Difference between revisions of "Sacred 2:Battle Stance"
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|width="90px"|<span style="color:#717171;font-size:1.5em;">http://www.sacredwiki.org/images/Sacred_2/Icon/MODicons_10.gif '''Silver'''</span> | |width="90px"|<span style="color:#717171;font-size:1.5em;">http://www.sacredwiki.org/images/Sacred_2/Icon/MODicons_10.gif '''Silver'''</span> | ||
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− | * '''Drill''' - Reduces the [[Sacred 2:Regeneration Time:#Buffs|energy cost]] of Battle Stance. ( | + | * '''Drill''' - Reduces the [[Sacred 2:Regeneration Time:#Buffs|energy cost]] of Battle Stance. (Relative reduction of the [[Sacred 2:Regeneration Time:|Regeneration Time]] penalty. ~33.8% reduction at CA level 1, 50% at CA level 50, 60% at CA level 100) |
* '''Flexibility''' - [[Sacred 2: Chance to evade|Chance to evade]] weapon attacks. (20% + 0.2% per Combat Art level chance) | * '''Flexibility''' - [[Sacred 2: Chance to evade|Chance to evade]] weapon attacks. (20% + 0.2% per Combat Art level chance) | ||
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Revision as of 22:24, 27 April 2022
Modifications
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Skills and Attributes
The following skills will affect this combat art:
- Tactics Lore - increases the damage bonus, allows for modifications to this combat art.
- Exalted Warrior Focus reduces regeneration time for this combat art and allows for higher level combat art without penalty, and just like Tactics Lore, it allows for modification points.
- Concentration - will lower this combat art's regeneration time.
- Combat Discipline - will increase the damage of this combat art.
- The appropriate Weapon lore (such as Sword Weapons when the Seraphim is wielding a sword) - will increase the casting speed.
The following attributes will affect this combat art:
- Stamina will lower the regeneration time penalty
Usage Strategies
- Crucial for melee fighters - keep activated at all times.
- Suggested Modification:
- Bronze: Premonition, with the extra attack value a player will hit hit more often, significantly increasing steady damage output (DPS).
- Silver: Drill, without this, a player's other Combat Arts may be significantly crippled regarding regeneration time if this Combat Art is raised to high level.
- Gold: Idol should be chosen if playing with others, Retaliation if not. The low chance of the retaliation limits it's usefulness, but if a player is not playing with others Idol may be useless.
- Note that, like all CA's in the Exalted Warrior aspect, casting speed is determined by weapon speed, and can be boosted by weapon lore skills and +% attack speed. Likewise, the casting speed will be penalized by wielding a weapon with too high a level. Even so, casting speed is probably not very important if Battle Stance is not going to be recast often or cast in battle.
- Note: In the console version, this Buff will create issues with scrolling in the Bonus Overview. The issues disappear when the Buff is deactivated.
Pros and Cons
Pros
- Increased overall combat skill
- Permanent
Cons
- Without Drill, the regeneration for all other Combat Arts will be significantly lengthened.
Stats Chart
- Attack value is increased by 25 + 5*Combat Art - Level percent and 37.5 + 7.5*Combat Art - Level percent with Premonition.
- Defense value is increased by 25 + 5*Combat Art - Level percent.
- Weapon damage modifier is increased by 10 + 2*Combat Art - Level percentage points.
Retaliation stats:
CA level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 30 | 50 | |
Reflect, +%: | 20.1 | 21.2 | 22.6 | 23.7 | 24.8 | 26 | 27.1 | 28.1 | 29.1 | 30.1 | 31.1 | 32 | 32.9 | 33.7 | 45 | 55 |
See Also
Gallery
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