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  • *[[Sacred 2:Combat art range|Combat art range]] +X% *[[Sacred 2:Baneful Smite|Baneful Smite]] +X
    395 bytes (48 words) - 04:12, 24 October 2013
  • *[[Sacred 2:Combat art range|Combat art range]] +X% *[[Sacred 2:Regeneration Time:|Regeneration Time]] -X%
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  • *[[Sacred 2:Regeneration Time:|Regeneration Time]] -X% *[[Sacred 2:Chance to disregard armor|Chance to disregard armor]] +X%
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  • *[[Sacred 2:Chance for Weaken|Chance for Weaken]] +X% *[[Sacred 2:Chance for Burn|Chance for Burn]] +X%
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  • *[[Sacred 2:Chance to reflect: Combat Arts|Chance to reflect: Combat Arts]] +X% *[[Sacred 2:Casting Speed|Casting Speed]] +X%
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  • *[[Sacred 2:Ancient Magic|Ancient Magic]] +X *[[Sacred 2:Casting Speed|Casting Speed]] +X%
    978 bytes (122 words) - 22:13, 25 September 2016
  • *[[Sacred 2:Intelligence|Intelligence]] +X% *[[Sacred 2:Stamina|Stamina]] +X%
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  • * [[Sacred 2:Strength|Strength]] +X * [[Sacred 2:Casting Speed|Casting Speed]] +X%
    415 bytes (48 words) - 03:07, 8 January 2017
  • *[[Sacred 2:Chance to find valuables|Chance to find valuables]] +X% *[[Sacred 2:Combat Art Skills|Combat Art Skills]] +X
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  • * [[Sacred 2:Max. Hitpoints |Max. Hitpoints]] +X * [[Sacred 2:Spell Resistance X%|Spell Resistance]] +X%
    445 bytes (53 words) - 07:45, 7 January 2017
  • * [[Sacred 2:Stamina|Stamina]] +X% * [[Sacred 2:Chance to evade|Chance to evade]] +X%
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  • * [[Sacred 2:Damage Mitigation|Damage Mitigation]]: [[Sacred 2:Fire|Fire]] +X% * [[Sacred 2:Regeneration Time:|Regeneration Time]] -X%
    543 bytes (66 words) - 19:49, 1 December 2016
  • ...acred 2:Regeneration Penalty from Buffs|Regeneration Penalty from Buffs]] -X% *[[Sacred 2:Regeneration Time:|Regeneration Time]] -X%
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  • *[[Sacred 2:Chance for Weaken|Chance for Weaken]] +X% *[[Sacred 2:Chance for Burn|Chance for Burn]] +X%
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  • * [[Sacred 2:Dexterity|Dexterity]] +X% * [[Sacred 2:Hitpoint Regeneration|Hitpoint Regeneration]] +X/s
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  • *[[Sacred 2:Damage against T-Mutant|Damage against T-Mutant]] +X% *[[Sacred 2:Faster Increase of Survival Bonus|Survival Bonus]] +X%
    1 KB (201 words) - 08:33, 14 February 2016
  • ...d 2:Chance to halve regeneration time|Chance to halve regeneration time]] +X% *[[Sacred 2:Hitpoint Regeneration|Hitpoint Regeneration]] +X%
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  • *[[Sacred 2:Regeneration Time:|Regeneration Time]] -X% *[[Sacred 2:Concentration|Concentration]] +X
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  • *[[Sacred 2:Regeneration Time:|Regeneration Time:]] -X% *[[Sacred 2:Nature Weaver|Aspect: Nature Weaver]] +X
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  • * [[Sacred 2:Dexterity|Dexterity]] X% * [[Sacred 2:Casting Speed|Casting Speed]] +X%
    400 bytes (44 words) - 03:58, 5 January 2017
  • * [[Sacred 2:Grand Invigoration|Grand Invigoration]] +X * [[Sacred 2:Combat Discipline|Combat Discipline]] +X
    906 bytes (134 words) - 08:16, 9 January 2017
  • *[[Sacred 2:Spell Resistance X%|Spell Resistance X%]] *[[Sacred 2:Casting Speed|Casting Speed]]
    354 bytes (41 words) - 14:56, 14 January 2017
  • *[[Sacred 2:Combat art range|Combat art range]] +X% *[[Sacred 2:Spell Intensity|Spell Intensity]] +X%
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  • ...d 2:Chance to halve regeneration time|Chance to halve regeneration time]] +X% *[[Sacred 2:Damage Mitigation|Damage Mitigation: Poison]] +X%
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  • *[[Sacred 2:All combat arts|All combat arts]] +X *[[Sacred 2:Regeneration Time:|Regeneration Time]] -X%
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  • ...ponents cannot evade attacks|Chance that opponents cannot evade attacks]] +X% *[[Sacred 2:Casting Speed|Casting Speed]] +X%
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  • *[[Sacred 2:Combat art range|Combat art range]] +X% *[[Sacred 2:Regeneration Time:|Regeneration Time]] -X%
