Difference between revisions of "Sacred 2:Combat Art Skills"
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− | == Availability of Combat Art Skills +X as Item Modifier == | + | == Function== |
+ | |||
+ | This modifier will increase [[Sacred 2:Combat Arts|Combat Art]] Skills by a fixed amount. Does not contribute towards Mastery of the affected skills. | ||
+ | |||
+ | == Availability of Combat Art Skills +X as [[Sacred 2:Item Modifiers|Item Modifier]] == | ||
This item modifier is available as blue mod (that requires no skill) on the following uniques: | This item modifier is available as blue mod (that requires no skill) on the following uniques: | ||
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* [[Sacred 2:Maldrion's Necklace|Maldrion's Necklace]] | * [[Sacred 2:Maldrion's Necklace|Maldrion's Necklace]] | ||
+ | |||
+ | It is also available as blue modifier on jewelry that can be socketed as well as armor and weapons that can be bought at a vendor. |
Revision as of 03:48, 13 June 2009
All Primary aspect skills in the left column below may be chosen as soon as a character reaches level two. | All Secondary aspect skills in the right column below may be chosen only after a Primary skill from the left column has five "hard" skill points within it which are only given to a player upon gaining a new level. |
By Character Class
Dryad
[u]Primary:[/u]
|
[u]Secondary:[/u]
|
High Elf
[u]Primary:[/u]
|
[u]Secondary:[/u]
|
Inquisitor
[u]Primary:[/u]
|
[u]Secondary:[/u]
|
Seraphim
[u]Primary:[/u]
|
[u]Secondary:[/u]
|
Shadow Warrior
[u]Primary:[/u]
|
[u]Secondary:[/u]
|
Temple Guardian
[u]Primary:[/u]
|
[u]Secondary:[/u]
|
Function
This modifier will increase Combat Art Skills by a fixed amount. Does not contribute towards Mastery of the affected skills.
Availability of Combat Art Skills +X as Item Modifier
This item modifier is available as blue mod (that requires no skill) on the following uniques:
It is also available as blue mod (that requires no skill) on the following jewelry:
It is also available as blue modifier on jewelry that can be socketed as well as armor and weapons that can be bought at a vendor.