Sacred 2:Set Items

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Revision as of 15:03, 26 October 2008 by Gogoblender (talk | contribs)
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Set items, piece by piece may seem trivial in what they offer, but when combined for the bonuses, you can pick out by seeing what they offer, how to actually put a good build together. When you see all the set items together and analyze the relationships they have between the individual pieces, you can see what skills and Combat Art choices best complement the sets benefits, and can gain significant advantages. One of the benefits of set items is their predictability. They will drop again and again, and you can count upon their bonuses to increase in value with level. This makes for good early-level strategies on how to create your build, especially when the sets are there to be studied.

Sacred 2 currently offers 3 sets per class, with each set giving benefits to a particular aspect.


Dryad Set Items

Daerwain's Revenge

High Elf Set Items

Faladal's Blizzard

Celdrahil's pandemonium

Inquisitor Set Items

Deylen's Power (Astute Supremacy)

Ilgard's Judgment (Gruesome Inquisition)

Saraki's Path to the Netherworld (Nefarious Netherworld)

Seraphim Set Items

Endijian's Artifacts (Revered Technology)

Niokaste's Blade Dance (Exalted Warrior)

Revelation of the Seraphim (Celestial Magic)

Shadow Warrior Set Items

Armatin's Legacy

Temple Guardian Set Items

Combat Modules CC10 (Devout Guardian)

T-Energy Modules (Source Warden)

Technical Modules (Devout Guardian)