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  • *[[Sacred 2:Chance for Double Hit|Chance for Double Hit]] +X% ...d 2:Chance to halve regeneration time|Chance to halve regeneration time]] +X%
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  • * [[Sacred 2:Nefarious Netherworld Focus|Nefarious Netherworld Focus]] +X * [[Sacred 2:Damage|Damage]]: [[Sacred 2:Physical|Physical]] +X%
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  • ...d (right click attacks), but not a player's [[Sacred 2:Attack Speed|attack speed]] governed attacks (left click attacks). (confirmed for melee CA) == Availability of ''Casting Speed +X%'' as [[Sacred 2:Item Modifiers|Item Modifier]] ==
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  • * [[Sacred 2:Attack Value X%|Attack Rating]] Bonus: 25.0% + 0.5% per level * [[Sacred 2:Attack Speed|Attack Speed]] and [[Sacred 2:Casting Speed|Casting Speed]]: +14.7% + 0.3% per level
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  • *[[Sacred 2:Chance to reflect: Combat Arts|Chance to reflect: Combat Arts]] +X% *[[Sacred 2:Chance to disregard armor|Chance to disregard armor]] +X%
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  • ...peed]] is affected by the aspect lore and [[Sacred 2:Casting Speed|casting speed]]. ...te weapon lore WILL boost the attack rating, as will [[Sacred 2:Speed Lore|Speed Lore]]. Such skills are helpful but not neccessary, as these combat arts h
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  • ...d 2:Aspect: "Name"|Aspect:]] [[Sacred 2:Celestial Magic|Celestial Magic]] +X (Belt) * [[Sacred 2:Baneful Smite|Baneful Smite]] +X (Gloves)
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  • Increases inflicted damage, critical hit chance, and the execution speed of the Primal Magic Aspect of the [[Sacred 2:Druid|Druid]]. Enables the use * [[Sacred 2:Damage|Damage]] +X% (refer to table below)
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  • Increases inflicted damage, critical hit chance, and the execution speed of the Shadow Disciplines Aspect of the [[Sacred 2:Assassin - Diablo 2 Fall * [[Sacred 2:Damage|Damage]] +X% (refer to table below)
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  • Increases inflicted damage, critical hit chance, and the execution speed of the Cold Spells Aspect of the [[Sacred 2:Sorceress|Sorceress]]. Enables * [[Sacred 2:Damage|Damage]] +X% (refer to table below)
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  • Increases inflicted damage, critical hit chance, and the execution speed of the [[Sacred 2:Arrant Pyromancer|Arrant Pyromancer]] [[Sacred 2:Aspects| * [[Sacred 2:Damage|Damage]] +X% (refer to table below)
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  • Increases inflicted damage, critical hit chance, and the execution speed of the War Cries Aspect of the [[Sacred 2:Barbarian|Barbarian]]. Enables th * [[Sacred 2:Damage|Damage]] +X% (refer to table below)
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  • ...eases attack speed and maximum weapon value for a brief period. The attack speed limit is increased by +20% (150% to 170%). * [[Sacred 2:Attack Speed|Attack Speed]] (Weapons): +30.0%
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  • * [[Sacred 2:Attack Value X%|Attack Value]]: +60.0% * '''Spur''' - Increases [[Sacred 2:Run Speed|run speed]]. (15% + 0.1% per CA level increase)
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  • Increases inflicted damage, critical hit chance, and the execution speed of the Elemental Magic Aspect of the [[Sacred 2:Druid|Druid]]. Enables the * [[Sacred 2:Damage|Damage]] +X% (refer to table below)
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  • Increases inflicted damage, critical hit chance, and the execution speed of the Amazon Magic Aspect of the [[Sacred 2:Amazon|Amazon]]. Enables the u * [[Sacred 2:Damage|Damage]] +X% (refer to table below)
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  • Increases inflicted damage, critical hit chance, and the execution speed of the Devout Offense Aspect of the [[Sacred 2:Paladin - Diablo 2 Fallen|Pa * [[Sacred 2:Damage|Damage]] +X% (refer to table below)
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  • Increases inflicted damage, critical hit chance, and the execution speed of the Fire Spells Aspect of the [[Sacred 2:Sorceress|Sorceress]]. Enables * [[Sacred 2:Damage|Damage]] +X% (refer to table below)
