Difference between revisions of "Sacred 2:Astral Lord"
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|http://www.sacredwiki.org/images/Sacred_2/CombatArts/SW/Aspects_Layer10.gif | |http://www.sacredwiki.org/images/Sacred_2/CombatArts/SW/Aspects_Layer10.gif | ||
− | |The Shadow | + | |The [[Sacred 2:Shadow Warrior|Shadow Warrior]]’s link to the afterlife allows him to call forth his dead comrades in order to fight for him. The warrior who becomes an Astral Lord commands the spirits of the damned, summoning them forth and overseeing the battle from his ranged vantage point. To lead the charge into close combat, the Shadow Warrior must also follow either of the [[Sacred 2:Death Warrior|Death Warrior]] or [[Sacred 2:Malevolent Champion|Malevolent Champion]] aspects. |
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− | =='''Astral Lord Combat Arts'''== | + | =='''Astral Lord [[Sacred 2:Combat Arts|Combat Arts]]'''== |
==='''[[Sacred 2:Spectral Hand|Spectral Hand]]'''=== | ==='''[[Sacred 2:Spectral Hand|Spectral Hand]]'''=== | ||
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|http://www.sacredwiki.org/images/Sacred_2/CombatArts/SW/NetherAllegiance.png | |http://www.sacredwiki.org/images/Sacred_2/CombatArts/SW/NetherAllegiance.png | ||
|The Shadow Warrior is able to conjure spectral soldiers to accompany him. These apparitions will remain until they are extinguished. | |The Shadow Warrior is able to conjure spectral soldiers to accompany him. These apparitions will remain until they are extinguished. | ||
+ | |} | ||
+ | |||
+ | =='''Astral Lord [[Sacred 2:Runes|Runes]]'''== | ||
+ | [[File:Spectral-Hand-rune.png|link=Sacred 2:Spectral Hand]][[File:Skeletal-Fortification-rune.png|link=Sacred 2:Skeletal Fortification]][[File:Rallied-Souls-rune.png|link=Sacred 2:Rallied Souls]][[File:Shadow-Veil-rune.png|link=Sacred 2:Shadow Veil]][[File:Nether-Allegiance-rune.png|link=Sacred 2:Nether Allegiance]] | ||
+ | |||
+ | When [[Sacred 2:Forging|Forged]] into items, the runes of the Astral Lord aspect will boost the levels of the applicable Combat Arts (for the Shadow Warrior only) and will also provide a secondary effect of [[Sacred 2:Block chance: Projectiles|Block Chance: Projectiles]] for all characters. | ||
+ | |||
+ | {|cellspacing="0" style="font-size:100%;" | ||
+ | |-align="center" | ||
+ | |class="cellborderth" width="180px" rowspan="1" style="color:black;background:transparent;border-top:0px;border-left:0px;border-bottom:0px;"| | ||
+ | |-align="center" | ||
+ | |class="cellborderlc"| '''[[Sacred 2:Difficulty Levels|Difficulty Level]]''' | ||
+ | |class="cellborder"| '''Bonus to Combat Art Level''' | ||
+ | |class="cellborder"| '''[[Sacred 2:Block chance: Projectiles|Block Chance: Projectiles]]''' | ||
+ | |-align="center" | ||
+ | |class="cellborderlc" align="left"|Bronze | ||
+ | |class="cellborder"| +1 | ||
+ | |class="cellborder"| +4.9% | ||
+ | |-align="center" | ||
+ | |class="cellborderlc" align="left"|Silver | ||
+ | |class="cellborder"| +1 | ||
+ | |class="cellborder"| +5.3% | ||
+ | |-align="center" | ||
+ | |class="cellborderlc" align="left"|<div style="float:left;">Gold</div> <div style="float:right;">(Item Lvl 20)</div> | ||
+ | |class="cellborder"| +2 | ||
+ | |class="cellborder"| +6.0% | ||
+ | |-align="center" | ||
+ | |class="cellborderlc" align="left"|<div style="float:left;">Platinum</div> <div style="float:right;">(Item Lvl 35)</div> | ||
+ | |class="cellborder"| +4 | ||
+ | |class="cellborder"| +7.3% | ||
+ | |-align="center" | ||
+ | |class="cellborderlc" align="left"|<div style="float:left;">Niobium</div> <div style="float:right;">(Item Lvl 50)</div> | ||
+ | |class="cellborder"| +6 | ||
+ | |class="cellborder"| +8.6% | ||
|} | |} | ||
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{| | {| | ||
|valign="top"|http://www.sacredwiki.org/images/Sacred_2/Skills/astrallordfocus.gif | |valign="top"|http://www.sacredwiki.org/images/Sacred_2/Skills/astrallordfocus.gif | ||
− | |valign="top"|'''[[Sacred 2: | + | |valign="top"|'''[[Sacred 2:Astral Lord Focus|Astral Lord Focus]]'''<br />Improves regeneration, raises max Combat Art level, and unlocks modification points for Astral Lord. |
|} | |} | ||
{| | {| | ||
|valign="top"|http://www.sacredwiki.org/images/Sacred_2/Skills/astrallordlore.gif | |valign="top"|http://www.sacredwiki.org/images/Sacred_2/Skills/astrallordlore.gif | ||
− | |valign="top"|[[Sacred 2: | + | |valign="top"|[[Sacred 2:Astral Lord Lore|'''Astral Lord Lore''']]<br />Increases damage, critical chance, and cast speed, and unlocks modification points for Astral Lord. |
|} | |} | ||
=='''Astral Lord [[Sacred 2:Hell Hound|Hell Hound]]'''== | =='''Astral Lord [[Sacred 2:Hell Hound|Hell Hound]]'''== | ||
