Difference between revisions of "Sacred 2:Dreadbringer"
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== [[Sacred 2:Item Modifiers|Item Modifiers]] == | == [[Sacred 2:Item Modifiers|Item Modifiers]] == | ||
*[[Sacred 2:Chance for critical hits|Chance for critical hits]] (Helm) | *[[Sacred 2:Chance for critical hits|Chance for critical hits]] (Helm) | ||
+ | |||
*[[Sacred 2:Chance to inflict Open Wounds|Chance to inflict open wounds]] (Helm) | *[[Sacred 2:Chance to inflict Open Wounds|Chance to inflict open wounds]] (Helm) | ||
+ | |||
*[[Sacred 2:Attack Value|Attack Value]] (Helm) | *[[Sacred 2:Attack Value|Attack Value]] (Helm) | ||
− | *[[Sacred 2:Damage mitigation: Physical|Damage mitigation: Physical]] (Armor | + | |
+ | *[[Sacred 2:Damage mitigation: Physical|Damage mitigation: Physical]] (Chest) | ||
+ | |||
+ | *[[Sacred 2:Block chance: Combat Arts|Block chance: Combat Arts]] (Chest) | ||
+ | ** Requires the [[Sacred 2:Armor Lore|Armor Lore]] skill to unlock this modifier | ||
+ | |||
*[[Sacred 2:Attack Speed|Attack Speed]] (Shoulders) | *[[Sacred 2:Attack Speed|Attack Speed]] (Shoulders) | ||
+ | |||
*[[Sacred 2:Defense Value|Defense Value]] (Shoulders) | *[[Sacred 2:Defense Value|Defense Value]] (Shoulders) | ||
+ | |||
*[[Sacred 2:Chance to halve regeneration time|Chance to halve regeneration time]] (Legs) | *[[Sacred 2:Chance to halve regeneration time|Chance to halve regeneration time]] (Legs) | ||
+ | |||
*[[Sacred 2:Run Speed|Run Speed]] (Legs) | *[[Sacred 2:Run Speed|Run Speed]] (Legs) | ||
+ | |||
*[[Sacred 2:Block chance: Close Combat|Block chance: Close Combat]] (Legs) | *[[Sacred 2:Block chance: Close Combat|Block chance: Close Combat]] (Legs) | ||
Latest revision as of 11:57, 13 January 2017
Technical DataClass: Inquisitor Set name: Dreadbringer Set Item Names:
Available Sockets: Bonus to Combat Arts
Bonus to Skills
Bonus to Attributes
Item Modifiers
About the Set
The Set BonusesThese bonuses are dependent on character level and game difficulty. As the character levels up the Set Bonus will increase on a per level basis. In some cases there will be no change in stats from one level to another. This is because some stats increase at a fraction per level up. The server difficulty being played on will also have an effect on the Set Bonuses. For example a character's Set Bonuses will be higher in Niobium difficulty than any other difficulty.
Recommended pieces
Set Item Drop Levels
See Also |
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