Difference between revisions of "Sacred 2:T-Energy Modules"
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+ | {{Languages}} | ||
__NOTOC__ | __NOTOC__ | ||
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+ | [http://darkmatters.org/forums/index.php?app=downloads&showfile=269 http://www.sacredwiki.org/download-button.png] | ||
− | Class: '''Temple Guardian'''< | + | == Technical Data == |
− | Set name: '''T-Energy Modules''' | + | <u>'''Class:'''</u> '''[[Sacred 2:Temple Guardian|Temple Guardian]]''' |
− | + | ||
+ | <u>'''Set name:'''</u> '''T-Energy Modules''' | ||
− | http://www.sacredwiki.org/images/Sacred_2/Aspects/TG_Asp_03.png This set focuses on the Temple Guardian's aspect '''[[Sacred 2:Source Warden|Source Warden]]''' | + | http://www.sacredwiki.org/images/Sacred_2/Aspects/TG_Asp_03.png This set focuses on the Temple Guardian's [[Sacred 2:Aspects|aspect]]: '''[[Sacred 2:Source Warden|Source Warden]]''' |
− | <u>Set | + | <u>'''Set Item Names:'''</u> |
* (Helm) [[Sacred 2:Helmet of T-Energy|Helmet of T-Energy]] | * (Helm) [[Sacred 2:Helmet of T-Energy|Helmet of T-Energy]] | ||
* (Armor) [[Sacred 2:Center Module of T-Energy|Center Module of T-Energy]] | * (Armor) [[Sacred 2:Center Module of T-Energy|Center Module of T-Energy]] | ||
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* (Boots) [[Sacred 2:Boots of T-Energy|Boots of T-Energy]] | * (Boots) [[Sacred 2:Boots of T-Energy|Boots of T-Energy]] | ||
+ | <u>'''Available Sockets:'''</u> | ||
+ | * [[Image:Material.png]] 1 Material | ||
+ | * [[Image:Silver.png]] 8 Silver | ||
+ | * [[Image:Gold.png]] 8 Gold | ||
− | <u> | + | <u>'''[[Sacred 2:Armor|Armor Resistances]]:'''</u> |
− | + | * {{physical}} | |
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− | * | ||
− | + | == Bonus to [[Sacred 2:Combat Arts|Combat Arts]] == | |
+ | *[[Sacred 2:Source Warden|Aspect: Source Warden]] (Helm, Battery) | ||
+ | *[[Sacred 2:Fiery Ember|Fiery Ember]] (Chest) | ||
+ | *[[Sacred 2:Untouchable Force|Untouchable Force]] (Shoulders, Belt) | ||
+ | *[[Sacred 2:Primal Mutation|Primal Mutation]] (Arm) | ||
+ | *[[Sacred 2:Icy Evanescence|Icy Evanescence]] (Legs) | ||
+ | *[[Sacred 2:Charged Grid|Charged Grid]] (Boots) | ||
− | == Bonus to | + | == Bonus to [[Sacred 2:Skills|Skills]] == |
− | * ( | + | *[[Sacred 2:Combat Art Skills|Combat Art Skills]] (Chest) |
− | + | *[[Sacred 2:Source Warden Focus|Source Warden Focus]] (Arm) | |
− | + | *[[Sacred 2:Source Warden Lore|Source Warden Lore]] (Belt) | |
− | * ( | ||
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− | * (Belt | ||
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− | == Bonus to | + | == Bonus to [[Sacred 2:Attributes|Attributes]] == |
− | * (Helm) | + | *[[Sacred 2:Intelligence|Intelligence]] (Helm) |
− | * | + | *[[Sacred 2:Vitality|Vitality]] (Shoulders) |
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− | == | + | == [[Sacred 2:Item Modifiers|Item Modifiers]] == |
− | * (Helm) | + | *[[Sacred 2:Experience per kill|Experience per kill]] (Helm) |
− | * ( | + | *[[Sacred 2:Damage|Damage]] (Shoulders, Arm) |
− | * ( | + | *[[Sacred 2:Chance to reflect: Combat Arts|Chance to reflect: Combat Arts]] (Chest) |
− | * ( | + | *[[Sacred 2:Direct Damage|Direct Damage]] (Battery) |
− | * ( | + | *[[Sacred 2:Max. Hitpoints|Max. Hitpoints]] (Belt) |
− | * ( | + | *[[Sacred 2:Chance to evade|Chance to evade]] (Legs) |
− | * (Legs) | + | *[[Sacred 2:Defense Value X%|Defense Value X%]] (Legs) |
− | * (Boots) | + | *[[Sacred 2:Damage over Time|Damage over time: All Types -X%]] (Boots) |
+ | *[[Sacred 2:Block chance: Root|Block chance: Root]] (Boots) | ||
− | == | + | == About the Set == |
− | * | + | * T-Energy Modules uses a unique variant skin of the Temple Guardian's [[Sacred 2:Temple Guardian T-Wolf Set|T-Wolf standard armor]]. |
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− | + | * This set is specially focused on the Source Warden aspect, giving bonuses to all five combat arts and their regeneration times. This glowing blue armor is heavily defensive and boosts the Temple Guardian's spellcasting power. | |
+ | == The Set Bonuses == | ||
+ | These bonuses are dependent on character level and [[Sacred 2:Difficulty Levels|game difficulty]]. As the character levels up the Set Bonus will increase on a per level basis. In some cases there will be no change in stats from one level to another. This is because some stats increase at a fraction per level up. The server difficulty being played on will also have an effect on the Set Bonuses. For example a character's Set Bonuses will be higher in Niobium difficulty than any other difficulty. | ||
