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[b]ith an iron fist and bitter ruthlessness, the powerful Prince Shaddar - a descendant of the hated Morgast I, who once drowned the land in the blood of countless innocent victims - ruled in his ancestors place. His Dark Elf name IlimShaddar, Wanderer in the Realm of Shadows is both an heirloom and a prophecy, for he has long since sold his soul to the powers of darkness.Shaddars own sister is said to have been violated and murdered in dark rituals.
But Shaddars lust for power over life and death has led to his own damnation. Instead of suffering death in the flames as the magician community of Mystdale Castle demanded, Shaddar was banished into the deserts of the South. That in itself would be a death sentence for any normal mortal.
During the next few centuries, nothing was heard of the ruthless mage. But to this day, even the Orcs, Goblins and Ogres do not dare to speak aloud the name of the Wanderer in the Realm of Shadows. It is said that at the edge of the rocky plains it is possible from a distance to see Shaddar-Nur, the tower of darkness. And so the many races of Ancaria quietly tell stories around their campfires of the nightmarish ruler from those gruesome days. And many a troublesome child has been frightened into obedience by tales of the cruelShaddar who comes in the night and takes away those who misbehave.
Indeed, the mysterious black magician is still very much alive. For Shaddar hasconjured up a Sakkara Demon. These Demons are masters of the damned souls of Hell, the Undead - and the offspring of that devilish brood that was driven from Ancaria by the Seraphim in the old times during the Wars of the Gods. But the conjuring has gone horribly wrong and the powerful Demon has turned against the one who called him forth. For the first time since the Seraphim warriors banished the hellish brood, a demon is again stalking Ancaria. The horrific Sakkara cult, which is banned in all civilized regions of Ancaria, seems to be active once again...
Already, bandits and mercenaries are pushing their way towards Ancaria, accompanied by slavecatchers of the Sakkara cult. King Aarnums kingdom is increasingly under threat and seems to teeter on the brink of collapse: Goblins, slaves of the much feared Orcs from Khorad-Nur, are already attacking from the desert regions. Prince Valor, the wise old rulers heroic son, asks the Kings
Field Marshal Baron DeMordrey for assistance. But DeMordrey, a brilliant strategist and cold-hearted seeker of power, has long been devising plans of his own...
As the hero of Sacred, you are at the very center of this epic story of power, murder, political intrigue and demonic magic. Only your proficiency with the blade and your numerous skills can save the blossoming Ancarian civilization from certain doom. Six fascinating characters are waiting for you to guide them through this truly great adventure.[/b]
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Current Featured ArticleIn Sacred, every character has six attributes: Strength, Endurance, Dexterity, Physical Regeneration, Mental Regeneration , Charisma. The starting values depend on the character's class and are always different from zero. The only exception is Mental Regeneration. Those characters who have not spells (i.e. Gladiator, Dark Elf and Vampiress), have 0 points in Mental Regeneration...More Did you know...
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