Difference between revisions of "Sacred 2:Lower Resist"

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|http://www.sacredwiki.org/images/7/78/Lower_resist.png
 
|http://www.sacredwiki.org/images/7/78/Lower_resist.png
|The curse increases an enemy's susceptibility to the harsh effects of the elements and elemental magicks. Skin burns like paper, poison rots flesh, chills cut to the bone, and lightning is drawn to the victim as if they were an iron bar in a rainstorm. Increases enemy sensitivity to fire, ice, magic and poison damage and inflicts light poison damage over time.
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|The curse increases an enemy's susceptibility to the harsh effects of the elements and elemental magicks. Skin burns like paper, poison rots flesh, chills cut to the bone, and lightning is drawn to the victim as if they were an iron bar in a rainstorm. Increases enemy sensitivity to fire, cold, magic and poison damage and inflicts light poison damage over time.
 
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* Increase Enemy Sensitivity: 15% + 0.5% per level
 
* Increase Enemy Sensitivity: 15% + 0.5% per level
 
* [[Sacred 2:Damage|Damage]]: 3-3 [[Sacred 2:Poison|Poison]]
 
* [[Sacred 2:Damage|Damage]]: 3-3 [[Sacred 2:Poison|Poison]]
* [[Sacred 2:Damage over time: Poison|Poison Damage over Time]]: 42 + 21 per level
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* [[Sacred 2:Damage over time: Poison|Poison Damage over Time]]: 3.5/s
* Duration: 9.95 s + 0.5 s per level
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* Duration: 9.95 s + 0.05 s per level
* [[Sacred 2:Regeneration Time:|Regeneration Time]]: 3.7 seconds
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* [[Sacred 2:Regeneration Time:|Regeneration Time]]: 4.0 seconds
 
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{{See Also|Sacred 2:Combat Art Modifications}}
 
{{See Also|Sacred 2:Combat Art Modifications}}
 
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|width="90px"|<span style="color:#803C0D;font-size:1.5em;">http://www.sacredwiki.org/images/Sacred_2/Icon/MODicons_12.gif '''Bronze'''</span>
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|width="100px"|<span style="color:#803C0D;font-size:1.5em;">http://www.sacredwiki.org/images/Sacred_2/Icon/MODicons_12.gif '''Bronze'''</span>
 
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* '''Gelidity''' - Makes the target even more vulnerable to [[Sacred 2:Ice|ice]] damage (10% + 0.3% per level ice sensitivity).
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* '''Gelidity''' - Increases opponent sensitivity to [[Sacred 2:Ice|cold]] damage by 10% + 0.3% per level.
* '''Singe''' - Makes the target even more vulnerable to [[Sacred 2:Fire|fire]] damage (10% + 0.3% per level fire sensitivity).
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* '''Singe''' - Increases opponent sensitivity to [[Sacred 2:Fire|fire]] damage by 10% + 0.3% per level.
 
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|width="90px"|<span style="color:#717171;font-size:1.5em;">http://www.sacredwiki.org/images/Sacred_2/Icon/MODicons_10.gif '''Silver'''</span>
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|width="100px"|<span style="color:#717171;font-size:1.5em;">http://www.sacredwiki.org/images/Sacred_2/Icon/MODicons_10.gif '''Silver'''</span>
 
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* '''Akrasia''' - Makes the target even more vulnerable to [[Sacred 2:Magic|magic]] damage (10% + 0.3% per level magic sensitivity).
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* '''Akrasia''' - Increases opponent sensitivity to [[Sacred 2:Magic|magic]] damage by 10% + 0.3% per level.
* '''Ailment''' - Makes the target even more vulnerable to poison damage (10% + 0.3% per level poison sensitivity).
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* '''Ailment''' - Increases opponent sensitivity to poison damage damage by 10% + 0.3% per level.
 
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{|
|width="90px"|<span style="color:#CD950C;font-size:1.5em;">http://www.sacredwiki.org/images/Sacred_2/Icon/MODicons_08.gif '''Gold'''</span>
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|width="100px"|<span style="color:#CD950C;font-size:1.5em;">http://www.sacredwiki.org/images/Sacred_2/Icon/MODicons_08.gif '''Gold'''</span>
 
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* '''Dispel''' - Deactivates the target's permanent buffs.
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* '''Dispel''' - Lower Resist dispels opponent buffs.
* '''Wildfire''' - If an opponent dies while under this curse, the soul will explode and inflict area damage.
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* '''Wildfire''' - If an opponent dies while under this curse, it will explode and inflict area fire damage.
 
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== Usage Strategies ==
 
== Usage Strategies ==
*Useful to cast before any spell or weapon attack that inflicts magic, fire, or ice damage.
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*Useful to cast before any spell or weapon attack that inflicts magic, fire, or cold damage.
*Gold mod '''Wildfire''' can set off a chain reaction if multiple enemies are cursed with Lower Resist.
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*Gold mod '''Wildfire''' can set off a chain reaction if multiple enemies are cursed with Lower Resist. Wildfire will show in the damage tooltip as soon as the mod is taken, but it will only trigger on enemy death.
  
 
== Pros and Cons ==
 
== Pros and Cons ==

Latest revision as of 00:52, 5 January 2020

icon13.gif NOTE: The contents of this page are exclusive content found only by installing the player-made mega-mod Diablo 2 Fallen.

Lower_resist.png The curse increases an enemy's susceptibility to the harsh effects of the elements and elemental magicks. Skin burns like paper, poison rots flesh, chills cut to the bone, and lightning is drawn to the victim as if they were an iron bar in a rainstorm. Increases enemy sensitivity to fire, cold, magic and poison damage and inflicts light poison damage over time.

This is a Spell Damage Based Combat Art.

Aspect

Curses.png - Curses

Innate Abilities (Lvl 1) Poison.png

Modifications

See also: Sacred 2:Combat Art Modifications
MODicons_12.gif Bronze
  • Gelidity - Increases opponent sensitivity to cold damage by 10% + 0.3% per level.
  • Singe - Increases opponent sensitivity to fire damage by 10% + 0.3% per level.

MODicons_10.gif Silver
  • Akrasia - Increases opponent sensitivity to magic damage by 10% + 0.3% per level.
  • Ailment - Increases opponent sensitivity to poison damage damage by 10% + 0.3% per level.

MODicons_08.gif Gold
  • Dispel - Lower Resist dispels opponent buffs.
  • Wildfire - If an opponent dies while under this curse, it will explode and inflict area fire damage.
Lower Resist


Skills and Attributes

The following skills will affect this combat art:

  • Combat Discipline - will increase the damage of this combat art and lower its regeneration time if it is placed in a combo.

The following attributes will affect this combat art:

  • Stamina will lower regeneration time

Usage Strategies

  • Useful to cast before any spell or weapon attack that inflicts magic, fire, or cold damage.
  • Gold mod Wildfire can set off a chain reaction if multiple enemies are cursed with Lower Resist. Wildfire will show in the damage tooltip as soon as the mod is taken, but it will only trigger on enemy death.

Pros and Cons

Pros

  • Low regeneration time.
  • Pierces enemy armor resistances.
  • Boosts the power of most of the Necromancer's spells.
  • Multiple castings stack.

Cons

  • Can only curse one enemy at a time.
  • Inflicts low damage on its own.

Gallery