Sacred 2:Primal Mutation
Jump to navigation
Jump to search
This is a Spell Damage Based Combat Art.
Modifications
|
|
Skills and Attributes
The following skills will affect this combat art:
- Source Warden Lore - improves combat art damage, critical chance and casting speed, allows for modification points.
- Source Warden Focus - reduces regeneration time and allows for higher level combat art without penalty, allows for modification points.
- Concentration - directly reduces regeneration time for this combat art.
- Combat Discipline - will increase the damage of this combat art and lower its regeneration time if it is placed in a combo.
- Ancient Magic - directly increases the damage and reduces enemies' resistance to the damage of this combat art (skill is only available to Temple Guardian with CM Patch).
- Damage Lore - will improve the chance, duration, and strength of the secondary damage effects triggered by Primal Mutation: Open Wounds, Weaken and Burning (if Combust mod is taken)
The following attributes will affect this combat art:
- Intelligence will increase its damage and spell intensity
- Stamina will lower regeneration time
Usage Strategies
- Useful as a single-target hard hitting-magic attack, Primal Mutation's regen time can easily be lowered with the appropriate skills, and spammed against opponents.
- Modify with both Helpless mods to maximize debuffing power and use against bosses and champions. Follow up with powerful melee attacks or damage spells as appropriate.
- Combust will add fire damage and therefore give the versatility of a triple damage-type CA. Using in conjunction with Fiery Ember will reduce enemies' fire resistance and therefore boost the damage potential even more.
Pros and Cons
Pros
- Direct damage CA
- Very impressive visual effect
Cons
- Only affects a single target
- Long casting animation
- When the target is turned into a chicken, it provides only 1XP, regardless of level.
- The mutation effect can be somewhat annoying, as it can make tough foes even tougher, and make other foes into weak animals not worth killing.
Stats Chart
Level | Regeneration Time | Damage | Chance to Mutate Opponent |
---|---|---|---|
1 | 4.9s | 35-35 | 5.0% |
2 | 6.5s | 48-48 | 5.0% |
See Also
Gallery
|
|
|