Difference between revisions of "Sacred 2:Smite"

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== Usage Strategies ==
 
== Usage Strategies ==
* Useful for shortcuts and escapes.  The Paladin can leap over rivers, up hills, etc.  Paladin needs an enemy target to use Smite however.
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* Useful for shortcuts and escapes.  The Paladin can leap over rivers, up hills, etc.  Paladin can use CTRL + Right Click to use it without targeting an enemy.
 
* '''Mortal Strike''' provides a very serious debuff, useful against bosses and superuniques.
 
* '''Mortal Strike''' provides a very serious debuff, useful against bosses and superuniques.
 
* Despite the CA description and some expectations, Smite does not utilize the Paladin's shield in any way.  There is simply no way to make shields offensive in Sacred 2, even shield-bashing animations are absent.
 
* Despite the CA description and some expectations, Smite does not utilize the Paladin's shield in any way.  There is simply no way to make shields offensive in Sacred 2, even shield-bashing animations are absent.
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'''Cons'''
 
'''Cons'''
* Requires an enemy target to use.
 
 
* Jump animation is slow at low levels.
 
* Jump animation is slow at low levels.
  

Revision as of 07:16, 17 November 2016

icon13.gif NOTE: The contents of this page are exclusive content found only by installing the player-made mega-mod Diablo 2 Fallen.

Smite.png The sword of a Paladin represents the might of righteousness and her shield symbolizes the strength of her faith. Both are tools he uses to mete out justice. Just as righteousness can give her spirit the fortitude to overcome the attacks of the unjust, so too can faith be a weapon to strike back at those who work to defeat her.

This is a Weapon Damage Based Combat Art.

Aspect

Sublimecombat.png - Sublime Combat

Innate Abilities (Lvl 1) Physical.png

Modifications

See also: Sacred 2:Combat Art Modifications
MODicons_12.gif Bronze
  • Bewilder - Briefly reduces the run speed of nearby opponents by 50% + 0.5% per level.
  • Concussion - Chance to stun the target (25% + 0.1% per level).

MODicons_10.gif Silver
  • Brawn - Increases Smite's weapon damage by 20%.
  • Impetus - Inflicts damage not only on the target but also on nearby opponents (100% chance).

MODicons_08.gif Gold
Smite


Skills and Attributes

The following skills will affect this combat art:

  • Any weapon lore (such as Sword Weapons when the Paladin is wielding a sword) - will indirectly increase this combat art's attack speed, damage and chance to hit, and will allow the equipping of higher level weapons used to execute this combat art.
  • Combat Discipline - will increase its damage and reduce its regeneration time if this Combat Art is placed within a combo. This increase in damage is direct; it increases the +xx% that the CA adds to base damage.
  • Speed Lore - will increase its chance to hit indirectly by increasing a player's attack rating.

The following attributes will affect this combat art:

  • Strength will increase damage for melee weapons, and chance to hit
  • Dexterity will increase damage for ranged weapons (and some melee weapons), and chance to hit
  • Stamina will lower regeneration time

Usage Strategies

  • Useful for shortcuts and escapes. The Paladin can leap over rivers, up hills, etc. Paladin can use CTRL + Right Click to use it without targeting an enemy.
  • Mortal Strike provides a very serious debuff, useful against bosses and superuniques.
  • Despite the CA description and some expectations, Smite does not utilize the Paladin's shield in any way. There is simply no way to make shields offensive in Sacred 2, even shield-bashing animations are absent.

Pros and Cons

Pros

  • Good damage.
  • Can be modded for Area of Effect damage.
  • Extremely low regeneration time.
  • Can quickly reach distant enemies, or escape dangerous foes.

Cons

  • Jump animation is slow at low levels.

Gallery