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{|cellspacing="0" | {|cellspacing="0" | ||
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|class="cellborderth" width="65px"| Niobium | |class="cellborderth" width="65px"| Niobium | ||
|-align="center" | |-align="center" | ||
− | |class="cellborderlc" align="left"| | + | |class="cellborderlc" align="left"|[[Sacred 2:All Skills|All Skills]] |
− | + | |class="cellborder"| 3 | |
− | |class="cellborder"| | ||
|class="cellborder"| | |class="cellborder"| | ||
|class="cellborder"| | |class="cellborder"| | ||
|class="cellborder"| | |class="cellborder"| | ||
|class="cellborder"| | |class="cellborder"| | ||
+ | |class="cellborder"| + 13 | ||
|-align="center" | |-align="center" | ||
− | |class="cellborderlc" align="left"| | + | |class="cellborderlc" align="left"|[[Sacred 2:Source Warden|Aspect: Source Warden]] |
− | + | |class="cellborder"| 5 | |
− | |class="cellborder"| | ||
|class="cellborder"| | |class="cellborder"| | ||
|class="cellborder"| | |class="cellborder"| | ||
|class="cellborder"| | |class="cellborder"| | ||
|class="cellborder"| | |class="cellborder"| | ||
+ | |class="cellborder"| + 14 | ||
|-align="center" | |-align="center" | ||
− | |class="cellborderlc" align="left"| | + | |class="cellborderlc" align="left"|[[Sacred 2:Regeneration Time:|Regeneration Time]]: [[Sacred 2:Source Warden|Source Warden]] |
− | + | |class="cellborder"| 7 | |
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− | |class="cellborder"| | ||
|class="cellborder"| | |class="cellborder"| | ||
|class="cellborder"| | |class="cellborder"| | ||
|class="cellborder"| | |class="cellborder"| | ||
|class="cellborder"| | |class="cellborder"| | ||
+ | |class="cellborder"| - 25.6 % | ||
|-align="center" | |-align="center" | ||
− | |class="cellborderlc" align="left"| | + | |class="cellborderlc" align="left"|[[Sacred 2:Regeneration Penalty from Buffs|Regeneration Penalty from Buffs]] |
− | + | |class="cellborder"| 8 | |
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− | |class="cellborder"| | ||
|class="cellborder"| | |class="cellborder"| | ||
+ | |class="cellborder"| | ||
|class="cellborder"| | |class="cellborder"| | ||
|class="cellborder"| | |class="cellborder"| | ||
+ | |class="cellborder"| - 23.0 % | ||
|} | |} | ||
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+ | [[File:Tenergy modules set bonus.png]] | ||
== Recommended pieces == | == Recommended pieces == | ||
+ | *... | ||
== Set Item Drop Levels == | == Set Item Drop Levels == | ||
+ | *Pieces begin dropping at level 15 and drop every 15 levels afterward. | ||
+ | ==See Also== | ||
+ | *[[Sacred 2:Set Items|Set Items]] | ||
+ | *[[Sacred 2:Character Class|Character Class]] | ||
|VALIGN="top" width="10%"| | |VALIGN="top" width="10%"| | ||
− | + | <center>http://www.sacredwiki.org/images/Sacred_2/sets/TG/tenergy.gif</center> | |
{{:Sacred 2:Helmet of T-Energy|Helmet of T-Energy}} | {{:Sacred 2:Helmet of T-Energy|Helmet of T-Energy}} | ||
{{:Sacred 2:Center Module of T-Energy|Center Module of T-Energy}} | {{:Sacred 2:Center Module of T-Energy|Center Module of T-Energy}} | ||
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|} | |} | ||
− | + | [[Category:Sacred 2 Sets|T]][[Category: Sacred 2 Temple Guardian Set|T]] | |
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− | [[Category:Sacred 2 Sets]][[Category: Sacred 2 Temple Guardian Set]] |
Latest revision as of 07:04, 14 January 2017
Technical DataClass: Temple Guardian Set name: T-Energy Modules This set focuses on the Temple Guardian's aspect: Source Warden Set Item Names:
Available Sockets: Bonus to Combat Arts
Bonus to Skills
Bonus to Attributes
Item Modifiers
About the Set
The Set BonusesThese bonuses are dependent on character level and game difficulty. As the character levels up the Set Bonus will increase on a per level basis. In some cases there will be no change in stats from one level to another. This is because some stats increase at a fraction per level up. The server difficulty being played on will also have an effect on the Set Bonuses. For example a character's Set Bonuses will be higher in Niobium difficulty than any other difficulty.
Recommended pieces
Set Item Drop Levels
See Also |
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