Difference between revisions of "Sacred 2:Combat Modules CC10"
Jump to navigation
Jump to search
m |
m (→About the Set) |
||
Line 61: | Line 61: | ||
* Combat Modules CC10 uses a unique variant skin of the Temple Guardian's [[Sacred 2:Temple Guardian Punisher Set|Punisher standard armor]]. | * Combat Modules CC10 uses a unique variant skin of the Temple Guardian's [[Sacred 2:Temple Guardian Punisher Set|Punisher standard armor]]. | ||
− | * This set is specially focused on the Devout Guardian aspect, giving bonuses to all five combat arts and their regeneration times. | + | * This set is specially focused on the Devout Guardian aspect, giving bonuses to all five combat arts and their regeneration times. This dark, fierce-looking armor set provides almost entirely offensive bonuses to boost the Temple Guardian's melee powers. |
== The Set Bonuses == | == The Set Bonuses == |
Revision as of 19:43, 13 January 2017
Technical DataClass: Temple Guardian Set name: Combat Modules CC10 This set focuses on the Temple Guardian's aspect Devout Guardian Set Item Names:
Available Sockets: Bonus to Combat Arts
Bonus to Skills
Bonus to Attributes
Item Modifiers
About the Set
The Set BonusesThese bonuses are dependent on character level and game difficulty. As the character levels up the Set Bonus will increase on a per level basis. In some cases there will be no change in stats from one level to another. This is because some stats increase at a fraction per level up. The server difficulty being played on will also have an effect on the Set Bonuses. For example a character's Set Bonuses will be higher in Niobium difficulty than any other difficulty.
Recommended pieces
Set Item Drop Levels
See Also |
|