Difference between revisions of "Sacred 2:Charged Strike"

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==Innate Abilities (Lvl 1) [[File:Magic.png]]==
 
==Innate Abilities (Lvl 1) [[File:Magic.png]]==
 
* [[Sacred 2:Damage|Damage]]: 19-19 [[Sacred 2:Magic|Magic]]
 
* [[Sacred 2:Damage|Damage]]: 19-19 [[Sacred 2:Magic|Magic]]
* Hits per second: 1
+
* Opponent's Movement Speed: -33.5%
 +
* Hits enemies in pulses: 1.0/s
 
* Duration: 3.5 seconds + 0.05 seconds per level
 
* Duration: 3.5 seconds + 0.05 seconds per level
* Partially regenerates combat arts with each pulse
+
* [[Sacred 2:Regeneration per hit|Regenerates combat arts]] by 0.2s with each pulse
* Slows Enemy Movement: 50% + 0.5% per level
+
* [[Sacred 2:Regeneration Time:|Regeneration Time]]: 7.5 seconds
* [[Sacred 2:Regeneration Time:|Regeneration Time]]: 7.7 seconds
 
 
|}
 
|}
  
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{{See Also|Sacred 2:Combat Art Modifications}}
 
{{See Also|Sacred 2:Combat Art Modifications}}
 
{|
 
{|
|width="90px"|<span style="color:#803C0D;font-size:1.5em;">http://www.sacredwiki.org/images/Sacred_2/Icon/MODicons_12.gif '''Bronze'''</span>
+
|width="100px"|<span style="color:#803C0D;font-size:1.5em;">http://www.sacredwiki.org/images/Sacred_2/Icon/MODicons_12.gif '''Bronze'''</span>
 
|
 
|
* '''Weaken''' - Lowers enemy attributes by 64% + 5% per level.
+
* '''Weaken''' - Decreases opponent attributes by 20% + 1% per level.
* '''Drain''' - Inflicts additional life leech damage which heals the Amazon (8 + 3 per level).
+
* '''Drain''' - Inflicts additional [[Sacred 2:Life leeched per hit|life leech damage]] that heals the Amazon (8 + 3 per level).
 
|}
 
|}
 
----
 
----
 
{|
 
{|
|width="90px"|<span style="color:#717171;font-size:1.5em;">http://www.sacredwiki.org/images/Sacred_2/Icon/MODicons_10.gif '''Silver'''</span>
+
|width="100px"|<span style="color:#717171;font-size:1.5em;">http://www.sacredwiki.org/images/Sacred_2/Icon/MODicons_10.gif '''Silver'''</span>
 
|
 
|
 
* '''Restore''' - Restores 5% of the Amazon's hitpoints with each damage pulse.
 
* '''Restore''' - Restores 5% of the Amazon's hitpoints with each damage pulse.
* '''Recharge''' - Regenerates combat arts even more with each pulse.
+
* '''Recharge''' - Regenerates combat arts even more with each pulse (0.2s + 0.01s per level).
 
|}
 
|}
 
----
 
----
 
{|
 
{|
|width="90px"|<span style="color:#CD950C;font-size:1.5em;">http://www.sacredwiki.org/images/Sacred_2/Icon/MODicons_08.gif '''Gold'''</span>
+
|width="100px"|<span style="color:#CD950C;font-size:1.5em;">http://www.sacredwiki.org/images/Sacred_2/Icon/MODicons_08.gif '''Gold'''</span>
 
|
 
|
* '''Defenseless''' - Lowers enemy attack rating by 150 + 2 per level.
+
* '''Fumble''' - Decreases [[Sacred 2:Opponent's attack value|opponent attack rating]] by 15% + 2% per level ('''BUG''': this mod currently debuffs opponent defense rating instead).
* '''Energy Flow''' - The damage pulses of Charged Strike hit faster per second.
+
* '''Energy Flow''' - Increases the hits per second of the damage pulses.
 
|}
 
|}
  
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*[[Sacred 2:Inner Sight|Inner Sight]] will increase this Combat Art's damage.
 
*[[Sacred 2:Inner Sight|Inner Sight]] will increase this Combat Art's damage.
 