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  • Increases inflicted damage, critical hit chance, and the execution speed of the [[Sacred 2:Source Warden|Source Warden]] [[Sacred 2:Aspects|Aspect]] * [[Sacred 2:Damage|Damage]] +X% (refer to table below)
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  • Increases inflicted damage, critical hit chance, and the execution speed of the Lightning Spells Aspect of the [[Sacred 2:Sorceress|Sorceress]]. Ena * [[Sacred 2:Damage|Damage]] +X% (refer to table below)
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  • Increases inflicted damage, critical hit chance, and the execution speed of the [[Sacred 2:Nefarious Netherworld|Nefarious Netherworld]] [[Sacred 2: * [[Sacred 2:Damage|Damage]] +X% (refer to table below)
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  • Increases inflicted damage, critical hit chance, and the execution speed of the [[Sacred 2:Cabalistic Voodoo|Cabalistic Voodoo]] [[Sacred 2:Aspects| * [[Sacred 2:Damage|Damage]] +X% (refer to table below)
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  • Increases inflicted damage, critical hit chance, and the execution speed of the [[Sacred 2:Elemental Magic|Elemental Magic]] [[Sacred 2:Aspects|Aspe * [[Sacred 2:Damage|Damage]] +X% (refer to table below)
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  • Increases inflicted damage, critical hit chance, and the execution speed of the [[Sacred 2:Astute Supremacy|Astute Supremacy]] [[Sacred 2:Aspects|As * [[Sacred 2:Damage|Damage]] +X% (refer to table below)
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  • Increases inflicted damage, critical hit chance, and the execution speed of the Traps Aspect of the [[Sacred 2:Assassin - Diablo 2 Fallen|Assassin]] * [[Sacred 2:Damage|Damage]] +X% (refer to table below)
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  • Increases inflicted damage, critical hit chance, and the execution speed of the Curses Aspect of the [[Sacred 2:Necromancer|Necromancer]]. Enables t * [[Sacred 2:Damage|Damage]] +X% (refer to table below)
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  • Increases inflicted damage, critical hit chance, and the execution speed of the [[Sacred 2:Celestial Magic|Celestial Magic]] [[Sacred 2:Aspects|Aspe * [[Sacred 2:Damage|Damage]] +X% (refer to table below)
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  • Increases inflicted damage, critical hit chance, and the execution speed of the [[Sacred 2:Lost Fusion|Lost Fusion]] [[Sacred 2:Aspects|Aspect]] of * [[Sacred 2:Damage|Damage]] +X% (refer to table below)
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  • Increases inflicted damage, critical hit chance, and the execution speed of the [[Sacred 2:Mentalism|Mentalism]] [[Sacred 2:Aspects|Aspect]] of the * [[Sacred 2:Damage|Damage]] +X% (refer to table below)
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  • Increases inflicted damage, critical hit chance, and the execution speed of the [[Sacred 2:Mystic Stormite|Mystic Stormite]] [[Sacred 2:Aspects|Aspe * [[Sacred 2:Damage|Damage]] +X% (refer to table below)
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  • Increases inflicted damage, critical hit chance, and the execution speed of the [[Sacred 2:Astral Lord|Astral Lord]] [[Sacred 2:Aspects|Aspect]] of * [[Sacred 2:Damage|Damage]] +X% (refer to table below)
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  • Increases inflicted damage, critical hit chance, and the execution speed of the [[Sacred 2:Revered Technology|Revered Technology]] [[Sacred 2:Aspect * [[Sacred 2:Damage|Damage]] +X% (refer to table below)
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  • Increases inflicted damage, critical hit chance, and the execution speed of the Storm Combat Aspect of the [[Sacred 2:Amazon|Amazon]]. Enables the u * [[Sacred 2:Damage|Damage]] +X% (refer to table below)
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  • Increases inflicted damage, critical hit chance, and the execution speed of the Blessed Defense Aspect of the [[Sacred 2:Paladin - Diablo 2 Fallen|P * [[Sacred 2:Damage|Damage]] +X% (refer to table below)
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  • * [[Sacred 2:Attack Value X%|Attack Rating Boost]]: 15% + 10% per level. * '''Guard''' - Increases [[Sacred 2:Defense Value X%|defense rating]] by 10% + 3% per level.
