Difference between revisions of "Sacred 2:Dragon Berserk"
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− | ==Innate Abilities (Lvl 1)== | + | ==Innate Abilities (Lvl 1) [[File:Physical.png]]== |
* Duration 25.0 s | * Duration 25.0 s | ||
− | * Cooldown 40.0 | + | * [[Sacred 2:Cooldown|Cooldown]] + [[Sacred 2:Regeneration Time:|Regeneration Time]]: 40.0s + ?? = 40.0 seconds |
From Weapons/Resistance/General tooltips: | From Weapons/Resistance/General tooltips: | ||
− | * | + | * [[Sacred 2:Damage|Damage]]: 57-57 [[Sacred 2:Physical|Physical]] |
− | * Attack value: 86 (normal: 24) | + | * [[Sacred 2:Attack Value|Attack value]]: 86 (normal: 24) |
− | * Defense value: 46 (normal: 21) | + | * [[Sacred 2:Defense Value|Defense value]]: 46 (normal: 21) |
− | * Resistances: 116 (31 Physical, 25 Magic, 24 Fire, 18 Poison, 18 Ice) | + | * [[Sacred 2:Armor|Resistances]]: 116 (31 Physical, 25 [[Sacred 2:Magic|Magic]], 24 [[Sacred 2:Fire|Fire]], 18 [[Sacred 2:Poison|Poison]], 18 [[Sacred 2:Ice|Ice]]) |
− | * Hitpoints: 160 + 3.5/s | + | * [[Sacred 2:Max. Hitpoints|Hitpoints]]: 160 + 3.5/s |
− | * Attack speed: 121.5% | + | * [[Sacred 2:Attack Speed|Attack speed]]: 121.5% |
* [[Sacred 2:Chance to inflict Open Wounds|Open Wounds]]: 39% | * [[Sacred 2:Chance to inflict Open Wounds|Open Wounds]]: 39% | ||
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* Attack value + 10% | * Attack value + 10% | ||
* Attack speed + 10% | * Attack speed + 10% | ||
− | * Life leech +10 | + | * [[Sacred 2:Life leeched per hit|Life leech]] +10 |
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*Frenzy - Hits increase the duration of Berserk Form. | *Frenzy - Hits increase the duration of Berserk Form. | ||
− | *Blood Frenzy - An additional spell for the berserk. | + | *Blood Frenzy - An additional spell for the berserk. (Grants the [[Sacred 2:Frenzy|Frenzy]] CA) |
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− | ==Skills== | + | |valign="top"| |
− | *[[Sacred 2: | + | {| align="right" |
− | *[[Sacred 2: | + | |{{s2frame|{{#ev:youtube|Brf8xklz_0k|400}}|center|'''Dragon Berserk'''}} |
− | *[[Sacred 2:Tactics Lore|Tactics Lore]], [[Sacred 2:Ancient Magic|Ancient Magic]] do '''not''' raise the damage | + | |
− | + | |} | |
− | * | + | __NOTOC__ |
+ | <BR CLEAR=right> | ||
+ | |||
+ | |} | ||
+ | |||
+ | ==Skills and Attributes== | ||
+ | The following [[Sacred 2:Skills|skills]] will affect this combat art: | ||
+ | *[[Sacred 2:Dragon Magic Lore|Dragon Magic Lore]] - increases [[Sacred 2:Casting Speed|casting speed]] but '''NOT''' the damage or any of the Dragon Berserk's abilities. Allows for modification points. | ||
+ | *[[Sacred 2:Dragon Magic Focus|Dragon Magic Focus]] - reduces [[Sacred 2:Regeneration Time:|regeneration time]] and allows for [[Sacred 2:Highest Combat Art Level Without Penalty|higher level combat art without penalty]], allows for modification points. | ||
+ | *[[Sacred 2:Concentration |Concentration]] - directly improves regeneration time | ||
+ | *[[Sacred 2:Tactics Lore|Tactics Lore]], [[Sacred 2:Ancient Magic|Ancient Magic]] do '''not''' raise the damage - no skills do. | ||
+ | |||
+ | The following [[Sacred 2:Attributes|attributes]] will affect this combat art: | ||
+ | *[[Sacred 2:Stamina|Stamina]] will lower regeneration time | ||
+ | *No attributes increase the damage or otherwise affect the Dragon Berserk | ||
+ | |||
== Usage Strategies == | == Usage Strategies == | ||
+ | Suggested modifications are "Fury," "Steal Life," and "Blood Frenzy." These will increase his offensive powers massively. The other modifications all work to increase the duration - they are unneccessary as hits already make the form last longer even without mods. Landing hits faster, harder, and more reliably is more important. | ||
+ | |||
In Bronze and Silver, the Dragon Berserk can go toe-to-toe with most bosses and be used as a boss-slayer due to high life steal and offensive power. | In Bronze and Silver, the Dragon Berserk can go toe-to-toe with most bosses and be used as a boss-slayer due to high life steal and offensive power. | ||
In this form the Dragon Mage's normal combat arts are replaced with special new ones, though he can still use his [[Sacred 2:Deities|Divine Gift]] while in Berserk form. | In this form the Dragon Mage's normal combat arts are replaced with special new ones, though he can still use his [[Sacred 2:Deities|Divine Gift]] while in Berserk form. | ||
+ | |||
+ | Needless to say the Dragon Berserk cannot ride a [[Sacred 2:Horse|Horse]] or [[Sacred 2:Draconicon|Draconicon]]. The Dragon Mage will automatically dismount to shapeshift and cannot re-mount until changing back. | ||
== Combo Recommendations == | == Combo Recommendations == | ||
− | + | Dragon Berserk can't function as part of a [[Sacred 2:Combo|combo]] as it is a shapeshifting form | |
== Pros and Cons == | == Pros and Cons == | ||
Pros | Pros | ||
− | * Extremely powerful in lower difficulty levels. | + | * Extremely powerful in lower difficulty levels, especially with the Life Leech ability enhanced with "Steal Life" mod. |
