Difference between revisions of "Sacred 2:Reflective Emanation"
Jump to navigation
Jump to search
Line 6: | Line 6: | ||
Reflective aura with a certain chance to mirror close combat damage back at the attacker. | Reflective aura with a certain chance to mirror close combat damage back at the attacker. | ||
|} | |} | ||
+ | |||
+ | {|width="100%" | ||
+ | |width="25%" valign="top"| | ||
==Aspect== | ==Aspect== | ||
http://www.sacredwiki.org/images/Sacred_2/Aspects/SW_Asp_02.png - '''[[Sacred 2:Malevolent Champion|Malevolent Champion]]''' | http://www.sacredwiki.org/images/Sacred_2/Aspects/SW_Asp_02.png - '''[[Sacred 2:Malevolent Champion|Malevolent Champion]]''' | ||
+ | |||
+ | |width="75%" valign="top"| | ||
+ | |||
+ | ==Innate Abilities (Lvl 1)== | ||
+ | * [[Sacred 2:Chance to reflect: Close Combat|Chance to Reflect Close Combat Damage]]: 25.2% | ||
+ | * [[Sacred 2:Regeneration Time:|Regeneration Time]] of all Combat Arts: +49.5% | ||
+ | |} | ||
== Modifications == | == Modifications == | ||
Line 14: | Line 24: | ||
|width="90px"|<span style="color:#803C0D;font-size:1.5em;">http://www.sacredwiki.org/images/Sacred_2/Icon/MODicons_12.gif '''Bronze'''</span> | |width="90px"|<span style="color:#803C0D;font-size:1.5em;">http://www.sacredwiki.org/images/Sacred_2/Icon/MODicons_12.gif '''Bronze'''</span> | ||
| | | | ||
− | * '''Tough''' - Adds a chance to reflect stun effects. (20% + 2% per CA level chance) | + | * '''Tough''' - Adds a [[Sacred 2:Chance to reflect: Stun|chance to reflect stun]] effects. (20% + 2% per CA level chance) |
− | * '''Backlash''' - Adds a chance to also reflect ranged attacks. (20% + 2% per CA level chance) | + | * '''Backlash''' - Adds a [[Sacred 2:Chance to reflect: Projectiles|chance to also reflect ranged]] attacks. (20% + 2% per CA level chance) |
|} | |} | ||
---- | ---- | ||
Line 22: | Line 32: | ||
| | | | ||
* '''Unstoppable''' - Adds a chance to reflect root effects. (20% + 2% per CA level chance) | * '''Unstoppable''' - Adds a chance to reflect root effects. (20% + 2% per CA level chance) | ||
− | * '''Antimagic''' - Adds a chance to reflect incoming spells. (20% + 2% per CA level chance) | + | * '''Antimagic''' - Adds a [[Sacred 2:Chance to reflect: Combat Arts|chance to reflect incoming spells]]. (20% + 2% per CA level chance) |
|} | |} | ||
---- | ---- | ||
Line 32: | Line 42: | ||
|} | |} | ||
− | ==Skills== | + | |valign="top"| |
− | The following skills will affect this combat art: | + | {| align="right" |
− | * | + | |{{s2frame|{{#ev:youtube|lk_yPyfTznU|400}}|center|Reflective Emanation without Modifications}} |
− | * Malevolent Champion Focus | + | |} |
− | * Concentration | + | __NOTOC__ |
+ | <BR CLEAR=right> | ||
+ | |||
+ | |} | ||
+ | |||
+ | ==Skills and Attributes== | ||
+ | The following [[Sacred 2:Skills|skills]] will affect this combat art: | ||
+ | * [[Sacred 2:Tactics Lore|Tactics Lore]] - allows for modification points. Has no effect on Reflective Emanation whatsoever. | ||
+ | * [[Sacred 2:Malevolent Champion Focus|Malevolent Champion Focus]] - reduces [[Sacred 2:Regeneration Time:|regeneration time]] and allows for [[Sacred 2:Highest Combat Art Level Without Penalty|higher level combat art without penalty]], and just like Tactics Lore, it allows for modification points. | ||
+ | * [[Sacred 2:Concentration|Concentration]] - will lower this combat art's regeneration time penalty. | ||
+ | |||
+ | |||
+ | The following [[Sacred 2:Attributes|attributes]] will affect this combat art: | ||
+ | *[[Sacred 2:Stamina|Stamina]] will lower regeneration time | ||
+ | |||
== Usage Strategies == | == Usage Strategies == | ||
− | * A high Reflective Emanation combined with a high Grim Resilience makes the Shadow Warrior practically invincible | + | * A high Reflective Emanation combined with a high [[Sacred 2:Grim Resilience|Grim Resilience]] makes the Shadow Warrior practically invincible |