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  • Increases inflicted damage, critical hit chance, and the execution speed of the [[Sacred 2:Nature Weaver|Nature Weaver]] [[Sacred 2:Aspects|Aspect]] * [[Sacred 2:Damage|Damage]] +X% (refer to table below)
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  • Increases inflicted damage, critical hit chance, and the execution speed of the Dark Summons Aspect of the [[Sacred 2:Necromancer|Necromancer]]. Ena * [[Sacred 2:Damage|Damage]] +X% (refer to table below)
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  • Increases inflicted damage, critical hit chance, and the execution speed of the [[Sacred 2:Dragon Magic|Dragon Magic]] [[Sacred 2:Aspects|Aspect]] o * [[Sacred 2:Damage|Damage]] +X% (refer to table below)
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  • Increases inflicted damage, critical hit chance, and the execution speed of the [[Sacred 2:Delphic Arcania|Delphic Arcania]] [[Sacred 2:Aspects|Aspe * [[Sacred 2:Damage|Damage]] +X% (refer to table below)
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  • ...us increases as a player puts more skill points in it. To translate the "+ X" into percentage, divide it by 10 (for example "+ 74" is actually a 7,4% in ...2:Attack Speed|attack speed]] rather than [[Sacred 2:Casting Speed|casting speed]]. This bug affects all combos, whether or not the Combat Discipline skill
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  • Increases inflicted damage, critical hit chance, and the execution speed of the Nature Summons Aspect of the [[Sacred 2:Druid|Druid]]. Enables the u * [[Sacred 2:Damage|Damage]] +X% (refer to table below)
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  • * [[Sacred 2:Attack Speed|Attack Speed]] +X% (Staff) * [[Sacred 2:Casting Speed|Casting Speed]] +X% (Staff)
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  • * (Armor) [[Sacred 2:Defense Value X%|Defense Value X%]] * (Legs) [[Sacred 2:Run Speed|Run Speed]]
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  • ...pect: "Name"|Aspect]]: [[Sacred 2:Revered Technology|Revered Technology]] +X (Chest) * [[Sacred 2:Offensive Skills|Offensive Skills]] +X (Wings)
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  • ..., [[Sacred 2:Attack Speed|Attack Speed]] and [[Sacred 2:Casting Speed|Cast Speed]]: -29.0% + 0.5% per level * '''Defiance''' - Increases the Paladin's [[Sacred 2:Defense Value X%|defense rating]] by 30% + 10% per level.
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  • * [[Sacred 2:Attack Value X%|Attack Value]] +15.0% * [[Sacred 2:Defense Value X%|Defense Value]] +15.0%
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  • * [[Sacred 2:Attack Speed|Attack Speed]]: 29.5% + 0.5% per level * [[Sacred 2:Attack Value X%|Attack Rating]]: 40% + 10% per level
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  • ...: "Name"|Aspect]]: [[Sacred 2:Gruesome Inquisition|Gruesome Inquisition]] +X (Belt) * [[Sacred 2:Defensive Skills|Defensive Skills]] +X (Belt)
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  • * [[Sacred 2:Combat Art Skills|Combat Art Skills]] +X (Shoulders) * [[Sacred 2:Intelligence|Intelligence]] X% (Helm)
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  • * [[Sacred 2:Defense Value X%|Defense Rating]]: 10% + 10% per level ...r is wielding an axe) - will increase the [[Sacred 2:Casting Speed|casting speed]].
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  • While active Sinister Predator increases the attack speed of and chance to hit with all [[Sacred 2:Ranged Weapons|ranged weapons]], a * Ranged [[Sacred 2:Attack Speed|Attack Speed]]: +15.0%
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  • * [[Sacred 2:Scything Sweep|Scything Sweep]] +X (Belt) * [[Sacred 2:Frenzied Rampage|Frenzied Rampage]] +X (Shoulders)
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  • * [[Sacred 2:Block Warding Energy +X|Block Warding Energy]]: +2 (This is the "Damage Absorption" shown in the CA * [[Sacred 2:Max. Shield Energy X%|Max. Shield Energy]] +25.2%
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  • *[[Sacred 2:Spell Resistance X%|Spell resistance X%]] (Shoulders) *[[Sacred 2:Casting Speed|Casting Speed]] (Arms)
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  • * [[Sacred 2:Attack Value X%|Attack Rating]]: 22.5% + 10% per level * '''Rapid''' - Increases attack and casting speed by 10% + 0.1% per level.
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  • * [[Sacred 2:All combat arts|All combat arts]] +X (Belt) * [[Sacred 2:Willpower|Willpower]] +X% (Helm)
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  • * [[Sacred 2:Damage|Damage]] +X% (refer to table below) * [[Sacred 2:Casting Speed|Execution Speed]] +Z%
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  • * Opponent's Total Speed: -17.0% * '''Hesitate''' - Further decreases opponent attack speed by 50% + 1% per level.
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  • ...ting]], [[Sacred 2:Run Speed|Movement]] and [[Sacred 2:Attack Speed|Attack Speed]] boosted with each kill * '''Unrestrained''' - Increases the attack speed cap by 20%.
