Fire]] ===Lore===
    781 bytes (115 words) - 02:43, 4 January 2017
  • * [[Sacred 2:Damage|Damage]] +X% ===Lore===
    699 bytes (97 words) - 02:36, 6 January 2017
  • * Affected by [[Sacred 2:Shield Lore|Shield Lore]] Skill *[[Sacred 2:Damage mitigation: Fire|Damage mitigation: Fire]] +X%
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  • * Base damage modified by [[Sacred 2:Strength|Strength]] [[Sacred 2:Attributes |attribute *[[Sacred 2:Damage of enraged players|Damage of enraged players]] +X%
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  • * Affected by [[Sacred 2:Shield Lore|Shield Lore]] Skill *[[Sacred 2:Damage Mitigation|Damage Mitigation: Fire]] +X%
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  • * Affected by [[Sacred 2:Shield Lore|Shield Lore]] Skill *[[Sacred 2:Damage mitigation: Physical|Damage mitigation: Physical]] +X%
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  • Fire Damage +XX% Wounds increase damage dealt +XX%
    311 bytes (44 words) - 18:27, 18 October 2013
  • '''From Lore of Weaponry'''<br> ...e damage that is already being dealt by the weapon, increasing the overall damage and avoiding certain resistances. But the variety of options is in fact fa
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  • * Affected by [[Sacred 2:Armor Lore|Armor Lore]] Skill *[[Sacred 2:Damage mitigation: Magic|Damage mitigation: Magic]]
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  • *[[Sacred 2:Damage mitigation: Physical|Damage mitigation: Physical]] ** Requires the [[Sacred 2:Armor Lore|Armor Lore]] skill to unlock this modifier
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  • Magic Lore is a [[Sacred:Skills|skill]] available to character classes that are able t The skill increases the [[Sacred:Damage|damage]] dealt by all types of magic spells by a percentage (physical, magical, fi
    895 bytes (96 words) - 02:42, 27 April 2011
  • * [[Sacred 2:Damage|Damage]]: [[Sacred 2:Physical|Physical]] +X% ** Requires the [[Sacred 2:Armor Lore|Armor Lore]] skill to unlock this modifier
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  • * Bonus [[Sacred 2:Armor|Armor Resistance]] to all [[Sacred 2:Damage Types|damage types]] ===Lore===
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  • ...itigation ability of an energy shield. increasing it reduces the amount of damage that the player takes. ...by a shield is 264, then the shield will mitigate 264*1.1 = 290 points of damage.
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  • * [[Sacred 2:Damage of enraged players|Damage of enraged players]] ===Lore===
    979 bytes (142 words) - 02:57, 4 January 2017
  • ...This skill gives the Gladiator an aura of spikes. Nearby opponents suffer damage. ...Bonus. DS can be combined with the Andiell's set as DS triggers the blood damage bonus of that set. It can also be used with a completed Fadalmar's Axe or
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  • * Affected by [[Sacred 2:Armor Lore|Armor Lore]] Skill *[[Sacred 2:Damage mitigation: Ice|Damage mitigation: Ice]] +X%
    921 bytes (118 words) - 18:06, 30 March 2014
  • * [[Sacred 2:Warding Energy Lore|Warding Energy Lore]] +X * Flat [[Sacred 2:Physical|Physical]] [[Sacred 2:Damage|Damage]]
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  • * Base melee damage modified by [[Sacred 2:Strength|Strength]] [[Sacred 2:Attributes |attribute *[[Sacred 2:Tactics Lore|Tactics Lore]] +X
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  • * [[Sacred 2:Damage of enraged players|Damage of enraged players]] +X% ** Requires the [[Sacred 2:Armor Lore|Armor Lore]] skill to unlock this modifier
    498 bytes (61 words) - 02:57, 8 January 2017
  • * [[Sacred 2:Damage over time: Fire|Damage over time: Fire]] - X% ===Lore===
    987 bytes (135 words) - 18:53, 1 December 2016
  • ...er. It is NOT caused by the [[Sacred 2:Secondary Damage Effects|Secondary Damage Effect]] of Ice known as [[Sacred 2:Chance for Freeze|Freeze]]. [[Sacred 2:Damage Lore|Damage Lore]] skill mastery, [[Sacred 2:Spell Resistance|Spell Resistance]]/[[Sacred 2:
    2 KB (334 words) - 02:12, 31 December 2017
  • * [[Sacred 2:Damage over Time|Damage over time]] (all types) -X% ===Lore===
    970 bytes (143 words) - 04:58, 4 January 2017
  • * [[Sacred 2:Damage Mitigation|Damage Mitigation: All Types]] +X% ===Lore===
    915 bytes (132 words) - 17:09, 10 January 2017
  • ...ases [[Sacred 2:Energy Shields|Energy Shields]] "thickness" - an amount of damage that is ignored completely when you are hit by an enemy. ...itigation ability of an energy shield. increasing it reduces the amount of damage that the player takes.
    2 KB (327 words) - 21:06, 28 July 2015
  • *[[Sacred 2:Damage mitigation: Physical|Damage mitigation: Physical]] **Requires the [[Sacred 2:Armor Lore|Armor Lore]] skill to unlock this modifier
    454 bytes (53 words) - 07:54, 13 January 2017

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