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  • ==[[Sacred 2:Ice and Blood|Expansion]]==
    8 KB (1,063 words) - 07:45, 27 July 2017
  • ...lood]] greatly impacted the effect of adding points to the attributes. Pre expansion, adding points to either [[Sacred 2:Strength|Strength]], [[Sacred 2:Dexteri
    3 KB (442 words) - 22:25, 21 March 2014
  • ...orest|The Cursed Forest]] region must be completed first to reveal the new expansion horse and special mount traders located within the town. This is the only l * The non-aspect mount was removed from the game in the Ice and Blood expansion.
    12 KB (1,903 words) - 20:21, 25 April 2023
  • ...refore in Sacred 2 Fallen Angel it will appear as a lone unique and in the expansion it will appear as a set item.
    2 KB (316 words) - 07:46, 29 January 2015
  • ...this table below which includes the [[Sacred 2:Ice and Blood|Ice and Blood Expansion]] regions and bosses, aswell as the [[Sacred 2:Community Patch|Community Pa |'''[[Sacred 2:Cursed Forest|Cursed Forest]]<br>(Ice and Blood Expansion)'''
    14 KB (1,765 words) - 23:32, 30 September 2013
  • ...rbor of the Blood Region. ([[Sacred 2:Ice and Blood Expansion|Ice & Blood Expansion]])
    8 KB (1,100 words) - 23:15, 14 July 2020
  • ...re, there is a bug present in the [[Sacred 2:Ice and Blood|Ice and Blood]] expansion that prevents statues or [[Sacred 2:Combat Arts|combat art]] effects from s
    5 KB (743 words) - 21:34, 24 April 2023
  • ...e you complete this quest. This bug has not been fixed in the Ice & Blood expansion.
    5 KB (755 words) - 19:53, 31 August 2016
  • ...uest in order to do the expansion quest. The necessary quest to obtain the expansion mounts is [[Sacred 2:A Roof Over the Head|A Roof Over the Head]].
    18 KB (2,782 words) - 03:15, 18 October 2013
  • There is a similar quest in Sacred 1, the Underworld expansion, that involves a sheep. However, the sheep survives and the farmer promise
    4 KB (602 words) - 05:22, 31 August 2014
  • ...Staffs|Magic Staffs]]. With the [[Sacred 2:Ice and Blood|Ice and Blood]] expansion, choosing the Magic Staffs skill unlocks the ability to use staves as range
    5 KB (706 words) - 16:29, 13 December 2014
  • ...el''' plus 1 added with the '''[[Sacred 2:Ice and Blood|Ice and Blood]]''' Expansion. When you click on any of the 7 characters they will appear on-screen and
    5 KB (773 words) - 21:55, 13 October 2013
  • Travelers in the expansion areas (the [[Sacred 2:Crystal Plane|Crystal Plane]] and [[Sacred 2:Cursed F
    4 KB (734 words) - 17:48, 26 April 2023
  • * In Fallen Angel (without ''Ice and Blood'' Expansion), this skill is necessary to target stealthed enemies such as [[Sacred 2:Ga
    3 KB (470 words) - 06:56, 25 August 2019
  • ...in Sacred 2 Fallen Angel this item will appear as a lone unique and in the expansion it will appear as a set item. Even though there are 5 pieces including the
    4 KB (568 words) - 08:33, 14 January 2017
  • ...tigation is an extremely important aspect in Sacred 2 Fallen Angel and its expansion, [[Sacred 2:Ice and Blood|Ice and Blood]]. In essence, it means that a cert ...e]] skill for items under level 75, as the ones found in the Ice and Blood expansion or Armor Lore Mastery skill for items of level 75 and up.
    11 KB (1,632 words) - 12:03, 26 June 2023
  • ...en Angel' before. This tool will revoke the online activation for both the expansion 'Sacred 2: Ice & Blood' and for the main game 'Sacred 2: Fallen Angel':
    8 KB (1,191 words) - 18:02, 7 November 2010
  • ...duced they are mindless, somewhat generic orc/zombie hybrids, but with the expansion they became "awakened" by the Architect and gained the ability to speak and
    5 KB (647 words) - 09:07, 2 January 2017
  • ...|link=Sacred_2:Ice and Blood]] '''[[Sacred 2:Ice and Blood|Ice and Blood Expansion]]'''
    7 KB (974 words) - 18:43, 23 April 2023
  • ...haracter added to Sacred 2 in the [[Sacred 2:Ice and Blood|Ice and Blood]] expansion, the Dragon Mage, was left without such a set because Ascaron never designe
    5 KB (725 words) - 12:07, 5 January 2017

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