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  • * [[Sacred 2:Strength|Strength +X%]] (Polearm) * [[Sacred 2:Casting Speed|Casting Speed]] (Ring)
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  • * Damage Mitigation: 2 (This is actually the [[Sacred 2:Block Warding Energy +X|Block Warding Energy]] value shown in the bonus overview). * [[Sacred 2:Block Warding Energy +X|Block Warding Energy]]: +2
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  • * [[Sacred 2:Defense Value X%|Defense Rating]]: 22.5% + 10% per level * '''Bellow''' - Increases [[Sacred 2:Attack Value X%|attack rating]] by 12.5% + 5% per level.
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  • * [[Sacred 2:Spell Resistance X%|Spell Resistance X%]] (Helm) * [[Sacred 2:Casting Speed|Casting Speed]] (Helm, Arms)
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  • * [[Sacred 2:Casting Speed|Casting Speed]] (Gloves) * [[Sacred 2:Defense Value X%|Defense Value +X%]] (Boots)
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  • * (Legs) [[Sacred 2:Spell Resistance X%|Spell Resistance X%]] ...and their regeneration times. This sleek armor is well-balanced for spell-casting power and defense.
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  • ...s wielding a staff) - will increase the [[Sacred 2:Casting Speed|execution speed]]. ...kills and +% [[Sacred 2:Attack Speed|attack speed]]. Likewise, the casting speed will be penalized by wielding a weapon with too high a level. Tactics Lore
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  • * Opponent's Movement Speed: -23.0%. Movement Penalty will increase per Combat Art level * '''Hurricane''' - Increases lightning frequency. (50% increase in hit speed)
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  • ..."Name"|Aspect]]: [[Sacred 2:Nefarious Netherworld|Nefarious Netherworld]] +X (Legs) ...2:Aspect: "Name"|Aspect]]: [[Sacred 2:Astute Supremacy|Astute Supremacy]] +X (Gloves)
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  • ...Master's [[Sacred 2:Attack Value X%|attack]] and [[Sacred 2:Defense Value X%|defense]] by 25% + 5% per level. ...the '''Durable''' modification, improves [[Sacred 2:Casting Speed|casting speed]], allows for modification points.
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  • ...l''' - Additionally increases the Shadow Warrior's [[Sacred 2:Attack Value X%|attack value]]. (4.5% + 0.5% per CA level increase per hit) ...[[Sacred 2:Casting Speed|casting speed]] and [[Sacred 2:Run Speed|movement speed]]. (2.5% increase per hit)
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  • ...s wielding a staff) - will increase the [[Sacred 2:Casting Speed|execution speed]]. ...kills and +% [[Sacred 2:Attack Speed|attack speed]]. Likewise, the casting speed will be penalized by wielding a weapon with too high a level. Tactics Lore
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  • * Close Combat [[Sacred 2:Attack Value X%|Attack Value]]: +50.0% * [[Sacred 2:Defense Value X%|Defense Value]]: +25.0%
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  • * '''Paralyze''' - Briefly decreases [[Sacred 2:Run Speed|movement speed]] of affected opponents. (50% + 0.5% per CA level decrease) ...itation''' - Briefly reduces the opponent's [[Sacred 2:Attack Speed|attack speed]]. (19.8% + 0.2% per CA level decrease)
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  • ...es ice damage mitigation from enemies. Slightly increases the regeneration speed of all combat arts within the aspect Mystic Stormite while the buff is acti * '''Freeze''' - Slows [[Sacred 2:Run Speed|movement rate]] of opponents in close combat range. (19.8% + 0.2% per CA le
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  • ...s wielding a staff) - will increase the [[Sacred 2:Casting Speed|execution speed]]. ...kills and +% [[Sacred 2:Attack Speed|attack speed]]. Likewise, the casting speed will be penalized by wielding a weapon with too high a level. Tactics Lore
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  • * '''Delirium''' - Decreases opponents' [[Sacred 2:Attack Speed|attack speed]] by 30% + 0.2% per level. ...e for critical hits|critical chance]] and [[Sacred 2:Casting Speed|casting speed]], allows for modification points.
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  • * '''Starfire''' - Increases the speed of the damage pulses (+0.34 hits per second). * '''Starfire''' - Increases the speed of the damage pulses (+0.34 hits per second).
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  • * [[Sacred 2:Attack Value X%|Attack Value]]: +15.0% * [[Sacred 2:Defense Value X%|Defense Value]]: +15.0%
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  • * Opponent's Movement Speed: -23.1% *'''Hinder''' - Further decreases the movement speed of opponents by 19.8% + 0.2% per level.
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  • * Opponent's Movement Speed: -45% * '''Lame''' - Further decreases opponent movement speed by 30% + 2.0% per level.