− | * Gold mod 'Idol' works on summons also (Nether Allegiance and Rallied Souls) | + | * Gold mod 'Idol' works on summons also ([[Sacred 2:Nether Allegiance|Nether Allegiance]] and [[Sacred 2:Rallied Souls|Rallied Souls]]). Note however that this will give each minion a spikeshield animation (that cannot be toggled off) that can cause the screen to become chaotic and also significantly lower framerate and game performance when several minions are on screen. |
<b>Note:</b> In the console version, this Buff will create issues with scrolling in the Bonus Overview. The issues disappear when the Buff is deactivated. | <b>Note:</b> In the console version, this Buff will create issues with scrolling in the Bonus Overview. The issues disappear when the Buff is deactivated. | ||
Line 46: | Line 70: | ||
== Pros and Cons == | == Pros and Cons == | ||
Pros | Pros | ||
− | * | + | *Can be modded to reflect almost any combination of the major types of attacks and detrimental effects. |
− | * | + | *Can benefit party members and summons. |
Cons | Cons | ||
− | * | + | *Serious drops in framerate when using the Gold mod "Idol" + several summons |
*... | *... | ||
== Stats Chart == | == Stats Chart == | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
==See Also== | ==See Also== | ||
Line 67: | Line 83: | ||
*[[Sacred 2:Shadow Warrior Combat Arts|Shadow Warrior Combat Arts]] | *[[Sacred 2:Shadow Warrior Combat Arts|Shadow Warrior Combat Arts]] | ||
*[[Sacred 2:Skills|Skills]] | *[[Sacred 2:Skills|Skills]] | ||
− | *[[Sacred 2: | + | *[[Sacred 2:Shadow Warrior Guides|Shadow Warrior Guides]] |
== Gallery == | == Gallery == | ||
Line 74: | Line 90: | ||
|-valign="top" | |-valign="top" | ||
− | |width="180px"| | + | |width="180px"|Buff animation |
− | <center>{{S2frame|[[Image:ref-eman1.jpg| | + | <center>{{S2frame|[[Image:ref-eman1.jpg|x200px]]|none}}</center> |
+ | |||
+ | |width="180px"|Minions with spikeshield animation | ||
+ | <center>{{S2frame|[[File:Spikeshield.jpg|x200px]]|none}}</center> | ||
|} | |} | ||
[[Category:Sacred 2 Combat Arts]][[Category:Shadow Warrior Combat Arts]] | [[Category:Sacred 2 Combat Arts]][[Category:Shadow Warrior Combat Arts]] |
Revision as of 07:47, 8 December 2013
Modifications
|
|
Skills and Attributes
The following skills will affect this combat art:
- Tactics Lore - allows for modification points. Has no effect on Reflective Emanation whatsoever.
- Malevolent Champion Focus - reduces regeneration time and allows for higher level combat art without penalty, and just like Tactics Lore, it allows for modification points.
- Concentration - will lower this combat art's regeneration time penalty.
The following attributes will affect this combat art:
- Stamina will lower regeneration time
Usage Strategies
- A high Reflective Emanation combined with a high Grim Resilience makes the Shadow Warrior practically invincible
- Gold mod 'Idol' works on summons also (Nether Allegiance and Rallied Souls). Note however that this will give each minion a spikeshield animation (that cannot be toggled off) that can cause the screen to become chaotic and also significantly lower framerate and game performance when several minions are on screen.
Note: In the console version, this Buff will create issues with scrolling in the Bonus Overview. The issues disappear when the Buff is deactivated.
Pros and Cons
Pros
- Can be modded to reflect almost any combination of the major types of attacks and detrimental effects.
- Can benefit party members and summons.
Cons
- Serious drops in framerate when using the Gold mod "Idol" + several summons
- ...
Stats Chart
See Also
Gallery
Buff animation
|
Minions with spikeshield animation
|