− | * With the Frenzy modifications, hits sustain the Dragon Berserk form. | + | * With the "Frenzy" modifications, hits can easily sustain the Dragon Berserk form. But even without them, so long as the Dragon Berserk remains in combat and able to land hits, he can sustain the form indefinitely. |
− | * The [[Sacred 2:Community Patch|Community Patch]] significantly improves the offensive and defensive powers of the Dragon Berserk while granting him access to alchemy, making the Dragon Berserk viable even in higher difficulties. | + | * The [[Sacred 2:Community Patch|Community Patch]] significantly improves the offensive and defensive powers of the Dragon Berserk while granting him access to [[Sacred 2:Trophies|alchemy trophies]], making the Dragon Berserk viable even in higher difficulties. |
Cons | Cons | ||
− | * A player cannot open containers, talk to NPCs or use merchants, smiths or runemasters while in this form. He also cannot manage his inventory, CA's or combos. | + | * A player cannot open containers, talk to [[Sacred 2:NPC|NPCs]] or use mounts, merchants, smiths or runemasters while in this form. He also cannot manage his inventory, CA's or combos. |
* Without the Community Patch, the Dragon Berserk suffers significantly in offensive and defensive capability in Platinum and Niobium. | * Without the Community Patch, the Dragon Berserk suffers significantly in offensive and defensive capability in Platinum and Niobium. | ||
* No skills, equipment, or attributes affect the powers of the Dragon Berserk. Only the level of the CA will increase his power. | * No skills, equipment, or attributes affect the powers of the Dragon Berserk. Only the level of the CA will increase his power. | ||
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== Stats Chart == | == Stats Chart == | ||
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==See Also== | ==See Also== | ||
*[[Sacred 2:Dragon Mage|Dragon Mage]] | *[[Sacred 2:Dragon Mage|Dragon Mage]] | ||
*[[Sacred 2:Combat Arts|Combat Arts]] | *[[Sacred 2:Combat Arts|Combat Arts]] | ||
*[[Sacred 2:Skills|Skills]] | *[[Sacred 2:Skills|Skills]] | ||
− | *[[Sacred 2: | + | *[[Sacred 2:Dragon Mage Guides|Dragon Mage Guides]] |
==Gallery== | ==Gallery== |
Revision as of 06:19, 14 December 2013
Modifications
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Skills and Attributes
The following skills will affect this combat art:
- Dragon Magic Lore - increases casting speed but NOT the damage or any of the Dragon Berserk's abilities. Allows for modification points.
- Dragon Magic Focus - reduces regeneration time and allows for higher level combat art without penalty, allows for modification points.
- Concentration - directly improves regeneration time
- Tactics Lore, Ancient Magic do not raise the damage - no skills do.
The following attributes will affect this combat art:
- Stamina will lower regeneration time
- No attributes increase the damage or otherwise affect the Dragon Berserk
Usage Strategies
Suggested modifications are "Fury," "Steal Life," and "Blood Frenzy." These will increase his offensive powers massively. The other modifications all work to increase the duration - they are unneccessary as hits already make the form last longer even without mods. Landing hits faster, harder, and more reliably is more important.
In Bronze and Silver, the Dragon Berserk can go toe-to-toe with most bosses and be used as a boss-slayer due to high life steal and offensive power.
In this form the Dragon Mage's normal combat arts are replaced with special new ones, though he can still use his Divine Gift while in Berserk form.
Needless to say the Dragon Berserk cannot ride a Horse or Draconicon. The Dragon Mage will automatically dismount to shapeshift and cannot re-mount until changing back.
Combo Recommendations
Dragon Berserk can't function as part of a combo as it is a shapeshifting form
Pros and Cons
Pros
- Extremely powerful in lower difficulty levels, especially with the Life Leech ability enhanced with "Steal Life" mod.
- With the "Frenzy" modifications, hits can easily sustain the Dragon Berserk form. But even without them, so long as the Dragon Berserk remains in combat and able to land hits, he can sustain the form indefinitely.
- The Community Patch significantly improves the offensive and defensive powers of the Dragon Berserk while granting him access to alchemy trophies, making the Dragon Berserk viable even in higher difficulties.
Cons
- A player cannot open containers, talk to NPCs or use mounts, merchants, smiths or runemasters while in this form. He also cannot manage his inventory, CA's or combos.
- Without the Community Patch, the Dragon Berserk suffers significantly in offensive and defensive capability in Platinum and Niobium.
- No skills, equipment, or attributes affect the powers of the Dragon Berserk. Only the level of the CA will increase his power.
Stats Chart
See Also
Gallery
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