Definition of damage types
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'A' = Elemental Damage (Fire, Physical, Poison or Magic)
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'B' = Attributes (Str, End, Char, Dex, Phys Regen or Ment Regen)
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'C' = Monster Type (Goblins, Dragons, Hirelings etc)
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xx = variable number
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Item Modifiers
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Dmg Type 1 = Weap Dmg A +xx% (B)
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Dmg Type 2 = vs. C Weap Dmg A + xx% (B)
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Dmg Type 3 = A Dmg + xx%
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Dmg type 4 = Dwarf Forging ( Increase all dmg types )
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Dmg type 5 = Blacksmith ( Increase all dmg types )
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Dmg type 6 = Blacksmith ( Increase all Spell dmg )
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Dmg type 7 = A Spell Dmg +xx%
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