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  • * '''Freeze''' - Decreases opponents' [[Sacred 2:Run Speed|movement speed]] by 20% + 0.5% per level. ...e for critical hits|critical chance]] and [[Sacred 2:Casting Speed|casting speed]], allows for modification points.
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  • * [[Sacred 2:Damage over Time|Damage over time]] (all types) -X% (Chest) * [[Sacred 2:Run Speed|Run Speed]] (Boots)
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  • * [[Sacred 2:Attack Speed|Attack Speed]]: 15.0% + 0.2% per level * [[Sacred 2:Attack Value X%|Attack Rating]]: 25.0% + 2.0% per level
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  • * [[Sacred 2:Attack Value X%|Attack]]: +10.0% * [[Sacred 2:Defense Value X%|Defense]]: +10.0%
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  • ...e for critical hits|critical chance]] and [[Sacred 2:Casting Speed|casting speed]], allows for modification points. ...disarmed enemies usually have not only lower damage but also slower attack speed and lower attack rating.
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  • * (Gloves) [[Sacred 2:Casting Speed|Casting Speed +%]] * (Legs) [[Sacred 2:Run Speed|Run Speed +%]] / [[Sacred 2:Block chance: Root|Block chance: Root +%]]
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  • * (Legs) [[Sacred 2:Spell Resistance X%|Spell Resistance]] +% * (Arms) [[Sacred 2:Casting Speed|Casting Speed]] +%
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  • * [[Sacred 2:Defense Value X%|Defense Rating]]: 25% + 5% per level ...ombat Lore|Storm Combat Lore]] - improves [[Sacred 2:Casting Speed|casting speed]], allows for modification points.
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  • * [[Sacred 2:Defense Value X%|Defense Rating:]]: 15% + 3% per level ...improves the armor resistances, improves [[Sacred 2:Casting Speed|casting speed]], allows for modification points.
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  • * [[Sacred 2:Casting Speed|Casting Speed]] (Gloves) * [[Sacred 2:Run Speed|Run Speed]] (Boots)
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  • * [[Sacred 2:Block Warding Energy +X|Energy Shield Mitigation]]: 5 + 1 per level * [[Sacred 2:Max. Shield Energy X%|Max. Shield Energy]]: +20.5%
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  • * [[Sacred 2:Defense Value X%|Defense value]]: 15% + 3% per CA level ...entalism Lore|Mentalism Lore]] - improves [[Sacred 2:Casting Speed|casting speed]], increases the Physical Armor value, allows for modification points.
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  • * [[Sacred 2:Defense Value X%/es|Defensa +X%]] (Botas) * [[Sacred 2:Spell Resistance X%/es|Resistencia contra conjuros +X%]] (Hombreras)
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  • | '''[[Sacred 2:Attack Speed|Attack Speed]]''' || Increases attack speed by a percentage. ...Arts|Combat Art]] execution speed, but not [[Sacred 2: Attack Speed|attack speed]]. (confirmed for melee CA)
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  • ...for critical hits|critical chance]], and [[Sacred 2:Casting Speed|casting speed]], allows for modification points. ...ange can be increased with [[Sacred 2:Combat art range|Combat Art Range]] +X% item modifiers.
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  • * [[Sacred 2:Defense Value X%|Defense Rating]]: 45% + 7.5% per level * '''Freeze''' - Slows [[Sacred 2:Run Speed|movement speed]] of opponents in melee range by 19.8% + 0.2% per level (duration is 6 seco
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  • ...Movement Speed -29.0%. Instantly slows target's [[Sacred 2:Run Speed|run speed]]. A second blast will slow target even more. ...e for critical hits|critical chance]] and [[Sacred 2:Casting Speed|casting speed]], allows for modification points.
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  • '''Absorber energía protectora+X%''' – Una base estadística de [[Sacred 2: Energy Shields/es|Escudos de E '''Armadura +X tipo''' Aumenta tu protección contra un cierto elemento en X cantidad.
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  • ...ed 2:Casting Speed|cast speed]] in place of [[Sacred 2:Attack Speed|attack speed]]). ...is works exactly the same as [[Sacred 2:Life leeched per hit|Life Leeched +X]] and is modified by [[Sacred 2:Delphic Arcania Lore|Delphic Arcania Lore]]
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  • * '''Shock''' - Decreases opponents' movement speed at the starting location of the jump by 30% + 0.5% per level. * '''Shock''' - Decreases opponents' movement speed at the starting location of the jump by 30% + 0.5% per level.
