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  • * '''Quest Objective:''' Retrieve the stolen tax levy and take it to [[Sacred 2:Liosilath|Liosilath]] in Thylysiu ** Dragon Mage: [[Sacred 2:The Dragon Mage|The Dragon Mage]]
    7 KB (1,186 words) - 01:46, 12 October 2016
  • ...' The contents of this page are exclusive content found only by installing the player-made mega-mod '''[[Sacred 2:Diablo 2 Fallen|Diablo 2 Fallen]]'''. ...ortion of the target's soul and carrying it away to the plane of the dead. The [[Sacred 2:Necromancer|Necromancers]] have not yet determined how to contro
    6 KB (796 words) - 02:12, 5 January 2020
  • ...ted claims on this or the linked-to pages apply solely to the author(s) of the guides. Guides may only be edited by their author. ...d 2:The most powerful protective CA in Sacred 2. How "Expulse magic" works|The most powerful defensive CA in Sacred 2. How "Expulse magic" works.]]
    11 KB (1,658 words) - 19:50, 23 April 2023
  • ...redetermined amount of [[Sacred 2:Damage|damage]] over a period of time to the affected target. There are 2 DoT types: ...ve only a chance to inflict Damage over Time as a Secondary Damage Effect. The ones that have minor chance are not listed below.
    12 KB (1,811 words) - 21:19, 21 October 2023
  • ...d. They will scroll down the screen in white lettering after logging into the game. A player must achieve certain levels and/or perform certain actions ===The Dreadful===
    12 KB (1,655 words) - 19:07, 23 April 2023
  • ...personality of the character, but also complements the various aspects of the character's playing style perfectly. * All mounts offer the player a faster travel speed. They also provide the mounted hero with additional bonuses, mostly defensive. Players can choose
    12 KB (1,903 words) - 20:21, 25 April 2023
  • ...on the Character Creation screen (accessed by clicking 'New Character' on the main menu). ...d begin introducing themselves. The introduction changes based on whether the Light or Shadow path is selected (see below).
    5 KB (773 words) - 21:55, 13 October 2013
  • ...equip shields. However neither the [[Sacred 2:Inquisitor|Inquisitor]] nor the [[Sacred 2:Temple Guardian|Temple Guardian]] are ever able to equip one. Shields provide a defensive boost to the character by increasing [[Sacred 2:Armor|Resistance]] values as well as hav
    9 KB (1,265 words) - 21:40, 26 July 2019
  • |<div style="font-size:150%">'''[[Sacred 2:Dragon Mage|Dragon Mage]]'''</div> ...="font-size:120%">[[Image:DM Asp 01 small.png]] '''[[Sacred 2:Dragon Magic|Dragon Magic]]'''</div>
    12 KB (1,593 words) - 15:41, 17 March 2014
  • ...Möglichkeit Buffs zu entfernen, wie der Blitzstrahl-Angriff vom [[Sacred 2:The White Griffin/de|weißen Greif]] oder von Champions [[Sacred 2:Dark Fairy/d |'''[[Sacred 2:Dragon Mage/de|Drachenmagier]]
    12 KB (1,704 words) - 14:55, 2 September 2013
  • ...he far northern [[Sacred 2:Humans|Human]] region on the south shore of the Dragon Sea. This is an important port city for [[Sacred 2:Artamark|Artamark]]. ...de the city gates, and soldiers bearing the DeMordrey coat-of-arms protect the city.
    4 KB (494 words) - 03:56, 24 January 2014
  • ...n game have the ability to disable a player's buffs such as the [[Sacred 2:The White Griffin|White Griffin]]'s or a champion [[Sacred 2:Can Christmas Stil ...ion for the first time a player will immediately gain the 2nd Buff slot in the bottom right interface. By putting points into Concentration a 3rd Buff sl
    15 KB (2,131 words) - 16:22, 24 December 2014
  • *'''Note:''' The gloves are actually variants of the [[Sacred 2:Dragon Mage Magic Set|Magic Set]]
    2 KB (210 words) - 23:24, 18 December 2014
  • ...primarily defined by three central places: City Hall, the Great Temple and the [[Sacred 2:Ship Captain|harbor]]. ...y, the Human quarter is dirty and composed of ramshackle buildings made of the meanest materials.
    20 KB (2,833 words) - 19:16, 31 October 2013
  • ...the various [[Sacred 2:Items|items]] that are equipped on the character in the inventory screen. ...or what is commonly referred to as "Resistances": those values for each of the [[Sacred 2:Damage Types|Five Damage Types]] that directly counter or "resis
    12 KB (1,786 words) - 01:16, 6 August 2019
  • ...ou spend per aspect, the more choices will become available to the player. The player can spend all their upgrade points in one Combat Art, or distribute ...the Seraphim Combat Art [[Sacred 2:Radiant Pillar|Radiant Pillar]] allows the following options along its modification tree:
    9 KB (1,516 words) - 07:47, 9 January 2014
  • ...e starting value each level (Seraphim will gain 2.2 strength each level). The bonus to attributes from [[Sacred_2:Survival_Bonus|Survival Bonus]] is capp |class="cellborderlc" align="left"|[[Sacred_2:Dragon Mage|Dragon Mage]]
    7 KB (904 words) - 14:00, 26 February 2015
  • ...mission goal. Chain quests may take place in a single chapter, or (such as the Blue Chain quests) may span two or more chapters. ...ates]], or the large fifteen-part chain quest [[Sacred 2:The Undead Legion|The Undead Legion]].
    9 KB (1,276 words) - 06:43, 2 September 2014
  • ...d 2:Inquisitor|Inquisitor]], the [[Sacred 2:Dragon Mage|Dragon Mage]], and the [[Sacred 2:Dryad|Dryad]]. ...of the Elves to experience an incomparable boost of prosperity, making it the reigning culture in Ancaria.
    15 KB (2,396 words) - 00:00, 31 October 2013
  • ...' The contents of this page are exclusive content found only by installing the player-made mega-mod '''[[Sacred 2:Diablo 2 Fallen|Diablo 2 Fallen]]'''. ...n the area. It accumulates their fossilized remains and summons forth from the ground long shaft of dense, fossilized bone, piercing any opponents in its
    6 KB (830 words) - 01:28, 10 January 2020

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