|
The Temple Guardian clutches his opponent with the left hand immobilizing him and sending out electrical impulses for several seconds. This Combat Art can leech life, heal, regenerate your Combat Arts, as well as reduce damage taken while active.
|
Aspect
- Lost Fusion
Modifications
- See also: Sacred 2:Combat Art Modifications
Bronze
|
- Payback - Chance to reflect melee damage. (30% + 1% per CA level chance)
- Life Leech - Leeches back health from target. (5 + 3 per CA level) - This works exactly the same as Life Leeched +X and is modified by Lost Fusion Lore, but not by +% Damage.
|
Silver
|
- Self repair - Minor self healing effect every damage pulse. (5% healed)
- Voltage - Each damage pulse increases Combat Art regeneration. (2% + 0.1% per CA level (?))
|
Gold
|
- Shelter - Reduces incoming damage while active. (25% + 0.5% per CA level damping)
- Flux - Increases pulse frequency. (33.4% increase in hits per second and thereby damage)
|
Skills
The following skills will affect this combat art:
Usage Strategies
Note: The silver Self repair mod on consoles heals the enemy instead of you due to a bug.
The shelter mod provides scaling damage mitigation as CA level increases and allows 100% mitigation around CA level 150(?)
Pros and Cons
Pros
- Provides significant damage mitigation
- Payback stacks with reflection from other CAs/gear
Cons
Stats Chart
|
Jolting Touch without Modifications
|
|
|
|
|
|
|