Sacred 2:Shock Web

From SacredWiki
Jump to navigation Jump to search

icon13.gif NOTE: The contents of this page are exclusive content found only by installing the player-made mega-mod Diablo 2 Fallen.

Shock_web.png These traps comprise a collection of small conductive components that arc electricity between one another, damaging any of the Assassin's opponents who come between them.

This is a Spell Damage Based Combat Art.


Traps.png - Traps

Innate Abilities (Lvl 1) Magic.png


See also: Sacred 2:Combat Art Modifications
MODicons_12.gif Bronze
  • Spark - Further increases the chance to weaken opponents by 15% + 0.5% per level.
  • Conductive - Leeches energy from opponents to regenerate the Assassin's combat arts (0.95s + 0.55s per level).

MODicons_10.gif Silver
  • Siphon - Inflicts additional life leech damage which heals the Assassin (10 + 5 per level).
  • Kilowatt - Inflicts double damage when opponent health falls below 25%.

MODicons_08.gif Gold
  • Havoc - Increases the base magic damage of Shock Web by 20 + 10 per level.
  • Voltage - Increases the radius of Shock Web by 30%.
Shock Web

Skills and Attributes

The following skills will affect this combat art:

  • Combat Discipline - will increase the damage of this combat art and lower its regeneration time if it is placed in a combo.

The following attributes will affect this combat art:

  • Stamina will lower regeneration time.

Usage Strategies

  • Shock Web is essentially a nova spell, hitting all enemies in a radius around the Assassin.
  • The range is very large, and can be increased even further by the Voltage mod and by using Combat Art Range +X% item modifiers, effectively doubling the radius by max level.
  • Deadly Strike (deathblow) does not normally apply to spells, but Shock Web can gain this property through the gold mod Kilowatt. So items with the modifier "Opponent Level for Deadly Strike" would then apply to Shock Web and raise the threshold at which double damage is triggered.
  • The Chance for Weaken is high and scales very well, hitting 100% by CA level 190. With the Spark mod it will reach 100% even sooner.

Pros and Cons



  • Takes time to deliver its entire damage payload