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  • * [[Sacred 2:Damage over time: Fire|Damage over Time: Fire]] -X% (Legs) * [[Sacred 2:Casting Speed|Casting Speed]] (Gloves)
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  • ...e for critical hits|critical chance]] and [[Sacred 2:Casting Speed|casting speed]], allows for modification points. ...ncentration, Traps Focus, Stamina, and other sources of Regeneration Time -X%. This can allow for several traps active at once, compounding the damage
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  • * '''Hamstring''' - Decreases opponent [[Sacred 2:Run Speed|movement speed]] by 30% + 0.2% per level. ...ance for critical hits|critical chance]], [[Sacred 2:Casting Speed|casting speed]], and allows for modification points.
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  • ...[Sacred:Battle Mage|Battle Mage]]. Improves the regeneration rate and the casting time of air magic. ...abling more effective use of equipment, and also permit increased movement speed by reducing the encumbrances imposed.
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  • ...nce for critical hits|critical chance]], and [[Sacred 2:Casting Speed|cast speed]] for this aspect. ...Elemental Magic Lore]]'''<br />Increases damage, critical chance, and cast speed for this aspect.
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  • ...e for critical hits|critical chance]] and [[Sacred 2:Casting Speed|casting speed]], allows for modification points. ...eased even further by the '''Voltage''' mod and by using Combat Art Range +X% item modifiers, effectively doubling the radius by max level.
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  • * '''Ignite''' - Increases the spread speed of the Firestorm by 25% + 0.1% per level. ...e for critical hits|critical chance]] and [[Sacred 2:Casting Speed|casting speed]], allows for modification points.
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  • ...is wielding an axe) - will increase the [[Sacred 2:Casting Speed|execution speed]]. ...peed, which can be boosted by weapon lore skills. Likewise, the execution speed will be penalized by wielding a weapon with too high a level.
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  • ...for critical hits|critical chance]], and [[Sacred 2:Casting Speed|casting speed]], allows for modification points. * '''Explosive''' mod and Combat Art Range +X% can be combined to expand the radius to hit as many enemies as possible.
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  • ...e for critical hits|critical chance]] and [[Sacred 2:Casting Speed|casting speed]], allows for modification points. ...the modifier [[Sacred 2:Combat art range|Combat Art Range]] +X%. A single casting can only ever root one enemy. However multiple castings can be active at o
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  • ...]] from the '''Explosion''' mod, improves [[Sacred 2:Casting Speed|casting speed]], allows for modification points. * [[Sacred 2:Combat art range|Combat art range +X%]] will however boost the radius of the area damage inflicted by the '''Exp
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  • * '''Scald ''' - Decreases opponents' [[Sacred 2:Attack Speed|Attack Speed]] by 20% + 0.5% per level. ...e for critical hits|critical chance]] and [[Sacred 2:Casting Speed|casting speed]], allows for modification points.
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  • * '''Freeze ''' - Slows down opponent's [[Sacred 2:Run Speed|movement speed]]. (20% + 0.5% per CA level decrease) ...e for critical hits|critical chance]] and [[Sacred 2:Casting Speed|casting speed]], allows for modification points.
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  • The fighting variant had reflexes to unlock armour, speed lore for better hitting and damage lore to assist ravaged impact which was CC concentration, VF voodoo focus, SP speed lore, CO constitution
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  • * '''Scald ''' - Reduces opponents' [[Sacred 2:Attack Speed|Attack Speed]]. (20% + 0.5% per CA level decrease) ...e for critical hits|critical chance]] and [[Sacred 2:Casting Speed|casting speed]], allows for modification points.
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  • ...ance for critical hits|critical chance]], [[Sacred 2:Casting Speed|casting speed]], and allows for modification points. ...ling by max CA level 200. [[Sacred 2:Combat art range|Combat Art Range]] +X% item modifier will further boost the effective radius.
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  • * [[Sacred 2:Max. Shield Energy X%|Max. Shield Energy]] +75.5% ...mproves the energy field. (33.3% increase to [[Sacred 2:Max. Shield Energy X%|max. shield energy]])
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  • The values x and y are used in this list, where x is the second value and y the third from each entry. Here you have x = 200, y = 250.
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  • * [[Sacred 2:Max. Shield Energy X%|Max. Shield Energy]]: +45.5% ...gation" value from '''Dampen''', improves [[Sacred 2:Casting Speed|casting speed]], allows for modification points.