* Apply Charged Strike first, it will damage and slow enemies while you launch other attacks.
 
* Apply Charged Strike first, it will damage and slow enemies while you launch other attacks.
 +
* The duration will slowly increase as Charged Strike levels up, reaching 9.5s at max CA level 200.
 +
* The debuffs to movement speed, defense rating, and attributes will stack with each damage pulse, but deliver diminishing returns, so they will never reduce opponent values to "0".
 +
* Charged Strike already has an innate ability to recharge combat arts that are regenerating, but it is fixed at 0.2s. The '''Recharge''' silver modification will double the amount regenerated, and continue to slightly increase it per CA level. Therefore, at max CA level 200, Charged Strike will regenerate 2.4s with each pulse.
 +
* Damage from the bronze mod '''Drain''' cannot be resisted by enemies, so it will always heal the Amazon to the fullest effect. Combined with the '''Restore''' mod this can keep the Amazon well-healed.
  
 
== Pros and Cons ==
 
== Pros and Cons ==
 
'''Pros'''
 
'''Pros'''
* Charged Strike already has an innate ability to recharge combat arts that are regenerating, but it is fixed at 0.5s. The '''Recharge''' silver modification will boost it and continue to increase it per CA level.
+
* Good damage and debuffs
* Damage from the bronze mod '''Drain''' cannot be resisted by enemies, so it will always heal the Amazon to the fullest effect
+
* Great regenerating effects for health and combat arts
  
 
'''Cons'''
 
'''Cons'''

Latest revision as of 22:42, 9 January 2020

icon13.gif NOTE: The contents of this page are exclusive content found only by installing the player-made mega-mod Diablo 2 Fallen.

Charged_strike.png An Amazon devoted to the path of Zerae will be able to harness the forces of vengeance and storms. During Rites of Vengeance, Zerae will confer to the Amazon attacks that unleash a wild burst of electrical energy that relentlessly clings to and shocks enemies.

This is a Spell Damage Based Combat Art.

Aspect

Storm_combat.png - Storm Combat

Innate Abilities (Lvl 1) Magic.png

Modifications

See also: Sacred 2:Combat Art Modifications
MODicons_12.gif Bronze
  • Weaken - Decreases opponent attributes by 20% + 1% per level.
  • Drain - Inflicts additional life leech damage that heals the Amazon (8 + 3 per level).

MODicons_10.gif Silver
  • Restore - Restores 5% of the Amazon's hitpoints with each damage pulse.
  • Recharge - Regenerates combat arts even more with each pulse (0.2s + 0.01s per level).

MODicons_08.gif Gold
  • Fumble - Decreases opponent attack rating by 15% + 2% per level (BUG: this mod currently debuffs opponent defense rating instead).
  • Energy Flow - Increases the hits per second of the damage pulses.
Charged Strike


Skills and Attributes

The following skills will affect this combat art:

  • Combat Discipline - will increase the damage of this combat art and lower its regeneration time if it is placed in a combo.

The following attributes will affect this combat art:

  • Stamina will lower regeneration time

Usage Strategies

  • Inner Sight will increase this Combat Art's damage.
  • Apply Charged Strike first, it will damage and slow enemies while you launch other attacks.
  • The duration will slowly increase as Charged Strike levels up, reaching 9.5s at max CA level 200.
  • The debuffs to movement speed, defense rating, and attributes will stack with each damage pulse, but deliver diminishing returns, so they will never reduce opponent values to "0".
  • Charged Strike already has an innate ability to recharge combat arts that are regenerating, but it is fixed at 0.2s. The Recharge silver modification will double the amount regenerated, and continue to slightly increase it per CA level. Therefore, at max CA level 200, Charged Strike will regenerate 2.4s with each pulse.
  • Damage from the bronze mod Drain cannot be resisted by enemies, so it will always heal the Amazon to the fullest effect. Combined with the Restore mod this can keep the Amazon well-healed.

Pros and Cons

Pros

  • Good damage and debuffs
  • Great regenerating effects for health and combat arts

Cons

  • Singe-target only.
  • Takes time to inflict its full damage.

Gallery