Sacred 2:Druid

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The Druid

Druid icon.png The Druids shun the use of traditional magic. They instead practice a form of magic based in their close bond to nature. Through this intimate kinship with the world of Ancaria, a Druid has the power to command fire, earth, and the winds. He is a friend to the animals of the wilds and can call upon them to aid in his struggle. He can also use his heightened rapport with the animals to change the shape of his own body, drawing on the strengths and abilities of his woodland companions to better serve their cause.

The Paths

Light Path Introduction: "So it begins. Face the light, or lurk in darkness. There is hope once again."

Shadow Path Introduction: "Hatred stirs within me. Bars can't hold a force of nature. Nothing will stand in my way."


Druid Starting Attributes

Base starting attributes level 1, silver difficulty, no survival bonus, naked.

Strength Stamina Vitality Dexterity Intelligence Willpower Hitpoints
23 26 24 21 29 27 140


Druid Skills

All skills in the left column below may be chosen as soon as a character reaches level two. All skills in the right column below may be chosen only after a Primary skill from the left column has reached level 5.

Combat Art Skills:

Primary:
Concentration d2f.png Concentration
Improves regeneration for all Combat Arts, and allows the use of up to three simultaneous buffs when mastered.
Primal magic focus.png Primal Magic Focus
Improves regeneration and raises max Combat Art level for this aspect.
Elemental magic focus.png Elemental Magic Focus
Improves regeneration and raises max Combat Art level for this aspect.
Nature summons focus.png Nature Summons Focus
Improves regeneration and raises max Combat Art level for this aspect.
Secondary:
Combat-disciple d2f.png Combat Discipline
Increases damage and improves regeneration for Combos. Also increases the number of Combat Arts allowed in a combo.
Ancient magic d2f.png Ancient Magic
Increases damage for non-weapon based Combat Arts and reduces the opponent's spell resistance when mastered.
Primal magic lore.png Primal Magic Lore
Increases damage, critical chance, and cast speed for this aspect.
Elemental magic lore.png Elemental Magic Lore
Increases damage, critical chance, and cast speed for this aspect.
Nature summons lore.png Nature Summons Lore
Increases damage, critical chance, and cast speed for this aspect.

Offensive Skills:

Primary:
rangedweapons.gif Ranged Weapons
Increases attack speed, chance to hit, and max item level usable without penalties when wielding a ranged weapon.
magicstaffs.gif Magic Staffs
Increases attack speed, chance to hit, and max item level usable without penalties when wielding a staff.
tacticslore.gif Tactics Lore
Increases damage and chance for critical hits with all weapons.
damagelore.gif Damage Lore
Provides a better chance for applying "status effects" (e.g., burning with fire damage) on monsters.
Secondary:
swordweapons.gif Sword Weapons
Increases attack speed, chance to hit, and max item level usable without penalties when wielding a sword.
haftedweapons.gif Hafted Weapons
Increases attack speed, chance to hit, and max item level usable without penalties when wielding a hafted weapon.
polearms.gif Pole Arms
Increases attack speed, chance to hit, and max item level usable without penalties when wielding a pole arm.
speedlore.gif Speed Lore
Increases attack and defense, and run speed.

Defensive Skills:

Primary:
armorlore.gif Armor Lore
Improves resists, increases maximum item level without penalties, and decreases regeneration penalty from armors.
constitution.gif Constitution
Increases health and health regeneration.
spellresistance.gif Spell Resist Lore
Increases resistance to spells and protection from spell-based critical hits.
Secondary:
shieldlore.gif Shield Lore
Grants the ability to use higher-level shields without penalties and increases their Defense Value.
toughness.gif Toughness
Improves resists and provides minimal % damage mitigation.
combatreflexes.gif Combat Reflexes
Improves Evasion statistic (chance to dodge attacks), and reduces the chance of receiving a critical hit from an attack.

General skills:

Primary:
riding.gif Riding
Grants the ability to ride better horses, reduces regeneration penalty while mounted, and unlocks special abilities.
alchemy.gif Alchemy
Enhances the effectiveness of all potions and allows use of certain consumables.
enhancedperception.gif Magic Find
Increases chance of "seeing" invisible monsters and "magical hiding places."
Secondary:
blacksmith.gif Blacksmith
Allows the player to socket items and exclusive enhancements without having to use a Blacksmith.
bargaining.gif Trading
Item price is displayed in inventory, and merchants will offer more favorable prices and better items.
divinedevotion.gif Divine Devotion
Improves regeneration of the Divine Gift (God spell) and unlocks some additional attributes.

Druid Aspects

Primal magic aspect.png Primal Magic -- The Druid wields powers of earth and fire, and can even transform into animalistic forms.

Elemental magic aspect.png Elemental Magic -- The Druid commands the powers of wind and sky to freeze his foes and protect himself from the elements.

Nature summons aspect.png Nature Summons -- Animals, plants, and even spirits of nature answer the Druid's call for aid.

Druid Combat Arts

Primal magic background.jpg

Aspect
Primal Magic


Firestorm

Firestorm.png

Fissure

Fissure.png

Armageddon

Armageddon.png

Dragon

File:Dragon form.png

Werewolf

Werewolf form.png

Elemental magic background.jpg

Aspect
Elemental Magic


Arctic Blast

Arctic blast.png

Hurricane

Hurricane.png

Twister

Twister.png

Tornado

Tornado.png

Cyclone Armor (Buff)

Cyclone armor.png

Nature summons background.jpg

Aspect
Nature Summons


Poison Creeper

Poison creeper.png

Oak Sage

Oak sage.png

Dire Wolf (Buff)

Dire Wolf.png

Grizzly (Buff)

Grizzly.png

Heart of Wolverine (Buff)

Heart of wolverine.png

Druid Unique Mount

Draconicon -- At first glance only, this mythical creature is reminiscent of a horse. The Draconicon receives its legendary strength from the dragon blood, which flows in the veins of this hybrid being. Just a few dare to approach a wild Draconicon. Yet once it has been subdued and submitted itself to its master, it is one of the most powerful mounts in Ancaria.