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  • ...formed of pure, righteous energies. These projectiles are vessels of pure life, bane to the [[Sacred 2:Undead|Undead]] and [[Sacred 2:Demon|Demons]]. * '''Redeem''' - Inflicts additional [[Sacred 2:Life leeched per hit|life leech damage]] that heals the Paladin (5 + 5 per level).
    5 KB (702 words) - 19:40, 4 January 2020
  • ...m. Passive chance for double hits when in the active slot. Passive Chance Opponents Cannot Evade when in the active slot. * '''Shock''' - Adds a [[Sacred 2:Chance to stun opponents|chance to stun opponents]] (20% + 0.6% per level).
    6 KB (896 words) - 03:11, 10 January 2020
  • *Combinado con [[Sacred 2:Leech life from opponents/es|Absorber vida de los enemigos]], puede ser una forma efectiva para los p
    2 KB (276 words) - 21:49, 2 February 2010
  • ...nom]], this buff causes pulses of [[Sacred 2:Poison|poison]] damage to any opponents within melee range. ...Poison|poison damage over time]] and [[Sacred 2:Life leeched per hit|life leech]].
    2 KB (351 words) - 10:19, 5 February 2017
  • ...ched per hit|life leech damage]] and has a small [[Sacred 2:Chance to stun opponents|chance to stun]] you. However elite Death Maulers prefer to act like mages ...rs| spell of the same name]], this attack sends waves of thorns that erupt from the ground and cause poison damage to any foe standing in their path.
    2 KB (335 words) - 02:13, 3 May 2017
  • * 100% chance to Root Opponents in place ...leeched per hit|leeches life from the target]] and adds it to the caster's life. (5 + 3 per Combat Art level) - Modified by [[Sacred 2:Lost Fusion Lore|Los
    8 KB (1,106 words) - 22:41, 21 December 2022
  • * [[Sacred 2:Chance that opponents cannot evade attacks|Chance that opponents cannot evade attacks]] +X% ...ease on a per level basis. In some cases there will be no change in stats from one level to another. This is because some stats increase at a fraction pe
    5 KB (757 words) - 02:48, 3 January 2017
  • ...udies of venoms, toxins and other poisonous substances. Rarely does he shy from their use. In a common application of this skill, the Necromancer paints hi ...t''' - Adds a [[Sacred 2:Chance that opponents cannot evade attacks|chance opponents cannot evade]] the strike (30% + 0.2% per level).
    6 KB (873 words) - 23:08, 4 January 2020
  • ...ion|damage mitigation]] to physical and fire damage. He has no protection from any other elements. ...ched per hit|life leech damage]] and has a small [[Sacred 2:Chance to stun opponents|chance to stun]] you.
    2 KB (376 words) - 09:28, 9 February 2017
  • * [[Sacred 2:Life leeched per hit|Life leeched per hit]] (Arms) ...ease on a per level basis. In some cases there will be no change in stats from one level to another. This is because some stats increase at a fraction pe
    6 KB (821 words) - 17:17, 16 January 2017
  • ...Light|Celestial Light]], conjures a pillar of light from the heavens. All opponents within its light radius will suffer severe damage. ...im herself while all monsters are attacking which, when combined with life leech and Rotating Blades of light, makes for an excellent mob killer while maint
    3 KB (448 words) - 02:32, 27 April 2011
  • [[Life Leech|Life leech]] runes (about 1/2 of vampiress runes are lifeleech) give you back 3% of da '''''(Note: for most characters you will find vampire life leech runes dropping around char level 9)'''''
    9 KB (1,419 words) - 16:18, 29 December 2007
  • "Damage Mitigation +x%" modifier is cumulative, which means that values from different sources are simply added to each other (1+1=2) and can reach 100% ...hat would've inflicted the Life Leech. The two modifiers which cause Life Leech damage are:
    11 KB (1,632 words) - 12:03, 26 June 2023
  • ...el through the ground and use their cruel thorns to ensnare and poison any opponents they contact. ...'Poison''' - Increases the [[Sacred 2:Chance for Poison|chance to poison]] opponents by 40% + 0.2% per level.
    6 KB (836 words) - 17:17, 7 January 2020
  • ...ly wants to thank you. Talk to her to hear what she has to say. The reward from this powerful being must be good too.<br> ...e of Asmarael's spells, like her [[Sacred 2:Leech life from opponents|Life Leech]] Aura, are powerful enough to inflict damage even to the character, whose
    9 KB (1,466 words) - 01:04, 9 February 2014
  • * [[Sacred 2:Chance that opponents cannot evade attacks|Chance That Opponents Cannot Evade Attacks]] +X% (Boots) **The helmet is adapted from the [[Sacred 2:Seraphim Ancient Set|Ancient Set]].
    6 KB (796 words) - 08:48, 9 January 2017
  • ...ease on a per level basis. In some cases there will be no change in stats from one level to another. This is because some stats increase at a fraction pe ...orderlc" align="left"|[[Sacred 2:Leech life from opponents|Leech life from opponents]]
    5 KB (662 words) - 11:25, 30 April 2023
  • * [[Sacred 2:Life leeched per hit |Life Leeched Per Hit]] +X (Gloves) * [[Sacred 2:Chance to knock back opponents|Chance to Knock Back Opponents]] +X% (Sword)
    7 KB (958 words) - 07:49, 7 January 2017
  • * Eyeback the Unleashed is "only" a Death Mauler, that is, aside from the unique name, he is no different than any other random Death Mauler. Ho ...ched per hit|life leech damage]] and has a small [[Sacred 2:Chance to stun opponents|chance to stun]] you.
    3 KB (444 words) - 15:51, 10 February 2017
  • ...ease on a per level basis. In some cases there will be no change in stats from one level to another. This is because some stats increase at a fraction pe ...orderlc" align="left"|[[Sacred 2:Leech life from opponents|Leech life from opponents]]
    6 KB (743 words) - 01:05, 28 July 2023

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