Difference between revisions of "Sacred 2:Holy Bolt"

From SacredWiki
Jump to navigation Jump to search
(added video)
Line 17: Line 17:
  
 
==Innate Abilities (Lvl 1) [[File:Magic.png]]==
 
==Innate Abilities (Lvl 1) [[File:Magic.png]]==
* [[Sacred 2:Damage|Damage]]: 16-16 [[Sacred 2:Magic|Magic]]
+
* [[Sacred 2:Damage|Damage]]: 30-30 [[Sacred 2:Magic|Magic]]
* Magic Damage to Undead and Demons: 235 + 227.5 per level
+
* Magic Damage to Undead and Demons: 46 + 15 per level
 
* [[Sacred 2:Chance to banish undead|Banishes Undead]]: 100% Chance
 
* [[Sacred 2:Chance to banish undead|Banishes Undead]]: 100% Chance
* [[Sacred 2:Regeneration Time:|Regeneration Time]]: 2.7 seconds
+
* [[Sacred 2:Regeneration Time:|Regeneration Time]]: 4.1 seconds
 
|}
 
|}
  
Line 29: Line 29:
 
|
 
|
 
* '''Blast''' - Increases the [[Sacred 2:Chance for critical hits|chance for critical hits]] by 20% + 0.1% per level.
 
* '''Blast''' - Increases the [[Sacred 2:Chance for critical hits|chance for critical hits]] by 20% + 0.1% per level.
* '''Redeem''' - Holy Bolt uses enemy life to restore hitpoints for the Paladin (5 + 5 per level [[Sacred 2:Life leeched per hit|Life leeched per hit]]).
+
* '''Redeem''' - Inflicts additional [[Sacred 2:Life leeched per hit|life leech damage]] that heals the Paladin (5 + 5 per level).
 
|}
 
|}
 
----
 
----
Line 35: Line 35:
 
|width="90px"|<span style="color:#717171;font-size:1.5em;">http://www.sacredwiki.org/images/Sacred_2/Icon/MODicons_10.gif '''Silver'''</span>
 
|width="90px"|<span style="color:#717171;font-size:1.5em;">http://www.sacredwiki.org/images/Sacred_2/Icon/MODicons_10.gif '''Silver'''</span>
 
|
 
|
* '''Chastise''' - Increases the chance that the magic damage will [[Sacred 2:Chance for Weaken|weaken the target]] (49.7% + 0.3% per level).
+
* '''Chastise''' - Increases the [[Sacred 2:Chance for Weaken|chance to weaken opponents]] (49.7% + 0.3% per level).
* '''Purge''' - Adds extra fire damage against [[Sacred 2:T-Mutant|T-Mutations]] (185 + 167.5 per level).
+
* '''Purge''' - Inflicts additional fire damage against [[Sacred 2:T-Mutant|T-Mutations]] (equal to the magic damage vs Undead & Demons).
 
|}
 
|}
 
----
 
----
Line 42: Line 42:
 
|width="90px"|<span style="color:#CD950C;font-size:1.5em;">http://www.sacredwiki.org/images/Sacred_2/Icon/MODicons_08.gif '''Gold'''</span>
 
|width="90px"|<span style="color:#CD950C;font-size:1.5em;">http://www.sacredwiki.org/images/Sacred_2/Icon/MODicons_08.gif '''Gold'''</span>
 
|
 
|
* '''Lambent''' - Adds lingering [[Sacred 2:Damage over time: Magic|magic damage over time]] (49 + 24.5 per level).
+
* '''Lambent''' - Inflicts additional [[Sacred 2:Damage over time: Magic|magic damage over time]] (5.9/s + 5.45/s per level).
 
* '''Augment''' - Holy Bolt splits into 3 projectiles. Overall damage will be increased by 60% but split between the 3 bolts.
 
* '''Augment''' - Holy Bolt splits into 3 projectiles. Overall damage will be increased by 60% but split between the 3 bolts.
 
|}
 
|}

Revision as of 18:54, 4 January 2020

icon13.gif NOTE: The contents of this page are exclusive content found only by installing the player-made mega-mod Diablo 2 Fallen.

Holy_bolt.png The Paladin can learn to summon bolts formed of pure, righteous energies. These projectiles are vessels of pure life, bane to the Undead and Demons.

This is a Spell Damage Based Combat Art.

Aspect

Devoutoffense.png - Devout Offense

Innate Abilities (Lvl 1) Magic.png

Modifications

See also: Sacred 2:Combat Art Modifications
MODicons_12.gif Bronze

MODicons_10.gif Silver
  • Chastise - Increases the chance to weaken opponents (49.7% + 0.3% per level).
  • Purge - Inflicts additional fire damage against T-Mutations (equal to the magic damage vs Undead & Demons).

MODicons_08.gif Gold
  • Lambent - Inflicts additional magic damage over time (5.9/s + 5.45/s per level).
  • Augment - Holy Bolt splits into 3 projectiles. Overall damage will be increased by 60% but split between the 3 bolts.
Holy Bolt


Skills and Attributes

The following skills will affect this combat art:

  • Combat Discipline - will increase the damage of this combat art and lower its regeneration time if it is placed in a combo.

The following attributes will affect this combat art:

  • Stamina will lower regeneration time.

Usage Strategies

  • The racial damage bonuses against Undead, Demons, and T-Mutants apply to bosses and superuniques as well, rendering many of them much less intimidating.
  • Holy Bolt can be frustrating to use due to its low damage against other enemies like Humans and Wild Animals, but it can be developed to have decent damage against any enemy.
  • Augment splits Holy Bolt into 3 bolts. They still retain their homing property, but they may or may not seek the same enemy (often they like to split up and seek different enemies).

Pros and Cons

Pros

  • Devastatingly high damage against Undead and Demons (and T-Mutants if Purge mod is taken)
  • You only have to kill Undead once - they won't rise again (includes bosses and superuniques)
  • Holy Bolts seek targets

Cons

  • Low damage to most enemy types
  • Slow moving projectile

Gallery