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  • * [[Sacred 2:Max. Hitpoints/es|Puntos de golpe máx.]] Armadura * [[Sacred 2:Run Speed/es|Velocidad al correr]] (Piernas)
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  • ...ance increases. (25% + 5% per CA level increase to [[Sacred 2:Attack Value X%|attack rating]]) ...Protection''' modification, increases the [[Sacred 2:Casting Speed|casting speed]] and allows for modification points. Possibly increases the Protector's [
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  • ...exactly the same as [[Sacred 2:Life leeched per hit|Life Leeched per Hit +X]] and is modified by [[Sacred 2:Tactics Lore|Tactics Lore]], but not by +% ...l indirectly increase this combat art's [[Sacred 2:Casting Speed|execution speed]], damage and [[Sacred 2:Chance To Hit|chance to hit]], and will allow the
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  • * [[Sacred 2:Defense Value X%|Defense Value]]: +50.0% (increases +20% per CA level) ...e for critical hits|critical chance]] and [[Sacred 2:Casting Speed|casting speed]], allows for modification points.
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  • * [[Sacred 2:Casting Speed|Casting Speed]] (Arms) * [[Sacred 2:Spell Resistance X%|Spell Resistance X%]] (Chest)
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  • * Opponent's Speed: -16.6% * '''Deprivation''' - Even further reduces [[Sacred 2:Run Speed|movement speed]] of affected opponents. (14.8% + 0.2% per CA level / 75% increased base va
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  • ...nly after the timer resets is the combat art available for use again. The speed at which a combat art's timer resets is known as the Regeneration Time. ...gain. Regeneration time is increased by reading [[Sacred 2:Runes|runes]], casting [[Sacred 2:Buff|buffs]], wearing [[Sacred 2:Armor|armor equipment]], and ri
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  • 35 Speed Lore - taken instead of weapon lore, because it never fails for me to find ...tle extension, since the speed of it doesn't seem to be affected by attack speed. Not that I have noticed, yet...
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  • 3) The Warrior. 9th skill: Magic Staffs. 10th skill: choice of Speed Lore or Tactics Lore. This is an unlikely build since you need to have a hi * Facileness - Increases run speed while Cascading Shroud is active. (20% + 0.2% per CA level increase)
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  • ...nce for critical hits|critical chance]], and [[Sacred 2:Casting Speed|cast speed]] for [[Sacred 2:Dragon Magic|Dragon Magic]]. ...Elemental Magic Lore]]'''<br />Increases damage, critical chance, and cast speed for [[Sacred 2:Elemental Magic|Elemental Magic]].
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  • When casting a stationary combo you may cast it before luring the Dragon over with a tas ...may cast boulders from the sky at you even if it is off-screen! The spell casting animation is a bobbing of the head - quite short. Like the firebreath anima
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  • * Getting experience with speed lore and dexterity as main attribute for defense ...a nice defense value I wanted to boost this base defense by x% raises from speed lore and RUNES OF PROTECTION.
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  • * [[Sacred 2:Defense Value X%|Defense Value]]: +20.0% (+10% per CA level) ...physical and poison resistances, improves [[Sacred 2:Casting Speed|casting speed]], allows for modification points.
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  • ...damage and element is based on the equiped battery, The damage and attack speed can futher be increased trough increasing the atribute that increases the w ...ry usefull as most of the shield energy is gained by using shield energy + x% item modifiers and warding energy increases also increases shield energy b
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  • ...Weapons]]''' Get to level and maintain it. This is our attack and casting speed. We are looking to get 150% as soon as possible. And at mastery we will get ...ts us in the lower levels prior to getting Sword Weapons up to 150% attack speed.
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  • WEL X CD X
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  • ...ion. We will make use of Celestial Magics Cleansing Brilliance imba attack speed reduction aura and Hallowed Restoration to round off her protection and gi Boosts damage, crit, and casting speed of Flaring Nova and Archangels Wrath, needless to say you will want to inve
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  • ...ive skill points from +all skills is enough to boost hit chance and attack speed is easily maxed later on, even without FF. ...to max even without the other bronze mod; its not difficult to max attack speed without FF up at all if you use gear that boosts it.
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  • ...te a bit longer as well, leading to a lower "damage per second" - aka kill speed. ...en Ephadic Lances is (mostly) physical damage. Distress lowers the attack speed, just in case of a mis-click or other unforseen circumstances where we end
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  • '''Rousing Command''' - Persistence 4 (duration), Impulse (attack speed), Leader (affect allies) Main attack to spam between casting fortifications. Chill is better in long run but just to unlock plat you wil
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  • ...he weak damage of our AOEs. Source Warden Lore will add damage and casting speed to our huge AOEs as well as modification points in the Source Warden Tree. Bronze – Paralyze (top) - Decreases target movement speed. (30% + 0.1% per CA level decrease)
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  • ...red 2:Item Modifiers|item modifier]] which affects the character's rate of casting a spell ...]''': A purchasable [[Sacred 2:Mounts|mount]] used for increasing movement speed
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  • * Run Speed (non-functioning bonus) on Horses is replaced with a Physical Armor bonus. ...lat numbers, are now correctly shown in tooltips for Combat Discipline and Speed Lore.
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