− | The Hell Hound for the Astral Lord is black as night with angry orange and red patterns breaking through its skin. The Ice and Blood version of this special mount has unique leather armor. | + | The Hell Hound for the Astral Lord is black as night with angry orange and red patterns breaking through its skin. The [[Sacred 2:Ice and Blood|Ice and Blood]] version of this special mount has unique leather armor. |
{| | {| | ||
− | |{{S2frame|[[Image:Hellhoundastralchampion600.jpg |500px]] | + | |{{S2frame|[[Image:Hellhoundastralchampion600.jpg |500px]]}} |
− | |{{ | + | |{{IBframe|[[File:Sw hound astral.jpg|471px]]}} |
|} | |} | ||
===Bonuses and Penalties=== | ===Bonuses and Penalties=== | ||
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Like all special mounts, this Hound gives a large bonus to the rider's hitpoints and defense at the cost of increasing the regeneration penalty of combat arts. | Like all special mounts, this Hound gives a large bonus to the rider's hitpoints and defense at the cost of increasing the regeneration penalty of combat arts. | ||
− | However, this aspect mount gives a special bonus which offsets the regeneration penalty to Astral Lord. Therefore, the Astral Lord will desire this Hound. Combined with the [[Sacred 2:Riding|Riding]] skill, this | + | However, this aspect mount gives a special bonus which offsets the regeneration penalty to Astral Lord. Therefore, the Astral Lord will desire this Hound. Combined with the [[Sacred 2:Riding|Riding]] skill, regeneration times for this aspect will eventually be lower when mounted than on foot! |
=='''[[Sacred 2:Lucreti's Stars|Astral Lord Set: Lucreti's Stars]]'''== | =='''[[Sacred 2:Lucreti's Stars|Astral Lord Set: Lucreti's Stars]]'''== | ||
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==See Also== | ==See Also== | ||
*[[Sacred 2:Aspects |Aspects]] | *[[Sacred 2:Aspects |Aspects]] | ||
− | |||
− | |||
*[[Sacred 2:Shadow Warrior Guides|Shadow Warrior Guides]] | *[[Sacred 2:Shadow Warrior Guides|Shadow Warrior Guides]] | ||
*[[Sacred 2:Combat Art Modifications|Combat Art Modifications]] | *[[Sacred 2:Combat Art Modifications|Combat Art Modifications]] |
Latest revision as of 15:06, 1 February 2015
Introduction: The Astral Lord
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Astral Lord Combat Arts
Spectral Hand
Conjures a spectral hand to strike the target opponent. |
Skeletal Fortification
Summons a stationary skeletal tower that will fire projectiles at opponents within a certain radius. |
Rallied Souls
The souls of those who have fallen recently will come to life for a brief period once again and fight alongside the Shadow Warrior. However, their undead life dwindles rapidly. |
Shadow Veil
The Shadow Warrior will temporarily become invisible. When he executes short-range attacks or casts spells his shadow veil will be lifted, rendering him visible. |
Nether Allegiance (Buff)
The Shadow Warrior is able to conjure spectral soldiers to accompany him. These apparitions will remain until they are extinguished. |
Astral Lord Runes
When Forged into items, the runes of the Astral Lord aspect will boost the levels of the applicable Combat Arts (for the Shadow Warrior only) and will also provide a secondary effect of Block Chance: Projectiles for all characters.
Difficulty Level | Bonus to Combat Art Level | Block Chance: Projectiles |
Bronze | +1 | +4.9% |
Silver | +1 | +5.3% |
Gold (Item Lvl 20)
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+2 | +6.0% |
Platinum (Item Lvl 35)
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+4 | +7.3% |
Niobium (Item Lvl 50)
|
+6 | +8.6% |
Astral Lord Skills
Astral Lord Focus Improves regeneration, raises max Combat Art level, and unlocks modification points for Astral Lord. |
Astral Lord Lore Increases damage, critical chance, and cast speed, and unlocks modification points for Astral Lord. |
Astral Lord Hell Hound
The Hell Hound for the Astral Lord is black as night with angry orange and red patterns breaking through its skin. The Ice and Blood version of this special mount has unique leather armor.
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Bonuses and Penalties
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Like all special mounts, this Hound gives a large bonus to the rider's hitpoints and defense at the cost of increasing the regeneration penalty of combat arts.
However, this aspect mount gives a special bonus which offsets the regeneration penalty to Astral Lord. Therefore, the Astral Lord will desire this Hound. Combined with the Riding skill, regeneration times for this aspect will eventually be lower when mounted than on foot!
Astral Lord Set: Lucreti's Stars
Lucreti's Stars is a set specially focused on the Astral Lord aspect, giving bonuses to all five combat art levels and their regeneration times. This glowing, magical armor is highly defensive while improving the Shadow Warrior's spellcasting powers.